Bounty Hunter: Difference between revisions
corrected conditions to get a claim a bounty kill |
m Added Bounty Hunter FDL image |
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| suggestedships = [[Asp Explorer]]; [[Cobra]]; [[Fer-de-Lance]]; [[Python]]; [[Viper]]; [[Vulture]] | | suggestedships = [[Asp Explorer]]; [[Cobra]]; [[Fer-de-Lance]]; [[Python]]; [[Viper]]; [[Vulture]] | ||
| suggestedupgrades = [[Kill Warrant Scanner]]; [[Frame Shift Wake Scanner]] | | suggestedupgrades = [[Kill Warrant Scanner]]; [[Frame Shift Wake Scanner]] | ||
}} | |image = Bounty Hunter FDL.jpg}} | ||
Any player can collect a bounty by killing a wanted player or NPC. The ship scanner can determine if the selected target is "Clean" or if there is a warrant for their destruction. Bounties outside of the current jurisdiction are not shown by the ship scanner so it is recommended that bounty hunters equip a [[Kill Warrant Scanner]] to scan for those extra bounties (bind it to a fire group, aim at the target and "shoot" until the scan is finished). It is also recommended to have a [[Frame Shift Wake Scanner]] equipped, to scan any High Energy Wakes, in case the target jumps using [[Frame Shift Drive]] or FSD. | Any player can collect a bounty by killing a wanted player or NPC. The ship scanner can determine if the selected target is "Clean" or if there is a warrant for their destruction. Bounties outside of the current jurisdiction are not shown by the ship scanner so it is recommended that bounty hunters equip a [[Kill Warrant Scanner]] to scan for those extra bounties (bind it to a fire group, aim at the target and "shoot" until the scan is finished). It is also recommended to have a [[Frame Shift Wake Scanner]] equipped, to scan any High Energy Wakes, in case the target jumps using [[Frame Shift Drive]] or FSD. | ||