Frame Shift Drive (SCO): Difference between revisions

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If your ship ends an overcharged supercruise in an [[Supercruise#Emergency Drop|emergency drop]], it will suffer severe damage to its [[Hull Integrity|hull]] and modules. If the ship runs low on fuel during supercruise overcharge, the safety mechanism of the [[Flight Assist]] will perform an emergency drop, leaving a small amount of fuel in the reserve fuel tank. You should refuel at the nearest [[station]], [[settlement]] or visit a scoopable [[Stars|star]]. If you run out of fuel you can ask the [[Fuel Rats]] for assistance.
If your ship ends an overcharged supercruise in an [[Supercruise#Emergency Drop|emergency drop]], it will suffer severe damage to its [[Hull Integrity|hull]] and modules. If the ship runs low on fuel during supercruise overcharge, the safety mechanism of the [[Flight Assist]] will perform an emergency drop, leaving a small amount of fuel in the reserve fuel tank. You should refuel at the nearest [[station]], [[settlement]] or visit a scoopable [[Stars|star]]. If you run out of fuel you can ask the [[Fuel Rats]] for assistance.


To sustain a supercruise overcharge for a longer period of time, any unspecialised ship needs to equip [[Heatsink Launcher|heat sink launchers]] and carry [[Fuel Tank|fuel tanks]] in its optional slots.   
To sustain a supercruise overcharge for a longer period of time, any unoptimized ship needs to equip [[Heatsink Launcher|heat sink launchers]] and carry [[Fuel Tank|fuel tanks]] in its optional slots. Some SCO optimized ships might need those too, but some ship and component combinations do not need any heat sink launchers and carry enough fuel to use SCO over substantial distances.   


=== Ships Designed for Supercruise Overcharge ===
=== Ships Designed for Supercruise Overcharge ===