Docking: Difference between revisions

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In order to use a station's services, you must '''dock''' with the station.
To use a [[Station]]'s services, the player must first dock.  '''Docking''' is a two stage process: request docking permission then move to and land on the designated landing pad.


Docking is a three stage process:
==Request Permission==
 
== Requesting Docking Permission ==


[[File:DockingRequest.jpg|thumb|300px|Requesting docking clearance at Azeban City]]
[[File:DockingRequest.jpg|thumb|300px|Requesting docking clearance at Azeban City]]


Before you can get inside a station, you must first ask for permission to land, otherwise you won't have a specific pad to land at and you may receive a fine! Docking clearance is requested via the Contacts tab in the '''left''' menu of your ship: enter the Target menu ("1" by default), move to the Contacts tab ('q' or 'e' to switch tabs), select the station (select by using the space bar), and highlight/select the "Request Docking Permission" (using the w, s, and space bar keys).  
Before entering a station, the player must first ask for permission from the station.  Without docking permission the station will grant the player sixty seconds to exit the station otherwise it will destroy their ship; in either case the player will be fined for trespassing.


If you were acknowledged, the station will tell you what pad number to land at. You now have 10 minutes to land.
Docking permission can be requested via the Contacts tab in the left menu of your ship: enter the Target menu ("1" by default), move to the Contacts tab ('q' or 'e' to switch tabs), select the station (select by using the space bar), and highlight/select the "Request Docking Permission" (using the w, s, and spacebar keys).  


=== Docking Request Denied ===
===Request Accepted===
If the station acknowledges the docking request it will provide a landing pad number for the player to land at along with a ten minute landing timer.


===Request Denied===
There are multiple reasons why a docking request gets denied.  
There are multiple reasons why a docking request gets denied.  


; Distance
====Distance====
If the player requested docking permission too far from the station then the request will be denied.  Make sure to request docking within 7.5 km of a station.


When the distance from you to the station is too large, then a message will tell you to get closer than 7.5 kilometers. When you are close enough you can try again.  
====Request from within the station====
If the player aborted their landing for some reason they cannot make another docking request from within the station - they will need to exit the docking port and make another docking request.


; Request from within the station.  
====Landing pads are full====
This will quite often occur at popular stations.  Either wait for someone to leave and resubmit a docking request, or travel to another station.


When you are trying to land and abort the landing for some reasons, you cannot make another docking request from within that station. In that case get out of the station and make another docking request.  
If in open mode a temporary fix is to switch to solo mode to dock.


; Station is full
====Ship is too large====
If the player's ship is too large for the available landing pads the request will be denied.  Note that [[Outpost]]s do not appear to have large landing pads so any requests from ships that require a large pad will always be denied.


This quite often happens at the more popular stations and you will have to wait for someone to leave, or find another Star Port to land.  
==Entering Station==
It is recommended to keep landing gear deployed at all times when attempting to dock and when inside a starport to help prevent accidents.


; Ship is too large
===Stations===
All stations rotate to generate centripetal force, which acts as gravity for its crew and citizens and as a hazard for docking pilots.  As the player approaches the station's entry port, focus on centering the ship with the port first, so as not to crash into the starport's walls.  Once the ship has been centered on the port, start rotating the ship to match that of the station's rotation - alternatively this can be accomplished by turning "rotational assistance" to "on" in the functions tab in the right menu.  Keep in mind that most ships are wider than they are tall.


If you ship is too large for the docking bays at the station.  
The entry ports can be a congested location with ships passing in both directions.  There is currently no traffic control and players should stay alert to avoid crashing into other ships.  Some ship captains have adopted the protocol of turning on ship lights when docking to make themselves more visible as well as always traversing the side of the entry port marked by the green lights.  Although, this is not always possible for some of the bigger ships as they can have a hard time fitting through the entrance slot.


; [[Fine]]s
===Outposts===
Outposts do not rotate and do not require pilots to enter a docking area - instead they have structures with landing pads exposed to space - and thus are much easier to land at.


When you made a violation against the Station Policy, you will get a fine. Violations include:
==Landing Ship==
* trying to land without Docking Permission
[[File:DockLanding.jpg|thumb|300px|Aligning and landing on a docking pad]]
* trying to land on the wrong [[Landing Pad]]
* transporting goods that are illegal on this Station
* speeding in the Dock
* opening your weapons bay within the no fire zone
* spending too much time in the docking port


To pay the fine, you must find another Star Port within that Star System that still allows you to land.  
Landing gear should be deployed at this point.  Slowly approach the designated pad - the pad should have a holographic number displayed above it and the [[HUD#Compass|compass]] also helps navigate to the appropriate pad. Once the ship is close enough to the landing pad the radar  will be replaced with a diagram showing the ship's position relative to the landing pad. Make sure that the ship is facing forward like in the image on the right (cockpit far and engines close to the pilot). In the diagram there will be a line extending from the ship to the pad (ending in a dot) - to dock the player must maneuver the ship so that the dot is centered in the pad's inner circle.  Side thrusters (Q and E by default) as well as forward thrust (W and S by default) can be used to fine tune the ship's orientation and positioning. Once the dot is centered within the ship's inner circle slowly thrust down (F key by default) to complete the landing. If everything in the diagram has turned blue and the ship has "touched down", the docking is complete (generally the AI will notify the player).
 
