Pirate: Difference between revisions

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As of Patch 1.5, Pirating in Elite was overhauled and the definition of "piracy" broadened. Previously, the term "Pirate" was normally reserved only for players who would actively seek out other players carrying valuable cargo, as well as ''Wanted'' NPCs found at Nav Beacons, R.E.S., and NPCs that would interdict players. NPC ships entering and leaving stations will now carry cargo more in-line with what that station's commodity's Imports and Exports are. These ships may also carry expensive rare commodities such as Scientific Samples.<ref>http://imgur.com/zZOHoOp</ref> This means that players can now make large amounts of money pirating shipping lanes around stations and outposts that Import or Export expensive goods, and without attacking other players directly. New and updated piracy missions were also added to the [[Bulletin Board]]. After changes related to Patch 1.5, pirating took a much broader turn, and now involves more than looting cargo from player ships and thus open to a wider array of players. Due to these changes, it has become a more lucrative career choice and one that offers a potential for a much larger income less reliant on PvP.<ref>https://forums.frontier.co.uk/showthread.php?t=199470</ref><ref>https://forums.frontier.co.uk/showthread.php?t=201170</ref>
As of Patch 1.5, Pirating in Elite was overhauled and the definition of "piracy" broadened. Previously, the term "Pirate" was normally reserved only for players who would actively seek out other players carrying valuable cargo, as well as ''Wanted'' NPCs found at Nav Beacons, R.E.S., and NPCs that would interdict players. NPC ships entering and leaving stations will now carry cargo more in-line with what that station's commodity's Imports and Exports are. These ships may also carry expensive rare commodities such as Scientific Samples.<ref>http://imgur.com/zZOHoOp</ref> This means that players can now make large amounts of money pirating shipping lanes around stations and outposts that Import or Export expensive goods, and without attacking other players directly. New and updated piracy missions were also added to the [[Bulletin Board]]. After changes related to Patch 1.5, pirating took a much broader turn, and now involves more than looting cargo from player ships and thus open to a wider array of players. Due to these changes, it has become a more lucrative career choice and one that offers a potential for a much larger income less reliant on PvP.<ref>https://forums.frontier.co.uk/showthread.php?t=199470</ref><ref>https://forums.frontier.co.uk/showthread.php?t=201170</ref>


Avoiding becoming a victim of piracy is helped by knowing how pirates operate, using defensive techniques, and a bit of luck. Avoiding high risk systems, traveling in [[wing|wings]], using mines to deter pursuing ships, becoming efficient in breaking frame shift interdiction, and utilizing developed PvP techniques to try and circumvent and outmaneuver pirates all help in reducing risk and maintaining ownership of all your cargo. Also, just as dishonorable pirates become well-known, dishonorable players who use exploits such as [[Combat Logging|combat-logging]] become just as well known for such acts, and may even be reported.
Avoiding becoming a victim of piracy is helped by knowing how pirates operate, using defensive techniques, and a bit of luck. Avoiding high risk systems, traveling in [[wing|wings]], using mines to deter pursuing ships, becoming efficient in breaking frame shift interdiction, knowing the mechanics of the game (i.e.- submitting to interdiction means a faster FSD cooldown time then failing to avoid interdiction) and utilizing developed PvP techniques and tricks to try and circumvent and outmaneuver pirates all help in reducing risk and maintaining ownership of all your cargo. Also, just as dishonorable pirates become well-known, dishonorable players who use exploits such as [[Combat Logging|combat-logging]] become just as well known for such acts, and may even be reported.
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