Operations: Difference between revisions

Remains to be confirmed (cf. said post) and doesn't solve locks behind panels
m →Rewards: Shufled sentences to make more sense
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Successful completion of the operation objectives yields rewards: Merc Coin, [[credits]] and both [[Materials|Ship Engineering materials]] and [[Engineers#Pilot_Equipment_Modifications|Personal equipment Engineering materials]].
Successful completion of the operation objectives yields rewards: Merc Coin, [[credits]] and both [[Materials|Ship Engineering materials]] and [[Engineers#Pilot_Equipment_Modifications|Personal equipment Engineering materials]].


You can have a maximum of 9999 Merc Coin with a weekly allowance limit of 1000. This is a soft-limit, because you can continue to earn Merc Coins at a lower payout. This can be spent on special rewards like new special ship modules, new blueprints to engineer them further, and exclusive on-foot gear mods that are otherwise difficult to acquire in the [[galaxy]].
Merc Coins can be spent on special rewards like new special ship modules, new blueprints to engineer them further, and exclusive on-foot gear mods that are otherwise difficult to acquire in the [[galaxy]].
 
You can have a maximum of 9999 Merc Coin with a weekly allowance limit of 1000. This is a soft-limit, because you can continue to earn Merc Coins at a lower payout.  


== Upgrade ==
== Upgrade ==