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[[File:DetailedSurfaceScanner Ingame.png|300px|thumb|Detailed Surface Scanner icon]]
[[File:DetailedSurfaceScanner Ingame.png|300px|thumb|Detailed Surface Scanner icon]]
{{quote|Advanced stellar body scanner used during exploration.|In-Game Description}}
{{quote|Advanced astronomical body scanner used during exploration. Capable of launching probes that reveal important information about planets and stellar bodies. Can only be used in supercruise and only functions in analysis mode.|In-Game Description}}
The '''Detailed Surface Scanner''' is an optional internal [[module]] used to acquire detailed information on the composition of a moon, planet, star, or other stellar body. This information is displayed on the [[System Map]].
The '''Detailed Surface Scanner''' is an optional internal [[module]] that fires disposable probes at a planet, moon, or [[Planetary Ring Systems|planetary ring system]] in order to acquire detailed cartographic and composition data. This information is displayed on the [[System Map]].


== Usage ==
== Usage ==
=== 3.2 ===
{{Quote|The detailed surface scanner is used to launch sensor probes which scan a planet's surface. Each probe launched will arc towards a targeted planet and when close enough will deploy sensors to provide coverage for a large area. Once the entire surface area has sensor coverage all important sites will be revealed. Can only be used in supercruise and only functions in analysis mode.|Additional In-Game Description}}
{{Quote|This scanner can be used in supercruise and normal space by being close to and targeting a stellar body first, then getting within range of the scanner. The scan will activate automatically when the ship is facing the planet and the above conditions are met. Completing a surface scan will yield higher monetary rewards for exploration data than discovering the stellar body alone.|Additional In-Game Description}}
A [[Discovery Scanner]] is ''required'' for this module to be useful; both modules must be present on the ship for this one to provide information. Use of this module increases the amount of credits that can be earned in stellar cartography by approximately 30%,{{Cite}} and is considered essential for any pilot wanting to use exploration as their primary source of income.
 
In order to use this module a pilot must select the unexplored entity from their navigation panel then fly to within range (varies due to entity diameter) just as with scanning with the discovery scanner and as such does not need to be bound to a firing group.
 
The scan will take from 35 seconds down to 15 seconds depending upon the range at which the entity is scanned, 35 seconds for maximum range down to a minimum of 15 for close range. This difference in scan times may make it worthwhile to get closer to an entity being scanned to save a few seconds but risks the pilot being caught in the entity's gravity well.
 
Upon completion of the scan the pilot will receive a message confirming the detailed scan.
 
=== 3.3 ===
[[File:Elite-Dangerous-Detailed-Surface-Scanner-Probe-Launch.png|250px|thumb|Detailed Surface Scanner Probe Launch]]
[[File:Elite-Dangerous-Detailed-Surface-Scanner-Probe-Launch.png|250px|thumb|Detailed Surface Scanner Probe Launch]]
These features were added with [[Beyond]] Chapter Four.
In order to use the Detailed Surface Scanner, a [[Discovery Scanner]] and [[Full Spectrum System Scanner]] must first be used to identify the planets and moons within a system. Next, the pilot must travel to the object they wish to examine with the DSS; this may require approaching within a few lightseconds of a larger object, such as a gas giant, or within a few thousand kilometers of a smaller object, such as an icy body. The DSS will only operate once the ship is within range of the targeted object and has slowed to a low or minimum supercruise thrust (30km/s). The closer the pilot's ship is to the object they wish to map with the DSS, the more precisely they can aim probes.
 
Using the above tools will allow you to find everything in the system without having to fly towards it. If you find something worth investigating, whether that’s an Earth-like world or a mineral rich planetary ring, you can fly towards it and use the Detailed Surface Scanner to map the planet (or ring) and get a satisfying '100% completion' for mapping the body, as well as a bonus credit reward. 
* Commanders '''can fire probes that detonate in a low orbit around the stellar body.'''


