Thargoid Pulse Neutraliser: Difference between revisions

added interlanguage link and navbox
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{{EquipmentInfobox|name=Thargoid Pulse Neutraliser|technobroker=[[Rescue Ships]]|engineering=No|core_compartments=|classes=0|ratings=I|slot=Utility Mounts}}
{{EquipmentInfobox
| name             = Thargoid Pulse Neutraliser
| technobroker     = [[Rescue Ships]]
| engineering       = No
| core_compartments =
| classes           = 0
| ratings           = I
| slot             = Utility Mounts
}}


== Usage ==
== Usage ==
The thargoid pulse neutraliser is a variant of the [[Shutdown Field Neutraliser|shutdown field neutraliser]], which is designed specifically to counteract the [[Thargoid Maelstrom|Thargoid Maelstroms']] shockwave defence mechanism. Unlike the shutdown field neutraliser, it has to be unlocked with materials and only one can be bought at a time with the same materials, rather than making the module permanently available to buy. It can be bought at all rescue megaships, and multiple must be unlocked with the same materials.


The thargoid pulse neutraliser is a variant of the [[Shutdown Field Neutraliser|shutdown field neutraliser]], which is designed specifically to counteract the [[Thargoid Maelstrom|Thargoid Maelstroms']] shockwave defence mechanism. Unlike the [[Shutdown Field Neutraliser|shutdown field neutraliser]], it has to be unlocked with materials and only one can be bought at a time with the same materials, rather than making the module permanently available to buy. It can be bought at all rescue megaships, and multiple must be unlocked with the same materials.
The thargoid pulse neutraliser works in the same way as the [[Shutdown Field Neutraliser|shutdown field neutraliser]], where it has to be fully charged before the shockwave/shutdown field hits you. Unlike the shutdown field neutraliser, this module has a longer charge-up time, and has a higher active distributor draw, and draws power even while it is charging up. This makes timing it with the [[Thargoid Maelstrom|Maelstrom]] shockwave harder, as the time the neutraliser is actually active is usually mere seconds before running out and needing to re-prime. If the neutraliser runs out of charge before the shockwave hits you, your ship will not be protected from the shockwave.


The thargoid pulse neutraliser works in the same way as the [[Shutdown Field Neutraliser|shutdown field neutraliser]], where it has to be fully charged before the shockwave/shutdown field hits you. Unlike the [[Shutdown Field Neutraliser|shutdown field neutraliser]], this module has a longer charge-up time, and has a higher active distributor draw, and draws power even while it is charging up. This makes timing it with the [[Thargoid Maelstrom|Maelstrom]] shockwave harder, as the time the neutraliser is actually active is usually mere seconds before running out and needing to re-prime. If the neutraliser runs out of charge before the shockwave hits you, your ship will not be protected from the shockwave.
If the thargoid pulse neutraliser is timed properly, the user's ship will start generating significant heat, easily capable of getting a ship's heat levels above 300%, causing significant module damage. This damage can be mitigated with the use of [[Heatsink Launcher|heatsink launchers]].


If the thargoid pulse neutraliser is timed properly, the user's ship will start generating significant heat, easily capable of getting a ship's heat levels above 300%, causing significant module damage. This damage can be mitigated with the use of [[Heatsink Launcher|heatsink launchers]].
== Specifications ==
== Specifications ==
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5 [[Sensor Fragment]]<br/>
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[[Category:Utility Mounts]]
 
{{EquipmentNavbox}}
 
[[ru:Нейтрализатор таргоидских импульсов]]
[[Category:Technology Broker Modules]]
[[Category:Technology Broker Modules]]
[[Category:Equipment]]