Interdiction: Difference between revisions
Added a link to stealth, like I said I would. |
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There's always the option to turn and fight during any interdiction. However, if space combat is not your forte here are a couple of solutions: | There's always the option to turn and fight during any interdiction. However, if space combat is not your forte here are a couple of solutions: | ||
* [[Stealth]] can be used to escape interdiction as well, activating silent running as soon as you see radar contact should give you time to escape, keep some heat sinks handy. | * [[Stealth]] can be used to escape interdiction as well, activating silent running as soon as you see radar contact should give you time to escape, keep some heat sinks handy. | ||
* Alternatively, as soon as you see the interdiction warning appear on your screen, press the [ESC] key. On the menu select SAVE AND QUIT TO MAIN MENU. When you log back in there will be no ships present except your own and you are free to continue to your destination. | * Alternatively, as soon as you see the interdiction warning appear on your screen, press the [ESC] key. On the menu select SAVE AND QUIT TO MAIN MENU. When you log back in there will be no ships present except your own and you are free to continue to your destination. | ||
Revision as of 20:34, 12 October 2014
Interdiction is a term for when a ship is intercepted by another vessel during supercruise mode. When a ship is interdicted, it automatically drops out of supercruise mode and into normal flight mode. This could be by NPC security forces, bounty hunters, or pirates, currently in the beta phase. Plans to allow players to interdict each other are in the offing.
If you are interdicted by security forces it's usually because they want to scan your ship for illicit cargo, and/or they want to scan to determine your criminal status. If either scan turns out to be positive they will open fire on your ship.
The same goes for bounty hunters. They will interdict you and scan your ship to determine your criminal status. Of course, they will open fire if any bounties are revealed.
Pirates currently act in two ways when they interdict you. They can just show up and start firing on your ship, perhaps to encourage you to jettison some cargo in a bid to distract them and escape. Alternatively they can send you a message instructing you to, "Give up your cargo or die!" or something of a similar nature. Some pirates will scan your ship first before sending any messages. The end goal of the pirate is to relieve you of your cargo, and they do not generally care if you live or die during the process.
Interdiction Tips
It's possible in the beta 1.03 to escape harm's way when being interdicted. There are many reasons for wanting to do so. For example, if you're in a larger ship with a full cargo of goods and you don't want to lose any of it because it can be very expensive to replace. Or, if you have a criminal record in another jurisdiction and don't wish to be penalised for it. Plus, nobody wants to be bullied by pirates.
There's always the option to turn and fight during any interdiction. However, if space combat is not your forte here are a couple of solutions:
- Stealth can be used to escape interdiction as well, activating silent running as soon as you see radar contact should give you time to escape, keep some heat sinks handy.
- Alternatively, as soon as you see the interdiction warning appear on your screen, press the [ESC] key. On the menu select SAVE AND QUIT TO MAIN MENU. When you log back in there will be no ships present except your own and you are free to continue to your destination.