* The gravity and mass of a body affects the trajectory of the probe, and the on-screen information will adapt to help you aim your shots.
Activating the DSS will open a specialized interface to allow probes to be fired at the targeted object. The goal is to fire multiple probes at various angles so that they impact and scan at least 90% of the targeted object's surface. Probes can be fired directly at an object to map the side that the ship is facing, or at wider angles to arc around and impact the opposite side. Firing at too wide an angle will cause the probe to miss the object completely. The DSS has a clip limit of three probes, but will automatically manufacture replacements in seconds, effectively giving it an infinite supply of probes. Pilots do not need to wait for a fired probe to impact before firing another one.
* After receiving community feedback, these probes are unlimited and do not require synthesis to restock them.


* These probes send out a wave that maps part of the surface.
Once the 90% mapping threshold has been met, the DSS will automatically fill in the remaining gaps on the object and award 100% completion. If the number of impacted probes is equal to or less than the listed "Efficiency Target", which can range from two probes to several dozen depending on the object's mass, a credit bonus will also be awarded. Probes can also be fired at planetary ring systems orbiting an object to highlight any resource-rich areas.


* If you fire a probe in to a ring around a planet it will highlight areas of a greater chance of containing a mining motherlode. We will be covering that in a future livestream.
Mapping a planet with the DSS will permanently reveal any significant points of interest on its surface, including any [[Settlement]]s, [[Shipwreck]]s, [[Guardian]] sites, and [[Thargoid]] sites. These locations will be highlighted with markers that can be selected for planetary landings.


* To map an entire body, you will need to fire several probes at different locations on the body.
The first pilot to fully map an object and submit the data to [[Universal Cartographics]] will be given "First Mapped By" credit, which is visible when selecting that object in the [[System Map]].<ref>https://forums.frontier.co.uk/showthread.php/454587-Content-Recap-Beyond-Chapter-Four-Livestream-Mining-and-Squadrons</ref>
 
* A horizon point indicator will help you know if you’re going to hit the front or back of the body, with a button that lets you toggle your view and see if you’ve hit the desired location.
* Another indicator will also note if you are hitting a ring or miss the body entirely.
* An efficiency bonus will be rewarded if you manage to map the body in a certain number of probes or less; that number appears clearly on-screen.
 
* Once 90% of the body is mapped, it is considered complete.
* If you are the first person to map a planet and sell the data, you will get a first-mapped bonus.
* If you have mapped planet on which you’re able to land that contains points of interest such as Thargoid Imprints or Guardian Ruins, Settlements, or Wrecked Ships, they will appear as targetable markers. These markers are permanent and will remain on the planet for you, even if you leave the system and return.
Aside from mapping the surfaces of [[planets]], the Detailed Surface Scanner can also be used to identify mineral hotspots within [[Planetary Rings|planetary rings]]. Commanders can fire [[probe|probes]] into the rings, which will then clearly display the areas worth investigating on your screen.<ref>https://forums.frontier.co.uk/showthread.php/454587-Content-Recap-Beyond-Chapter-Four-Livestream-Mining-and-Squadrons</ref>


==Specifications==
==Specifications==
Line 44: Line 21:
! Class
! Class
! Rating
! Rating
! Mass (T)
! Integrity
! Power Draw (MW)
! Ammo Clip Size
! Probe Radius
! Value (CR)
! Value (CR)
|-
|-
| 1 || C || 1.30 || 250,000
| 1 || I || 20 || 0.00 || 3 || +20% || 250,000
|}
|}


