Pirate: Difference between revisions
mNo edit summary |
→Trivia: added Tips to Methods subheading |
||
| Line 37: | Line 37: | ||
Give the ultimatum "Stop your engines or I'll kill you." before asking for cargo. Zeroing thrust is easier to do than dropping cargo, so they are more likely to do that. From there, you have the time to talk with the target. | Give the ultimatum "Stop your engines or I'll kill you." before asking for cargo. Zeroing thrust is easier to do than dropping cargo, so they are more likely to do that. From there, you have the time to talk with the target. | ||
When you have someone mass locked say "drop half your cargo or lose all of it" works well and keeps the [[bounty|bounties]] low. | |||
Sometimes the target will not respond in comms, but will still do your demand. You would still get what you want and can consider it a success. | Sometimes the target will not respond in comms, but will still do your demand. You would still get what you want and can consider it a success. | ||
| Line 43: | Line 45: | ||
Pick your targets wisely. Because piracy requires special modules so your [[ship]] has reduced offensive or defensive power. Thus it can't fight as well as the same ship outfitted for e.g. bounty hunting. So pirating traders in smaller and slower ships is ideal. You can stay on their tail, mass-lock them and they can't kill you. | Pick your targets wisely. Because piracy requires special modules so your [[ship]] has reduced offensive or defensive power. Thus it can't fight as well as the same ship outfitted for e.g. bounty hunting. So pirating traders in smaller and slower ships is ideal. You can stay on their tail, mass-lock them and they can't kill you. | ||
=== Tips === | |||
* You can be the scourge of 32 systems and just change ship and go back to trading when you get bored. This makes piracy viable as a role. | |||
* Piracy in Anarchy worlds solves the problem of 1. Getting a bounty for destruction 2. Heavy fines if they are scanned in our holds. | |||
* Only visit high, medium, low security systems for piracy excursions, then return to Anarchy to offload goods. | |||
* Most pirates don't only pirate. They just don't eliminate the option as additional income and fun.<ref>https://forums.frontier.co.uk/showthread.php/456085-Why-anyone-want-to-be-a-pirate-in-Elite-universe/</ref> | |||
== NPC Pirates == | == NPC Pirates == | ||
| Line 80: | Line 89: | ||
== Trivia == | == Trivia == | ||
* As of Update 1.5, Piracy in Elite was overhauled and the definition of "piracy" broadened. Previously, the term "Pirate" was normally reserved only for players who would actively seek out and prey on other CMDRs hauling valuable cargo, as well as the generic term for any ''Wanted'' NPCs that interdict players and that populate Nav Beacons, R.E.S., USS sites, and other locations. After the changes implemented in update 1.5, NPC ships entering and leaving stations now carry cargo more reflective of each station's Economy and its respective Imports and Exports. These NPC ships may also carry an array of expensive rare commodities.<ref name=":0">http://imgur.com/zZOHoOp</ref> This means that players can now choose to pirate the shipping lanes between wealthy stations and outposts that import or export expensive goods - sometimes even laying in wait just beyond No Fire Zones of stations or following the wakes of trade ships. New and updated piracy missions were also added to the [[Bulletin Board]]. These changes provided a more open-ended path with more choices for players choosing piracy. Players can now engage in a form of piracy that is reliable, lucrative, and well-paying without having to rely on only attacking other players directly; this also had a secondary effect of lessening the social stigma and impact of the term "Pirate." Since it's possible to carry out the activities of a pirate without having to attack other players many are more likely openly admit to pirating, leading to open discussion about the profession between players and helping to further piracy as a career. Piracy has become a more lucrative career choice with the potential for a much larger income less reliant on PvP than it had been previously.<ref>https://forums.frontier.co.uk/showthread.php?t=199470</ref><ref>https://forums.frontier.co.uk/showthread.php?t=201170</ref> | * As of Update 1.5, Piracy in Elite was overhauled and the definition of "piracy" broadened. Previously, the term "Pirate" was normally reserved only for players who would actively seek out and prey on other CMDRs hauling valuable cargo, as well as the generic term for any ''Wanted'' NPCs that interdict players and that populate Nav Beacons, R.E.S., USS sites, and other locations. After the changes implemented in update 1.5, NPC ships entering and leaving stations now carry cargo more reflective of each station's Economy and its respective Imports and Exports. These NPC ships may also carry an array of expensive rare commodities.<ref name=":0">http://imgur.com/zZOHoOp</ref> This means that players can now choose to pirate the shipping lanes between wealthy stations and outposts that import or export expensive goods - sometimes even laying in wait just beyond No Fire Zones of stations or following the wakes of trade ships. New and updated piracy missions were also added to the [[Bulletin Board]]. These changes provided a more open-ended path with more choices for players choosing piracy. Players can now engage in a form of piracy that is reliable, lucrative, and well-paying without having to rely on only attacking other players directly; this also had a secondary effect of lessening the social stigma and impact of the term "Pirate." Since it's possible to carry out the activities of a pirate without having to attack other players many are more likely openly admit to pirating, leading to open discussion about the profession between players and helping to further piracy as a career. Piracy has become a more lucrative career choice with the potential for a much larger income less reliant on PvP than it had been previously.<ref>https://forums.frontier.co.uk/showthread.php?t=199470</ref><ref>https://forums.frontier.co.uk/showthread.php?t=201170</ref> | ||
== Videos == | == Videos == | ||