Operations: Difference between revisions
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The initial release will launch with multiple operations, with more being added overtime, and at various levels of difficulty.<ref name=":0" /> In the long-term you can expect some operations to revolve around combat, some around mining, and more elements of ED as the feature expands.<ref name=":0" /> Operations will be repeatable and give you access to rewards that are hard to obtain elsewhere in the galaxy.<ref name=":0" /> | The initial release will launch with multiple operations, with more being added overtime, and at various levels of difficulty.<ref name=":0" /> In the long-term you can expect some operations to revolve around combat, some around mining, and more elements of ED as the feature expands.<ref name=":0" /> Operations will be repeatable and give you access to rewards that are hard to obtain elsewhere in the galaxy.<ref name=":0" /> | ||
The [[Operation Runner]] is a | The [[Operation Runner]] is a non-flyable, capital ship from which team members start an operation, respawn and extract.<ref name=":1">[https://www.elitedangerous.com/news/update-operations An Update On Operations] - Elite Dangerous website - 22 April 2026</ref> | ||
== Modes == | == Modes == | ||
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== Operations == | == Operations == | ||
There are 6 operations.<ref name=":3" /> More will be added later.<ref name=":3" /> All operations can be completed solo, but it's more difficult. | There are 6 operations.<ref name=":3" /> More will be added later.<ref name=":3" /> All operations are designed for squads. They can be completed solo, but it's more difficult. | ||
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Operations was unveiled during the ''ED Developer Log - 4 November 2025 on the ED YouTube channel''.<ref name=":0" /> The original release date was winter 2025 which was postponed to early 2026.<ref name=":0" /> The first stage was a balancing pass of on-foot combat, NPC combat behaviour, rebalanced suits and weapons, and AI improvements.<ref name=":0" /><ref name=":4">[https://forums.frontier.co.uk/threads/elite-dangerous-caspian-explorer-update.643685/ Elite Dangerous | Caspian Explorer Update] - Frontier Forums - 2 Dec 2025</ref> This was part of the free Caspian Explorer update on 2 Dec 2025.<ref name=":4" /> | Operations was unveiled during the ''ED Developer Log - 4 November 2025 on the ED YouTube channel''.<ref name=":0" /> The original release date was winter 2025 which was postponed to early 2026.<ref name=":0" /> The first stage was a balancing pass of on-foot combat, NPC combat behaviour, rebalanced suits and weapons, and AI improvements.<ref name=":0" /><ref name=":4">[https://forums.frontier.co.uk/threads/elite-dangerous-caspian-explorer-update.643685/ Elite Dangerous | Caspian Explorer Update] - Frontier Forums - 2 Dec 2025</ref> This was part of the free Caspian Explorer update on 2 Dec 2025.<ref name=":4" /> | ||
Operations was further delayed in April 2026 to 30 June 2026, citing a need for '<nowiki/>''quality and care'''.<ref name=":1" /><ref name=":2" /> To compensate for the delay, [[Frontier Developments]] | Operations was further delayed in April 2026 to 30 June 2026, citing a need for '<nowiki/>''quality and care'''.<ref name=":1" /><ref name=":2" /> To compensate for the delay, [[Frontier Developments|Frontier]] released the passenger liner [[Lynx Highliner]] straight into access for [[credits]] on 28 April 2026.<ref name=":1" /> It skipped the usual [[ARX]] period. | ||
There are 6 operations at launch, and a Networking & Balancing beta.<ref name=":3" /> Additional operations, bug fixes & various improvements will be added later.<ref name=":3" /> | |||
== Videos == | == Videos == | ||
Revision as of 14:08, 2 July 2026
Operations are multi-stage, variable challenge based scenarios.[1] It's intended for a squad with up to 4 commanders, but solo is possible. The Odyssey expansion is required, because it includes on foot gameplay.[2] This major update launched on 30 June 2026.[3]
Overview
These can take place both on-foot and in space.[2] It's designed to offer you and up to 3 other commanders challenging obstacles to overcome.[2] Explore some parts of ED never seen before such as the internals of a megaship in a hostile environment.[2]
The initial release will launch with multiple operations, with more being added overtime, and at various levels of difficulty.[2] In the long-term you can expect some operations to revolve around combat, some around mining, and more elements of ED as the feature expands.[2] Operations will be repeatable and give you access to rewards that are hard to obtain elsewhere in the galaxy.[2]
The Operation Runner is a non-flyable, capital ship from which team members start an operation, respawn and extract.[4]
Modes
| Operation mode[4] | Description |
|---|---|
| Mercenary | This is the default mode for Operations. It carries no consequences or Powerplay effects, and is fully accessible to any Commanders who meet the scenario requirements. |
| Powerplay | Adding a layer of strategic depth, squads are able to undermine a chosen Power as part of an Operation. Eligible systems are determined by the Squad Leader's Power alignment and current location, ensuring Commander's can't target their own Power. Unaligned Commanders can join these scenarios but they will not earn any Merits. |
Operations
There are 6 operations.[1] More will be added later.[1] All operations are designed for squads. They can be completed solo, but it's more difficult.