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* [[Long Range Detailed Surface Scanner|Long range]]
* [[Long Range Detailed Surface Scanner|Long range]]
* [[Wide Angle Detailed Surface Scanner|Wide angle]]
* [[Wide Angle Detailed Surface Scanner|Wide angle]]
== Notes ==
*The Detailed Surface Scanner cannot be used to map [[stars]], even though the DSS interface can be activated while a star is targeted, as any probes fired at a star will simply vaporize from the intense heat. Stars can be analysed using the [[Discovery Scanner]] and [[Full Spectrum System Scanner]].
=== Pre-3.3 Detailed Surface Scanner ===
The Detailed Surface Scanner was redesigned in ''[[Elite Dangerous: Beyond]]'' Chapter 4 (3.3). The old module's descriptions, stats, and functions are listed below for archival purposes.
{{quote|Advanced stellar body scanner used during exploration.|In-Game Description}}
;Usage
A [[Discovery Scanner]] is ''required'' for the DSS to be useful; both modules must be present on the ship for this one to provide information. Use of this module increases the amount of credits that can be earned in stellar cartography by approximately 30%, and is considered essential for any pilot wanting to use exploration as their primary source of income.
In order to use this module a pilot must select the unexplored entity from their navigation panel then fly to within range (varies due to entity diameter) just as with scanning with the discovery scanner and as such does not need to be bound to a firing group.
The scan will take from 35 seconds down to 15 seconds depending upon the range at which the entity is scanned, 35 seconds for maximum range down to a minimum of 15 for close range. This difference in scan times may make it worthwhile to get closer to an entity being scanned to save a few seconds but risks the pilot being caught in the entity's gravity well.
Upon completion of the scan the pilot will receive a message confirming the detailed scan.
;Specifications
{{Quote|This scanner can be used in supercruise and normal space by being close to and targeting a stellar body first, then getting within range of the scanner. The scan will activate automatically when the ship is facing the planet and the above conditions are met. Completing a surface scan will yield higher monetary rewards for exploration data than discovering the stellar body alone.|Additional In-Game Description}}
{| class="article-table sortable" style="text-align: center;" border="1"
|-
! Class
! Rating
! Mass (T)
! Value (CR)
|-
| 1 || C || 1.30 || 250,000
|}


== References ==
== References ==
<references />{{EquipmentNavbox}}
<references />
 
{{EquipmentNavbox}}
[[Category:Equipment]]
[[Category:Equipment]]
[[Category:Guides]]
[[Category:Guides]]
[[Category:Explorer]]
[[Category:Explorer]]

Revision as of 04:44, 12 December 2018

Detailed Surface Scanner icon

Advanced astronomical body scanner used during exploration. Capable of launching probes that reveal important information about planets and stellar bodies. Can only be used in supercruise and only functions in analysis mode.

— In-Game Description

The Detailed Surface Scanner is an optional internal module that fires disposable probes at a planet, moon, or planetary ring system in order to acquire detailed cartographic and composition data. This information is displayed on the System Map.

Usage

The detailed surface scanner is used to launch sensor probes which scan a planet's surface. Each probe launched will arc towards a targeted planet and when close enough will deploy sensors to provide coverage for a large area. Once the entire surface area has sensor coverage all important sites will be revealed. Can only be used in supercruise and only functions in analysis mode.

— Additional In-Game Description

Detailed Surface Scanner Probe Launch

In order to use the Detailed Surface Scanner, a Discovery Scanner and Full Spectrum System Scanner must first be used to identify the planets and moons within a system. Next, the pilot must travel to the object they wish to examine with the DSS; this may require approaching within a few lightseconds of a larger object, such as a gas giant, or within a few thousand kilometers of a smaller object, such as an icy body. The DSS will only operate once the ship is within range of the targeted object and has slowed to a low or minimum supercruise thrust (30km/s). The closer the pilot's ship is to the object they wish to map with the DSS, the more precisely they can aim probes.

Activating the DSS will open a specialized interface to allow probes to be fired at the targeted object. The goal is to fire multiple probes at various angles so that they impact and scan at least 90% of the targeted object's surface. Probes can be fired directly at an object to map the side that the ship is facing, or at wider angles to arc around and impact the opposite side. Firing at too wide an angle will cause the probe to miss the object completely. The DSS has a clip limit of three probes, but will automatically manufacture replacements in seconds, effectively giving it an infinite supply of probes. Pilots do not need to wait for a fired probe to impact before firing another one.

