Shipyard: Difference between revisions

m Removed unnecessary "blah blah blah"
No edit summary
Line 1: Line 1:
[[File:Shipyard-Station.png|thumb|right|300px|Shipyard]]
[[File:Shipyard-Station.png|thumb|right|300px|Shipyard]]
The '''Shipyard''' is the option in the menu of a [[station]] that lets you buy and sell [[ships]] and also store ships if you have more than one. A wealthy system with a High-Tech Economy is more likely than others to have many different ships to purchase but this is not always the case. In some systems with conflict zones, stations nearby will often have as many ships listed as a High-Tech one.
The '''Shipyard''' is the option in the menu of a [[station]] that lets you buy and sell [[ships]] and also store ships if you have more than one. A wealthy system with a High-Tech Economy is more likely than others to have many different ships to purchase but this is not always the case. In some systems with conflict zones, stations nearby will often have as many ships listed as a High-Tech one.


Line 13: Line 12:
==Upgrade Ship==
==Upgrade Ship==
There are many things a player needs to take into consideration when upgrading to a bigger ship. As a ship owner it is crucial that you calculate the prices of all the upgrades you wish to make on your new ship and save this money in advance prior to buying the ship. Even though it might be easy to upgrade from a [[Cobra]] to a [[Type-6]] and all its modules, when you reach the bigger ships on the list, an upgrade can be an economical bankruptcy. Going from a [[Type-7]] to a [[Python]] not only require the roughly 50 million [[credits]] for the initial ship purchase, but also an additional 40 million credits for class A modules for the Python. This is something a lot of players are experiencing when going from the somewhat expensive ships to the bigger ships and is not written anywhere as information.
There are many things a player needs to take into consideration when upgrading to a bigger ship. As a ship owner it is crucial that you calculate the prices of all the upgrades you wish to make on your new ship and save this money in advance prior to buying the ship. Even though it might be easy to upgrade from a [[Cobra]] to a [[Type-6]] and all its modules, when you reach the bigger ships on the list, an upgrade can be an economical bankruptcy. Going from a [[Type-7]] to a [[Python]] not only require the roughly 50 million [[credits]] for the initial ship purchase, but also an additional 40 million credits for class A modules for the Python. This is something a lot of players are experiencing when going from the somewhat expensive ships to the bigger ships and is not written anywhere as information.
[[Category:Gameplay]]
[[Category:Guides]]
[[Category:Guides]]