System Colonisation: Difference between revisions
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== Overview == |
== Overview == |
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[[Frontier Developments|Frontier]] released limited information about system colonisation: |
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* Colonisation is a player-driven way to expand the Bubble and colonise new systems<ref name=":0">[https://www.dpss.space/colonisation New Colonisation Mechanic First Look] - DPSS - Elite Dangerous Squadron - 30 October 2024</ref> |
* Colonisation is a player-driven way to expand the Bubble and colonise new systems<ref name=":0">[https://www.dpss.space/colonisation New Colonisation Mechanic First Look] - DPSS - Elite Dangerous Squadron - 30 October 2024</ref> |
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* Players will be able to colonise unpopulated systems within a certain distance of populated systems (distance yet to be revealed) |
* Players will be able to colonise unpopulated systems within a certain distance of populated systems (distance yet to be revealed) |
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Revision as of 03:45, 31 October 2024
System Colonisation is an upcoming, brand-new feature for ED: Odyssey.
Overview
Frontier released limited information about system colonisation:
- Colonisation is a player-driven way to expand the Bubble and colonise new systems[1]
- Players will be able to colonise unpopulated systems within a certain distance of populated systems (distance yet to be revealed)
- Once players have colonised a system, they will begin building a starport
- After the starport is built, players will have the choice to expand within the system--building new assets, such as starports, settlements, outposts, etc)--which will dictate the economy of the system.
- Players can claim multiple systems, but one at a time--a colonised system must have the primary starport built before the players can begin colonising another system.
Development
System Colonisation was first unveiled during a Frontier Unlocked livestream on 30 October 2024.[1]
References
- ↑ 1.0 1.1 New Colonisation Mechanic First Look - DPSS - Elite Dangerous Squadron - 30 October 2024