System Colonisation: Difference between revisions
added Overview info from Frontier Unlocked #10 |
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== Overview == | == Overview == | ||
[[Frontier Developments|Frontier]] gave | [[Frontier Developments|Frontier]] gave limited info about SC during [[Frontier Unlocked|Frontier Unlocked #10]] on 27 October 2024: | ||
A player who owns or claims a system is called a System Architect. This can be done by an individual [[commander]] or a group. There is a System colonisation ship which is near the size of a [[Station|space station]].<ref name=":2">[https://www.twitch.tv/videos/2289337034 Frontier Unlocked #10] - Twitch - 27 October 2024</ref> | A player who owns or claims a system is called a System Architect. This can be done by an individual [[commander]] or a group. There is a System colonisation ship which is near the size of a [[Station|space station]].<ref name=":2">[https://www.twitch.tv/videos/2289337034 Frontier Unlocked #10] - Twitch - 27 October 2024</ref> | ||
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Expanding [[Core Systems|The Bubble]], can have a galaxy wide effect. For example new trade routes for [[Trader|traders]], new HUBs for [[Explorer|explorers]] that you can use as a home base before going into deep space.<ref name=":2" /> | Expanding [[Core Systems|The Bubble]], can have a galaxy wide effect. For example new trade routes for [[Trader|traders]], new HUBs for [[Explorer|explorers]] that you can use as a home base before going into deep space.<ref name=":2" /> | ||
== | == Features == | ||
A list of features: | |||
* Colonisation is a player-driven way to expand the Bubble and colonise new systems<ref name=":0">[https://www.dpss.space/colonisation New Colonisation Mechanic First Look] - DPSS - Elite Dangerous Squadron - 30 October 2024</ref> | * Colonisation is a player-driven way to expand the Bubble and colonise new systems<ref name=":0">[https://www.dpss.space/colonisation New Colonisation Mechanic First Look] - DPSS - Elite Dangerous Squadron - 30 October 2024</ref> | ||
* Players will be able to colonise unpopulated systems within a certain distance of populated systems (distance yet to be revealed)<ref name=":0" /> | * Players will be able to colonise unpopulated systems within a certain distance of populated systems (distance yet to be revealed)<ref name=":0" /> | ||
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* After the starport is built, players will have the choice to expand within the system--building new assets, such as starports, settlements, outposts, etc)--which will dictate the economy of the system.<ref name=":0" /> | * After the starport is built, players will have the choice to expand within the system--building new assets, such as starports, settlements, outposts, etc)--which will dictate the economy of the system.<ref name=":0" /> | ||
* Players can claim multiple systems, but one at a time--a colonised system must have the primary starport built before the players can begin colonising another system.<ref name=":0" /> | * Players can claim multiple systems, but one at a time--a colonised system must have the primary starport built before the players can begin colonising another system.<ref name=":0" /> | ||
More details will be disclosed during [[Frontier Unlocked]] on 27 November 2024. | More details will be disclosed during [[Frontier Unlocked]] #11 on 27 November 2024. | ||
==Development== | ==Development== | ||