Missile Rack: Difference between revisions
→Purchase Locations: Added Class 3 Launchers @ G 141-21 Scithers Hub to Purchase Locations |
Removed statement that boosting will not outrun seeker missiles. Some engineered ships can outrun them even without boost. |
||
| Line 7: | Line 7: | ||
Like all other weapons missiles must be assigned to a fire group in order to shoot. There are two types of missiles: dumbfire and seeker. Dumbfire missiles will shoot similar to other fixed weapons - straight and towards the crosshair. Seeker missiles will continuously lock onto targets, but will only launch when given the order to fire and once launched will attempt to follow (and blow up) their target. | Like all other weapons missiles must be assigned to a fire group in order to shoot. There are two types of missiles: dumbfire and seeker. Dumbfire missiles will shoot similar to other fixed weapons - straight and towards the crosshair. Seeker missiles will continuously lock onto targets, but will only launch when given the order to fire and once launched will attempt to follow (and blow up) their target. | ||
An alert sound will go off when a seeker missile has been fired at the player and can be seen on the radar. Outmaneuvering seeker missiles can be very tricky | An alert sound will go off when a seeker missile has been fired at the player and can be seen on the radar. Outmaneuvering seeker missiles can be very tricky. The [[Point Defence Turret]] and [[Electronic Countermeasure]] utility modules counter seeker missiles by shooting them down or causing them to lose lock. | ||
As of patch 1.6 or 2.1 for Horizons owners, explosive damage against shields has been significantly buffed, making missiles significantly more useful despite their limited ammuntion. Certain [http://elite-dangerous.wikia.com/wiki/Engineer's_weapon_special_effects special effects] like overload munitions increase its damage against shields even further. | As of patch 1.6 or 2.1 for Horizons owners, explosive damage against shields has been significantly buffed, making missiles significantly more useful despite their limited ammuntion. Certain [http://elite-dangerous.wikia.com/wiki/Engineer's_weapon_special_effects special effects] like overload munitions increase its damage against shields even further. | ||