Frame Shift Drive (SCO): Difference between revisions
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m If you run out of fuel you can ask the Fuel Rats for assistance. |
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After deactivating a supercruise overcharge, there is a cooldown before the ship can start another overcharge. [[Commander|Commanders]] can see when another ship is in cooldown on their [[Pilots Guide#Ship HUD|HUD]]'s target info panel. | After deactivating a supercruise overcharge, there is a cooldown before the ship can start another overcharge. [[Commander|Commanders]] can see when another ship is in cooldown on their [[Pilots Guide#Ship HUD|HUD]]'s target info panel. | ||
Supercruise overcharge will be deactivated during an [[interdiction]]. If the ship runs low on fuel during supercruise overcharge, the safety mechanism of the [[Flight Assist]] will perform an emergency drop into [[Normal Speed|normal space]], leaving a small amount of fuel in the main fuel tank. Emergency dropping during supercruise overcharge will deal severe damage to the ship and its modules. You should refuel at the nearest [[station]], [[settlement]] or visit a scoopable [[Stars|star]]. | Supercruise overcharge will be deactivated during an [[interdiction]]. If the ship runs low on fuel during supercruise overcharge, the safety mechanism of the [[Flight Assist]] will perform an emergency drop into [[Normal Speed|normal space]], leaving a small amount of fuel in the main fuel tank. Emergency dropping during supercruise overcharge will deal severe damage to the ship and its modules. You should refuel at the nearest [[station]], [[settlement]] or visit a scoopable [[Stars|star]]. If you run out of fuel you can ask the [[Fuel Rats]] for assistance. | ||
=== Benefits === | === Benefits === | ||