Shipyard: Difference between revisions

m Removed outdated information, removed purchase locations, changed formatting
Selling and upgrading
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When a player sells a ship, they get only 90% of the total value of the ship back. In order to retain as much money as possible, players should sell modules and parts of the ship and replace them with the cheapest modules available.
When a player sells a ship, they get only 90% of the total value of the ship back. In order to retain as much money as possible, players should sell modules and parts of the ship and replace them with the cheapest modules available.


This feature also makes it worthless to sell and rebuy ships for different purposes. It is recommended to buy a ship and keep it permanently and then buy additional ships while keeping primary ships.
This feature also makes it worthless to sell and rebuy ships for different purposes. It is recommended to buy a ship and keep it permanently and then buy additional ships while keeping primary ships.  It is also recommended to remove all the dead hookers from your cargo hold, prior to selling the ship. I don't know this from personal experience, but a friend of mine...


==Upgrading to a bigger ship==
==Upgrading to a bigger ship==
There are many things a player needs to take into consideration when upgrading to a bigger ship. As a ship owner it is crucial that you calculate the prices of all the upgrades you wish to make on your new ship and save this money in advance prior to buying the ship. Even though it might be easy to upgrade from a [[Cobra]] to a [[Type-6]] and all its modules, when you reach the bigger ships on the list, an upgrade can be an economical bankruptcy. Going from a [[Type-7]] to a [[Python]] not only require the roughly 50 million [[credits]] for the initial ship purchase, but also an additional 40 million credits for class A modules for the Python. This is something a lot of players are experiencing when going from the somewhat expensive ships to the bigger ships and is not written anywhere as information.
There are many things a player needs to take into consideration when upgrading to a bigger ship. As a ship owner it is crucial that you calculate the prices of all the upgrades you wish to make on your new ship and save this money in advance prior to buying the ship. Even though it might be easy to upgrade from a [[Cobra]] to a [[Type-6]] and all its modules, when you reach the bigger ships on the list, an upgrade can be an economical bankruptcy. Going from a [[Type-7]] to a [[Python]] not only require the roughly 50 million [[credits]] for the initial ship purchase, but also an additional 40 million credits for class A modules for the Python. This is something a lot of players are experiencing when going from the somewhat expensive ships to the bigger ships and is not written anywhere as information.