Pirate: Difference between revisions
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|image = Pirates_in_rings.jpg}} | |image = Pirates_in_rings.jpg}} | ||
'''Pirates''' are NPCs and players who attack other [[ships]] for their [[Commodities|cargo]] for monetary gain as the primary goal. | '''Pirates''' are NPCs and players who attack other [[ships]] for their [[Commodities|cargo]] for monetary gain as the primary goal. | ||
Player pirates are partially [[smuggler]]s, because they need to sell stolen cargo on the [[black market]]. | |||
== Playing as a pirate == | == Playing as a pirate == | ||
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Sometimes the target will not respond in comms, but still do as you demand. You still get what you want and can count it as a success. Some people just don't not know how to use the game's horrible chat system. | Sometimes the target will not respond in comms, but still do as you demand. You still get what you want and can count it as a success. Some people just don't not know how to use the game's horrible chat system. | ||
If you can persuade the target to abandon cargo instead of jettisoning, you can sell it on the normal commodities market instead of the [[black market]]. Sometimes the target even asks which way you prefer. | |||
Pick your targets. Since pirating requires some special modules, the ship has reduced offensive or defensive power. It can't fight equally well as the same ship outfitted for bounty hunting, for example. This means that pirating traders in smaller and slower ships is ideal. You can stay on their tail, mass-lock them and they can't kill you. | Pick your targets. Since pirating requires some special modules, the ship has reduced offensive or defensive power. It can't fight equally well as the same ship outfitted for bounty hunting, for example. This means that pirating traders in smaller and slower ships is ideal. You can stay on their tail, mass-lock them and they can't kill you. | ||