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Thargoid Titans are large capital class Thargoid vessels, and can be found at the center of [[Thargoid Maelstrom|Maelstroms]]. Thargoid planetary structures surface sites, and barnacle matrix sites also bear many similarities to the Titans found in space.
Thargoid Titans are large capital class Thargoid vessels, and can be found at the center of [[Thargoid Maelstrom|Maelstroms]]. Thargoid planetary structures surface sites, and barnacle matrix sites also bear many similarities to the Titans found in space.
==Where to find Thargoids==
[[File:thargoidmap.png|Thargoid Activity Map]]
Thargoids can be found at systems located within the [[Coalsack Nebula|Coalsack]], [[Pleiades Nebula|Pleiades]], [[Witch Head Nebula]]. Through it has been reported by the community that the Pleiades and Witch Head Nebulas seem to have the most Thargoid activity. There are a few ways to find them while within these Nebulas.
===Non-Human Signal Sources===
{{Main|Non-Human Signal Source}}
Found in areas with Thargoid activity, these signal sources can usually guarantee an extraterrestrial encounter of some kind given the name. These signal sources can be found in supercruise, and scanning a [[Nav Beacon]] when entering a system will reveal all of the Non-Human Signal Sources.
When found, the signal sources will have a threat level attached to them. Many different combinations of Thargoids can be found in groups or solo based on the attached threat level. It should go without saying that the higher the threat level, the more difficult, and the lower the threat level, the least difficult.
===Hyperdiction===
{{Main|Hyperdiction}}
In a twist of fate, [[Hyperdiction|Hyperdictions]] are not a way for the player to find Thargoids but instead to find the player. A Hyperdiction is the act of pulling a player directly out of Witch Space while in the middle of traveling to a different system. It is a very cinematic and unique experience that every player should have the opportunity to experience for themselves.
When a player is Hyperdicted, they will drop out of [[Hyperspace]] somewhere between the star systems they were jumping from. Upon dropping out, the Thargoid will emit an EMP attack shutting the ship’s system down.
== Suggested Ships ==
There are three recommended ships for Xeno Hunting.
=== Alliance Chieftain ===
The shieldless Alliance Chieftain is the undisputed AX meta, just like the [[Fer-de-Lance]] in PVP. Providing good hull, cargo space, agility, and firepower, the Chieftain is able to effortlessly cold orbit while maintaining devastating gauss fire. Its ample hardpoints also allow for four gauss cannons in addition to a flak launcher and thermal vent beam laser. Its sister ship, the Alliance Challenger, provides more damage and hull at the cost of speed.
=== Alliance Challenger ===
The Alliance Challenger, sister ship of the more popular Alliance Chieftain, is a slower alternative with higher damage output against an interceptor’s shields. Depending on preference, it can also have more raw hull than a standard Chieftain build. Its three medium hardpoints with good convergence make it a better platform for running modified Shard Cannons or Plasma Chargers.
=== Krait Mk II ===
The Krait Mk II is a tried and true favorite of maelstrom divers, as it offers substantial firepower and optional internals, while still maintaining good maneuverability.