Once the 90% mapping threshold has been met, the DSS will automatically fill in the remaining gaps on the object and award 100% completion. If the number of impacted probes is equal to or less than the listed "Efficiency Target", which can range from two probes to several dozen depending on the object's mass, a credit bonus will also be awarded. Probes can also be fired at planetary ring systems orbiting an object to highlight any resource-rich areas.

Mapping a planet with the DSS will permanently reveal any significant points of interest on its surface, including any Settlements, Shipwrecks, Guardian sites, and Thargoid sites. These locations will be highlighted with markers that can be selected for planetary landings.

The first pilot to fully map an object and submit the data to Universal Cartographics will be given "First Mapped By" credit, which is visible when selecting that object in the System Map.[1]

Specifications

Class Rating Integrity Power Draw (MW) Ammo Clip Size Probe Radius Value (CR)
1 I 20 0.00 3 +20% 250,000

Purchase Locations

System Station Date Seen Discount
LHS 28 Flade Enterprise December 28, 2017 15%
BD+49 1280 Archimedes City December 28, 2017 15%
Ikenga Lorenz Station December 28, 2017 15%
Tomas Harris Claim December 28, 2017 15%
Barnard's Star Miller Depot December 28, 2017
EQ Pegasi Merbold Ring December 28, 2017
Fomalhaut Fort Lee December 28, 2017
LHS 2259 Ejeta Terminal May 17, 2018
LHS 3447 Dalton Gateway January 9, 2018
Bitjala Walker Dock February 5, 2018
LHS 71 Jun Hub April 12, 2018
T Tauri Hind Mine April 30, 2018
Svitra Pryor Arsenal May 6, 2018
HIP 5700 Bracewell Port May 17, 2018
Rhea Carter Port May 25, 2018
Ross 98 Bulner Ring July 04,2018
Brani Barsanti Enterprise July 7, 2018
Balatu Haise Dock August 1, 2018
Pencil Sector EL-Y d5 New Growth August 19, 2018
Andel Sharp Dock August 21, 2018

Engineer Modifications

The following modifications can be applied to this module by Engineers to enhance its abilities:

Notes

  • The Detailed Surface Scanner cannot be used to map stars, even though the DSS interface can be activated while a star is targeted, as any probes fired at a star will simply vaporize from the intense heat. Stars can be analysed using the Discovery Scanner and Full Spectrum System Scanner.

Pre-3.3 Detailed Surface Scanner

The Detailed Surface Scanner was redesigned in Elite Dangerous: Beyond Chapter 4 (3.3). The old module's descriptions, stats, and functions are listed below for archival purposes.

Advanced stellar body scanner used during exploration.

— In-Game Description

Usage

A Discovery Scanner is required for the DSS to be useful; both modules must be present on the ship for this one to provide information. Use of this module increases the amount of credits that can be earned in stellar cartography by approximately 30%, and is considered essential for any pilot wanting to use exploration as their primary source of income.

In order to use this module a pilot must select the unexplored entity from their navigation panel then fly to within range (varies due to entity diameter) just as with scanning with the discovery scanner and as such does not need to be bound to a firing group.

The scan will take from 35 seconds down to 15 seconds depending upon the range at which the entity is scanned, 35 seconds for maximum range down to a minimum of 15 for close range. This difference in scan times may make it worthwhile to get closer to an entity being scanned to save a few seconds but risks the pilot being caught in the entity's gravity well.

Upon completion of the scan the pilot will receive a message confirming the detailed scan.

Specifications

This scanner can be used in supercruise and normal space by being close to and targeting a stellar body first, then getting within range of the scanner. The scan will activate automatically when the ship is facing the planet and the above conditions are met. Completing a surface scan will yield higher monetary rewards for exploration data than discovering the stellar body alone.

— Additional In-Game Description

Class Rating Mass (T) Value (CR)
1 C 1.30 250,000

References