| Operation[1][5] | Description[6] | Objective | Recommended Players | On Foot/In Space | Difficulty | Recommended Gear (Easy) | Recommended Gear (Hard) |
|---|---|---|---|---|---|---|---|
| Biohazard Takedown | "A group of researchers is developing a dangerous weapon, you need to assault the ship, obtain the location and IDs of the researchers and take them out." | Assault a bioweapon creation Megaship, identify those responsible, find their location and eliminate them. | 2 - 4 | On Foot | Easy / Hard | Grade 1/2 On Foot | A Rated Ship (No Engineering) | Grade 4/5 On Foot | Grade 4/5 Engineering |
| Firestorm Rescue | "There are hostages trapped in a burning station, break the siege and evacuate those that remain. You will need to manage the station's heat to buy enough time to complete the rescue while dealing with the hostile forces trying to stop you." | Rescue the inhabitants of a burning station that is under siege. Fight off pirates and blow off door clamps whilst guiding the inhabitants to safety. | 3 - 4 | Space | Easy / Hard | Grade 1/2 On Foot | A Rated Ship (No Engineering) | Grade 5 On Foot | Full Grade 5 Engineering |
| Rapid Response | "A planetary port has come under attack and some personnel are still trapped inside who need rescuing. You cannot delay, as a huge hostile fleet is on the way. If the evacuation is not completed in time, there will be no hope for those still inside." | Rescue the inhabitants of a surface port before the attacking forces return with reinforcements and neutralize them. | 3 - 4 | On Foot | Easy / Hard | Grade 1/2 On Foot | Grade 4 + Engineering On Foot |
| Reclamation Point | "The megaship has been hijacked, your job is to eliminate all hostile forces in and around the megaship so the client can recover it. You'll need your best gear and ship to accomplish your goal." | Fight to reach a hijacked megaship, kill the hostile looters and battle enemy ships on your way back to safety before time runs out. | 2 - 4 | Both | Easy / Hard | A Rated Ship (Two players in an evac ship, one in combat ship) | Grade 4/5 Engineering (Two players in an evac ship, one in combat ship) |
| Tactical Takedown | "The client's megaship has been compromised by a rival faction, you will need to board the ship and fight your way through the command deck to obtain intel and trace the origin of the attack. Then you'll want to bring your firepower to bear on the general responsible for the attack at their home base." | Infiltrate a stolen megaship on-foot, learn who is responsible for the attack, assault their home base. | 3 - 4 | Both | Easy / Hard | A Rated Ship (Two players in an evac ship) | Grade 4/5 Engineering |
| Terminal Prosecution | "A criminal element is causing trouble in the system, they've been raiding for weeks now, it's your job to clear them out." | Eliminate pirates that are ravaging a system. Take out much of the pirate fleet to taunt their boss into a fight. | 2 - 4 | Both | Easy / Hard | A Rated Ship (Low Level Engineering) | Full Grade 5 Engineering |
Development
Operations was unveiled during the ED Developer Log - 4 November 2025 on the ED YouTube channel.[2] The original release date was winter 2025 which was postponed to early 2026.[2] The first stage was a balancing pass of on-foot combat, NPC combat behaviour, rebalanced suits and weapons, and AI improvements.[2][7] This was part of the free Caspian Explorer update on 2 Dec 2025.[7]
Operations was further delayed in April 2026 to 30 June 2026, citing a need for 'quality and care'.[4][3] To compensate for the delay, Frontier released the passenger liner Lynx Highliner straight into access for credits on 28 April 2026.[4] It skipped the usual ARX period.
There are 6 operations at launch, and a Networking & Balancing beta.[1] Additional operations, bug fixes & various improvements will be added later.[1]
Videos
Gallery
-
Megaship Interior Operations 1 WIP
-
Burning Rescue WIP
-
Squad WIP
-
Combat WIP
-
Operation Squad Selector WIP
-
Operations Roadmap
-
Elite Dangerous Operations Key Art
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Elite Dangerous: June Dev Log 2026 - 19 June 2026
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 Elite Dangerous | Developer Log - 4 November 2025 - YouTube
- ↑ 3.0 3.1 Elite Dangerous: May Dev Log 2026 - 26 May 2026 - Elite Dangerous website
- ↑ 4.0 4.1 4.2 4.3 An Update On Operations - Elite Dangerous website - 22 April 2026
- ↑ Operation update notes 4.4.0.0 - Elite Dangerous
- ↑ Elite Dangerous | Operations Update Notes - 30 June 2026
- ↑ 7.0 7.1 Elite Dangerous | Caspian Explorer Update - Frontier Forums - 2 Dec 2025