Pirate: Difference between revisions
Updated Guide for NPC Piracy of Low temperature diamonds |
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== PvE Low Temp Diamonds Piracy == | == PvE Low Temp Diamonds Piracy == | ||
Updated as of 25/3/2019: If you are lucky to get a Type 9 or a Type 7with [[Low Temperature Diamonds|low temperature diamonds]] you can fill your cargo in an [[Anaconda]] with half of its space (for a Type 7) or full cargo (Type 9). However you can manage this just fine in other smaller ships. Just | Updated as of 25/3/2019: If you are lucky to get a Type 9 or a Type 7with [[Low Temperature Diamonds|low temperature diamonds]] you can fill your cargo in an [[Anaconda]] with half of its space (for a Type 7) or full cargo (Type 9). However you can manage this just fine in other smaller ships. Just keep in mind that given the high cargo amounts that Type 7/Type 9/Kraits/pythons yield, a larger ship can yield better money per run. Cutters, Anacondas and even Federal Corvetter can net you between 200 M per run up to 500 M per run (depending on cargo space and Spawning chance of Miner ships). | ||
You should look for an agriculture system in boom, I've heard it mentioned that having a refinery/extraction as a secondary economy is a nice to have but not necessary (I haven't noticed much difference). This system should also be in anarchy. It is SO much nicer interdicting and doing your dirty work in the same system without following your prey like a lost puppy... I recommend eddb.io for this, you can search for system with all required parameters close to you. (Original Author text, not modified and stil relevant to this day, 25/3/2019) | |||
Next once you are super cruising in the system be on the lookout for [[Type-6 Transporter|Type-6]], [[Type-7 Transporter|Type-7]], [[Type-9 Heavy|Type-9]], [[Keelback]], [[Asp]], or [[Diamondback]]. Scan them in super-cruise and look at their equipment, if you | Next once you are super cruising in the system be on the lookout for [[Type-6 Transporter|Type-6]], [[Type-7 Transporter|Type-7]], [[Type-9 Heavy|Type-9]], [[Keelback]], [[Asp]], or [[Diamondback]]. Scan them in super-cruise and look at their equipment, if you find a mining laser then that ship is carrying Low Temperature Diamonds. | ||
Once interdicted, you need to IMMEDIATELY fire on the prey to get aggro. Otherwise they will High Wake despite the [[FSD]] cooldown. If they do manage to jump, | Once interdicted, you need to IMMEDIATELY fire on the prey to get aggro. Otherwise they will High Wake despite the [[FSD]] cooldown. If they do manage to jump, just low wake and search for another target. Below are the methods which are verified to work. | ||
THIS NO LONGER WORKS! (25/03/2019): <s>If the ship is a transport AND harmless or mostly harmless I will target they're power plant and shut them down. (Take your time, and fire only directly above them or below to minimize hull damage). This will stop them dead and you can hatch break and collect all day.</s> | THIS NO LONGER WORKS! (25/03/2019): <s>If the ship is a transport AND harmless or mostly harmless I will target they're power plant and shut them down. (Take your time, and fire only directly above them or below to minimize hull damage). This will stop them dead and you can hatch break and collect all day.</s> | ||