Thargoid Pulse Neutraliser: Difference between revisions
No edit summary |
No edit summary |
||
| Line 18: | Line 18: | ||
It is possible to encounter more than one shockwave on the way towards the core of the Maelstrom, where each should be countered using the Thargoid Pulse Neutraliser. | It is possible to encounter more than one shockwave on the way towards the core of the Maelstrom, where each should be countered using the Thargoid Pulse Neutraliser. | ||
If the Thargoid Pulse Neutraliser is timed properly, the user's ship will start generating heat, possibly capable of getting a ship's heat levels above 300%, causing significant module damage. This damage can be mitigated with the use of [[Heatsink Launcher|Heatsink Launchers]]. The amount of heat generated seems to vary and may be as low as 25% rise. | If the Thargoid Pulse Neutraliser is timed properly, the user's ship will start generating heat, possibly capable of getting a ship's heat levels above 300%, causing significant module damage. This damage can be mitigated with the use of [[Heatsink Launcher|Heatsink Launchers]]. The amount of heat generated seems to vary and may be as low as 25% rise. This heat can also be used to burn off any remaining caustic substance from the outer Maelstrom, as the inner area around the Titan has no passive caustic damage. | ||
== Specifications == | == Specifications == | ||