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Cobra Mk III: Difference between revisions

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| Morin City (Removed in Gamma 1.0)
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| LP 102-320
| LP 102-320
| Shepard Hub (Removed in Gamma 1.0)
| Shepard Hub (Removed in Gamma 1.0)
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| Ovid
| Abe Works (Confirmed in Gamma 1.04)
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| Whitelaw Enterprise (Confirmed in Gamma 1.03)
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Revision as of 20:15, 28 November 2014

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The Cobra Mk. III is a larger and more popular version of the cobra Mk. I. It was first seen in service in 3100 AD, originally manufactured by Cowell & McGrath Shipyard, Lave. Since Cowell & McGrath's acquisition by Faulcon de Lacey it is now branded as an FdL made ship.

It is equipped with several special features, including Zieman Energy Deflection Shields, mountings for four Ingram 'Pulse Lasers ', a Lance & Ferman Seek & Kill missile system, and Kruger "lightfast" motors from Irrikan ThruSpace.

With its good-sized cargo hold the Cobra is a logical step on a trader's route to riches. It also has much better combat potential than the Lakon series of large freighters, making It a favourite of lone-wolf traders. What's more, it is an Ideal craft for a pirate to plunder the space lanes because of Its ample capacity for loot. A low heat signature also helps pirates, smugglers and others seeking to avoid the attentions of the authorities.

Specifications

Name: Cobra Mk. III
Cost: 379,718 CR
Insurance: 8,640 CR
Type: Multipurpose
Faction: --
Manufacturer: Faulcon DeLacy
Maneuverability: 6
Crew: 2
Cargo Capacity: 18 (Max 60)
Dimensions: 40m x 20m x 9m (estimated)
Default Hyperspace Range: 10.46ly upgrade to 18.85ly
Hull Mass: 180 T
Acceleration: --
Max Normal Speed: 280 m/s
Max Boost Speed: 400 m/s
Hardpoints: 4 (2 Small, 2 Medium)

Purchase Locations

System Station
H Draconis Brislington (Removed in Beta 3)
I Bootis Chango Dock (Removed in Beta 3)
Rakapila Stone Enterprise (Removed in Beta 3)
Styx Wingrove Platform (Removed in Beta 3)
Chemaku Crampton Port (Confirmed in Gamma 1.0)
Coelrind Siegal Hangar (Removed in Gamma 1.0)
Eravate Cleve Hub (Confirmed in Gamma 1.0)
Hyperion Joliot-Curie Port
LP 102-320 Shepard Hub (Removed in Gamma 1.0)
Ovid Abe Works (Confirmed in Gamma 1.04)
SOL

Breksta

Titan City (Confirmed in Gamma 1.0)

Legendre Ring - Confirmed in Gamma 1.02

Tote Whitelaw Enterprise (Confirmed in Gamma 1.03)
Yanyan Morin City (Removed in Gamma 1.0)

Outfitting

All ships are highly customizable through outfitting. Each outfit slot has a maximum class that can be put into that slot. Apart from classes, outfits also have a quality rating A-H, and other characteristics such as energy drain, armor piercing, etc.

Cobra MK III outfitting in table below:

Category Default System Default Rating Default Class Max Class
Small Hardpoint --

--

--

--

1

1

Medium Hardpoint Pulse Laser

Pulse Laser

1

1

2

2

Utility Mount --

--

--

--

0
Bulkheads Lightweight Alloys 1 8
Reactor Bay Power Plant 4 4
Thrusters Mounting Thrusters 4 4
Frame Shift Drive Housing Frame Shift Drive 4 4
Environment Control Life Support 3 3
Power Coupling Power Distributor 3 3
Sensor Suite Sensors 3 3
Fuel Store Fuel tank F 4 4
Internal Compartments Shield Generator

Cargo Rack

Cargo Rack

Empty Slot

Cargo Rack

Basic Discovery Scanner

4

3

3

--

1

1

4

4

4

2

2

2

Media