Insurance costs: Difference between revisions
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If you die, get killed, hunted down, [[Self Destruct|self destruct]], or just slammed into a space station by a malfunctioning [[Docking Computer|docking computer]], then you will be given an opportunity to rebuy your [[ship]] by paying an 'insurance' cost derived from the ship's purchase cost. | If you die, get killed, hunted down, [[Self Destruct|self destruct]], or just slammed into a space station by a malfunctioning [[Docking Computer|docking computer]], then you will be given an opportunity to rebuy your [[ship]] by paying an 'insurance' cost derived from the ship's purchase cost. | ||
Upon the destruction of your ship an insurance screen will be displayed giving the option to repurchase your (now destroyed) ship's loadout, or to choose a free [[Sidewinder]] (loaned to you from the [[Pilots Federation]]). If you do not have enough credits to repurchase your old loadout, you will be given an opportunity to take out a [[loan]] that scales to your highest Pilots Federation rank. If the player cannot repurchase their old loadout even with loans, they will be forced to choose the Sidewinder, and lose their old ship and its loadout. | Upon the destruction of your ship an insurance screen will be displayed giving the option to repurchase your (now destroyed) ship's loadout, or to choose a free [[Sidewinder]] (loaned to you from the [[Pilots Federation]]). The cost of the rebuy is affected by your or your killers notoriety; the higher your notoriety the more it will cost, but the higher your killers notoriety the less it will cost. If you do not have enough credits to repurchase your old loadout, you will be given an opportunity to take out a [[loan]] that scales to your highest Pilots Federation rank. If the player cannot repurchase their old loadout even with loans, they will be forced to choose the Sidewinder, and lose their old ship and its loadout. | ||
Note that this isn't insurance in the traditional sense. If you cannot or chose not to repurchase your old ship, you will ''not'' be paid any credits in compensation; you will lose the value of the ship and all its fittings. | Note that this isn't insurance in the traditional sense. If you cannot or chose not to repurchase your old ship, you will ''not'' be paid any credits in compensation; you will lose the value of the ship and all its fittings. | ||
Revision as of 00:49, 25 October 2018
If you die, get killed, hunted down, self destruct, or just slammed into a space station by a malfunctioning docking computer, then you will be given an opportunity to rebuy your ship by paying an 'insurance' cost derived from the ship's purchase cost.
Upon the destruction of your ship an insurance screen will be displayed giving the option to repurchase your (now destroyed) ship's loadout, or to choose a free Sidewinder (loaned to you from the Pilots Federation). The cost of the rebuy is affected by your or your killers notoriety; the higher your notoriety the more it will cost, but the higher your killers notoriety the less it will cost. If you do not have enough credits to repurchase your old loadout, you will be given an opportunity to take out a loan that scales to your highest Pilots Federation rank. If the player cannot repurchase their old loadout even with loans, they will be forced to choose the Sidewinder, and lose their old ship and its loadout.
Note that this isn't insurance in the traditional sense. If you cannot or chose not to repurchase your old ship, you will not be paid any credits in compensation; you will lose the value of the ship and all its fittings.
Lore
When a commander's ship receives catastrophic hull damage (breaks apart) or becomes incapable of supporting life, the commander automatically escapes via an ever-present, indestructible escape pod. The escape pod transports the commander back to the last station that they docked at.[1] Galactic Insurance provides your pilots insurance to help you to rebuy your old ship loadout at reduced cost or you can take a basic sidewinder for free.[2]
The Cockpit Voice-Activated System is issued as standard by the Pilots Federation in accordance with statute B7249 of the Interstellar Transit Charter. For insurance purposes it is illegal to travel in most systems without the use of COVAS technology.[3]
Ships
The following table shows the approximate purchase and insurance cost for ships and equipment. Also note that the insurance is 5% of the cost of the ship, and all other items.