{{clr}}
If you are not allowed to land on any Space Station within this star system, you may be able to pay the fine when you get killed.
 
== Entering the Station ==
All stations rotate to generate centripetal force, which effectively acts as gravity for its crew and citizens. For pilots, it effectively acts as a huge pain, but it can be dealt with. As you approach the station's entry port, focus on centering your ship with the port first, so that you don't crash into the port's walls. Once you've centered the port, start aligning the ship. This can be done manually, or by pressing the rotational assistance button. If done manually, keep in mind that most ships are wider than they are tall.
 
The entry ports are a congested location with ships passing in both directions. There is no traffic control and you should stay alert to avoid crashing into other ships.  Some ships captains have adopted the protocol of turning on ships lights when docking to make you more visible as well as always traversing the side of the entry port marked by the green lights. Not always possible as some of the bigger ships only just fit.


Once inside, find the pad with the number the station assigned you, and lower the landing gear. You now need to actually land the ship.
==Rules==
If station rules are not followed the player will be [[fine]]d and potentially destroyed (assuming they don't comply with the rules in time).  If a violation occurs (and the ship wasn't destroyed) the station will deny docking for a period of time (generally thirty seconds or so).


== Landing Your Ship ==
Violations include:
[[File:DockLanding.jpg|thumb|300px|Aligning and landing on a docking pad]]
* entering the docking pay without permission
 
** fine then ship destruction
Landing is simple in theory, but can take finesse if you don't have a joystick throttle. Slowly approach your pad - if you're close enough and landing gears are down, the radar will be replaced with a diagram showing your ship's position relative to the landing point. In the diagram, there is a dot extending from your ship to the pad, like a shadow; you want to get that dot centered with the pad's circle first. When the dot is centered '''and''' your craft is aligned (facing the control tower), the pad's diagram will turn blue, and you can thrust down (F key by default) to complete the landing. Use side thrusting (Q and E by default) as well as forward and backward thrusting (W and S by default) to fine tune your orientation and positioning.  Once everything is blue and you've ''touched'' down, you're done.
* being in the airlock without permission
 
** fine then ship destruction
Congratulations, you're docked!
* being over a landing pad that is not designated to you
{{clr}}
** fine then ship destruction
* failing to dock within the allotted time
** fine
* failing to exit the docking bay within the allotted time
** fine then ship destruction
* firing weapons within the docking bay
** ship destruction
* firing weapons within the fire zone
** fine if shooting a wanted target
** ship destruction if shooting a clean target
* transporting [[Illegal Goods|illegal]] or [[Stolen Goods|stolen]] goods
** fine


== Docking Tips ==
==Tips==
* The docking port on a [[Coriolis Station]] is always positioned on the 'end' that is spinning anti-clockwise. Looking for the advertising holograms often helps.
* The docking port on a [[Coriolis Station]] is always positioned on the 'end' that is spinning anti-clockwise. Looking for the advertising holograms often helps.
* The ship's [[compass]] (to the right of the scanner) points towards the docking pad currently allocated to your ship. The yellow indicator will be an outline if the target is behind you.
* The ship's [[HUD#Compass|compass]] (to the right of the scanner) points towards the docking pad currently allocated to your ship. The indicator will be an outline if the target is behind you.
* When landing, you can't see the landing pad, because it has to be below your ship. However, while approaching the landing pad, you ch are directly over the pad. However, enabling the landing gear will also make your ship more maneuverable at lower speed.Wheh are directly over the pad. However, enabling the landing gear will also make your ship more maneuverable at lower speed.Whenee directly over the pad. However, enabling the landing gear will also make your ship more maneuverable at lower speed.
* When landing, you can't see the landing pad, because it has to be below your ship. However, while approaching the landing pad, you can fly on the back or head straight for the pad, so you can keep the pad in sight. You can then rotate when you are close enough.  
* Enabling the landing gear decreases your velocity. To speedup landing, you can keep it disabled until you are directly over the pad. However, enabling the landing gear will also make your ship more maneuverable at lower speed.