System Colonisation: Difference between revisions

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put Demolition separate from construction. Separate header
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Each construction adds or substracts the following: Population Increase, Max Population, security, tech level, wealth, standard of living, development level.
 
=== Orbital Facilities ===▼
 
 
=== '''Facility demolition''' ===
[[File:Demolition UI.png|thumb|275x275px|Facility demolition]]▼
A recent update made it possible to dismantle unwanted or wrongly placed facilities.▼
 
How to cancel facility construction in an already claimed system:▼
 
# Open the galaxy map, find the target system the facility is located in▼
# Open the system map and go into architect view mode▼
# Select the facility you want to demolish/cancel construction▼
# Press the demolish/cancel button at the bottom of the construction site required commodities list▼
# Confirm▼
 
The demolition process will be completed after server tick/maintenance, a count down timer will be shown in the UI.▼
 
'''Important notes when canceling/demolishing''':▼
 
* - '''Primary ports may not be demolished.'''▼
* - Already delivered commodities '''will not be refunded.'''▼
* - If you '''spent Arx''' '''to personalize a starport/outpost, it will''' '''not be refunded.''' (This may need confirmation, but assume as such) Starport/outpost paint jobs should still be in your account inventory and it should be possible to apply them to any other starport you constructed, like ship paint jobs.▼
* - '''Construction points''' that were used to build that facility '''will be refunded.'''▼
* - There is '''no limit''' to how many demolition/canceling requests can be made at the same time.▼
* - '''It is possible to change your mind''' at any time '''before the demolition timer count down''', by selecting the facility and pressing the "''cancel demolition"'' button, if you decide to keep the facility. Construction progress will be kept.▼
* - (This needs confirmation) Already completed facilities commodities will not be refunded, and any income that such facility contributed to the weekly System architect payment will be lost.▼
* - Any benefits that the facility contributed to the system will also be lost.▼
 
More investigation is required on the subject.▼
 
▲===Orbital Facilities ===
The [[System Map|system map]] shows all potential locations for a orbital facility. You can select the location and choose a facility to be deployed. Deliver goods and once that's finished the facility will be deployed.<ref name=":5" /> There are multiple tiers for orbital facilities.<ref name=":5" /> The big spaceports such as the [[Ocellus]] take a lot of effort.<ref name=":5" /> A supporting economy with small and mid-tier facilities are needed to unlock the large-tier facilities.<ref name=":5" /> The available orbital facilities are from [[Elite Dangerous: Horizons|ED: Horizons]].<ref name=":5" /> Here's a list of facilities that can be built:
 
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There are also reports that only a commodity market in orbital slot 0 will be affected by economic influences of facilities at that body.
 
== '''Demolition''' ==
▲[[File:Demolition UI.png|thumb|275x275px|Facility demolition]]
▲A recent update made it possible to dismantle unwanted or wrongly placed facilities.
 
=== Cancel construction ===
▲How to cancel facility construction in an already claimed system:
 
▲# Open the galaxy map, find the target system the facility is located in
▲# Open the system map and go into architect view mode
▲# Select the facility you want to demolish/cancel construction
▲# Press the demolish/cancel button at the bottom of the construction site required commodities list
▲# Confirm
 
▲The demolition process will be completed after server tick/maintenance, a count down timer will be shown in the UI.
 
=== Important notes ===
▲'''ImportantThese are important notes when canceling/demolishing''' a facility:
 
▲* - '''Primary ports may not be demolished.'''
▲* - Already delivered commodities '''will not be refunded.'''
* If you '''spent ARX''' '''to personalize a starport/outpost, it will''' '''not be refunded.''' (This may need confirmation, but assume as such)
▲* - If you '''spent Arx''' '''to personalize a starport/outpost, it will''' '''not be refunded.''' (This may need confirmation, but assume as such)* Starport/outpost paint jobs should still be in your account inventory and it should be possible to apply them to any other starport you constructed, like ship paint jobs.
▲* - '''Construction points''' that were used to build that facility '''will be refunded.'''
▲* - There is '''no limit''' to how many demolition/canceling requests can be made at the same time.
▲* - '''It is possible to change your mind''' at any time '''before the demolition timer count down''', by selecting the facility and pressing the "''cancel demolition"'' button, if you decide to keep the facility. Construction progress will be kept.
▲* -* (This needs confirmation) Already completed facilities commodities will not be refunded, and any income that such facility contributed to the weekly System architect payment will be lost.
▲* - Any benefits that the facility contributed to the system will also be lost.
 
▲More investigation is required on the subject.
 
==Factions==