| Ship | Purchase Cost (CR) | Insurance Cost (CR) | Beta Backer1
(-25% CR) |
Alpha Backer2
(-50% CR) |
|---|---|---|---|---|
| Sidewinder MkI | 32,000* | 1,600* | 1,200* | 800* |
| Eagle MkII | 44,800 | 2,240 | 1,680 | 1,120 |
| Hauler | 52,720 | 2,636 | 1,977 | 1,318 |
| Adder | 87,808 | 4,390 | 3,293 | 2,195 |
| Viper MkIII | 142,931 | 7,146 | 5,360 | 3,573 |
| Cobra MkIII | 379,718 | 18,985 | 14,239 | 9,493 |
| Type-6 | 1,045,945 | 52,297 | 39,223 | 26,149 |
| Asp Explorer | 6,661,153 | 333,057 | 249,793 | 166,529 |
| Type-7 | 17,472,252 | 873,613 | 436,807 | 218,404 |
| Imperial Clipper | 22,295,860 | 1,114,793 | 836,095 | 557,397 |
| Federal Dropship | 37,814,205 | 1,890,710 | 1,418,033 | 945,355 |
| Orca | 48,539,887 | 2,426,994 | 1,820,246 | 1,213,497 |
| Python | 56,978,179 | 2,848,908 | 2,136,681 | 1,424,454 |
| Lakon Type-9 Heavy | 96,555,842 | 4,827,792 | 3,620,844 | 2,413,896 |
| Anaconda | 146,969,451 | 7,348,472 | 5,511,354 | 3,674,236 |
* Sidewinders are the starter ship so they are free unless you're purchasing a new one or paying insurance for an old loadout.
[1] Beta backers receive an additional 25% discount on the insurance cost of their ships, which includes the hull and its modules.
[2] Alpha backers receive an additional 50% discount on the insurance cost of their ships, which includes the hull and its modules.
Weaponry
--Information may be outdated--
| Item | Purchase cost | Insurance cost |
|---|---|---|
| Class 1 Pulse Laser (G) | 6,600 CR | 330 CR |
| Class 1 Multi-cannon (G) | 14,250 CR | 712 CR |
| Class 2 Multi-cannon | 9,500 CR | 475 CR |
| 3C Multi-cannon | 578,436 CR | 28,922 CR |
| 2F Burst laser | 162,800 CR | 8,140 CR |
| 3C Fragment cannon | 1,751,040 CR | 87,552 CR |
Utility Mount
| Item | Purchase cost | Insurance cost |
|---|---|---|
| 1I Chaff launcher | 7,225 CR | 361 CR |
| 1I Heat sink launcher | 2,975 CR | 149 CR |
| 1C Frame shift wake scanner | 121,899 CR | 6,095 CR |
| 1A Shield booster | 238,850 CR | 11,943 CR |
Optional Internal Compartment
| Item | Purchase cost | Insurance cost |
|---|---|---|
| 1C Advanced Discovery Scanner | 1,313,250 CR | 65,663 CR |
| 3E Cargo Rack (Capacity: 8) | 10,563 CR | 528 CR |
| 4E Cargo Rack (Capacity: 16) | 34,328 CR | 1,716 CR |
| 5E Cargo Rack (Capacity: 32) | 111,566 CR | 5,578 CR |
| 6E Cargo Rack (Capacity: 64) | 362,591 CR | 18,130 CR |
| 5A Fuel scoop | 9,073,684 CR | 453,685 CR |
| 6A Shield generator | 16,179,531 CR | 808,977 CR |
Other Equipment
--Information may be outdated--
| Item | Purchase cost | Insurance cost |
|---|---|---|
| Docking Computer | 4,500 CR | 225 CR |
| Cargo Scanner | 13,410 CR | 670 CR |
| Heatsink Launcher | 3,500 CR | 175 CR |
References
- ↑ https://forums.frontier.co.uk/showthread.php?t=5323
- ↑ In-game description at rebuy screen
- ↑ In-game Livery description