Stealth: Difference between revisions
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In an age where many radio based systems have fallen into disuse due to effective countermeasures, the ''[[Elite Dangerous]]'' stealth system is based almost entirely on heat. The range at which you are picked up by a | In an age where many radio based systems have fallen into disuse due to effective countermeasures, the ''[[Elite Dangerous]]'' stealth system is based almost entirely on heat. The range at which you are picked up by a ship's scanner is directly proportional to the amount of heat you are generating. If your ship is giving off no heat, another ship has to get very close indeed to properly register you. | ||
There are two ways in ''Elite Dangerous'' to reduce heat signature: Silent Running and Cool Running | There are two ways in ''Elite Dangerous'' to reduce heat signature: Silent Running and Cool Running. | ||
== Silent Running == | == Silent Running == | ||
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[[File:Silentrun.jpeg|right]] | [[File:Silentrun.jpeg|right]] | ||
Silent running can be toggled in your | Silent running can be toggled in your ship's interface (Right Panel: Functions) or by pressing a key binding. When in Silent Running mode your shields and radiators will shut down. This means that any heat built up in your ship will be confined to within your ship and you will be almost invisible to other ship's scanners. | ||
Although this can be useful, confining the ship's heat means it can quickly overheat and take damage if you leave Silent Running mode active for too long. You should avoid using excessive thrust and energy weapons while in this state and it is advisable to have a [[Heatsink Launcher]] on hand. | |||
Also note that upon exiting Silent Running mode, it will take several seconds for your shields to come back online and regain full strength. If you exit Silent Running in an overheating ship, the release of excess heat will make your ship show up on all scanners in the local area, making you very vulnerable while your shields are still charging up. | |||
== Cool Running == | == Cool Running == | ||