System Colonisation: Difference between revisions
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After the Colonisation Beacon has been placed, a [[Colonisation Ship]] (CS) will arrive in the system at the initial port location.<ref name=":4" /> These ships are among the largest [[Megaship|megaships]] in the game (easily dwarfing a [[Drake-Class Carrier]]) and offer 32 landing pads for cargo deliveries.<ref name=":2">[https://www.twitch.tv/videos/2289337034 Frontier Unlocked #10] - Twitch - 30 October 2024</ref> The player must deliver a list of items to the CS which depends on the starport type<ref name=":4" /> and acts as an initial hub to work on in the system.<ref name=":2" /> Logistics is key to building a starport by transporting [[materials]] into the system.<ref name=":3">[https://www.polygon.com/pc/473158/elite-dangerous-colonization-expansion-bubble Elite Dangerous will let players colonize the Milky Way in 2025] - Polygon - 31 Oct 2024</ref> One all materials are delivered, the newly made starport will appear in the final stages of construction and will be finished after the weekly server tick.<ref name=":4" /> The primary port must be deployed (built) within 4 weeks; if it is not completed within this time limit then the claim will revoked and any commodities will be lost <ref name=":4" />. The architect will also be unable to make another claim attempt for 3 days.<ref name=":8" /> The station under construction appears as an uninhabited [[starport]] covered in scaffolding, with inactive vendors and services, and notices advising final deployment is underway.<ref name=":12">[https://www.youtube.com/watch?v=SAD2A9ifeYs ELITE DANGEROUS - Colonization In-Depth Look] - Commander Exorcist - YouTube - 27 Nov 2024</ref> | After the Colonisation Beacon has been placed, a [[Colonisation Ship]] (CS) will arrive in the system at the initial port location.<ref name=":4" /> These ships are among the largest [[Megaship|megaships]] in the game (easily dwarfing a [[Drake-Class Carrier]]) and offer 32 landing pads for cargo deliveries.<ref name=":2">[https://www.twitch.tv/videos/2289337034 Frontier Unlocked #10] - Twitch - 30 October 2024</ref> The player must deliver a list of items to the CS which depends on the starport type<ref name=":4" /> and acts as an initial hub to work on in the system.<ref name=":2" /> Logistics is key to building a starport by transporting [[materials]] into the system.<ref name=":3">[https://www.polygon.com/pc/473158/elite-dangerous-colonization-expansion-bubble Elite Dangerous will let players colonize the Milky Way in 2025] - Polygon - 31 Oct 2024</ref> One all materials are delivered, the newly made starport will appear in the final stages of construction and will be finished after the weekly server tick.<ref name=":4" /> The primary port must be deployed (built) within 4 weeks; if it is not completed within this time limit then the claim will revoked and any commodities will be lost <ref name=":4" />. The architect will also be unable to make another claim attempt for 3 days.<ref name=":8" /> The station under construction appears as an uninhabited [[starport]] covered in scaffolding, with inactive vendors and services, and notices advising final deployment is underway.<ref name=":12">[https://www.youtube.com/watch?v=SAD2A9ifeYs ELITE DANGEROUS - Colonization In-Depth Look] - Commander Exorcist - YouTube - 27 Nov 2024</ref> | ||
Once the primary starport is built, the colonization beacon becomes a [[Nav Beacon|nav beacon]].<ref name=":4" /> A new Colonization Contact will appear in the completed starport; this gives the option to claim and colonize another system within 15ly by contacting the Colonization Contact.<ref name=":5" /><ref name=":4" /> There is no limit for how many systems a commander can claim, assuming the the systems are valid and there are no outstanding primary star ports under construction.<ref name=":6" /> <ref name=":5" /> Given the relatively short distance of 15ly, it is not uncommon for commanders to create a daisy chain of sparsely inhabited systems to create a path towards a more desirable yet distant system.<ref name=":2" /> | Once the primary starport is built, the colonization beacon becomes a [[Nav Beacon|nav beacon]].<ref name=":4" /> | ||
The Type-11 Prospector Update 2 introduced new functionality to prevent 'claim sniping'. When the primary port is completed in a newly colonised system, an exclusive lock on making claims FROM that system's colonisation contact will be enforced for a short period.<ref name=":13">[https://www.elitedangerous.com/update-notes/4-2-1-2 Type-II Prospector Update 2 - Update Notes] - Elite Dangerous - 16 October 2025</ref> | |||
* The System Architect may exclusively make claims from the system for 30 minutes<ref name=":13" /> | |||
* After this 30 minutes expires, anyone within the System Architect's Squadron may make a claim for the next 23.5 hours<ref name=":13" /> | |||
** This will function even if the System Architect is in their own solo Squadron<ref name=":13" /> | |||
* After a total of 24 hours, the exclusive claim rights lift and any player may make a claim from the newly constructed system<ref name=":13" /> | |||
** Note that if the System Architect is not in a squadron, then only the 30 minute lockout applies<ref name=":13" /> | |||
* The claim panel via the colonisation contact has been updated to display when a lockout is in effect, and details the remaining duration<ref name=":13" /> | |||
A new Colonization Contact will appear in the completed starport; this gives the option to claim and colonize another system within 15ly by contacting the Colonization Contact.<ref name=":5" /><ref name=":4" /> There is no limit for how many systems a commander can claim, assuming the the systems are valid and there are no outstanding primary star ports under construction.<ref name=":6" /> <ref name=":5" /> Given the relatively short distance of 15ly, it is not uncommon for commanders to create a daisy chain of sparsely inhabited systems to create a path towards a more desirable yet distant system.<ref name=":2" /> | |||
If the claimed system has planets with rings, there is a chance that [[Resource Extraction Site|Resource Extraction Sites]] will be created in the rings. | If the claimed system has planets with rings, there is a chance that [[Resource Extraction Site|Resource Extraction Sites]] will be created in the rings. | ||