Content update history: Difference between revisions
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| Line 58: | Line 58: | ||
Trading, Commodities Market | Trading, Commodities Market | ||
Bounty Hunting | Bounty Hunting | ||
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NPC Faction: Federation, Independent | NPC Faction: Federation, Independent | ||
space background from real galaxy data | space background from real galaxy data | ||
|Eagle | |Eagle | ||
| Line 77: | Line 75: | ||
|Game range radius of 21 LY, around 50 systems | |Game range radius of 21 LY, around 50 systems | ||
USS Spawn when Supercruise | USS Spawn when Supercruise | ||
Event scenarios | Event scenarios | ||
| Line 110: | Line 107: | ||
System map | System map | ||
wear and tear and repair | wear and tear and repair | ||
| Line 134: | Line 132: | ||
|2400 Systems | |2400 Systems | ||
Player-driven interdiction | Player-driven interdiction | ||
own multiple ships | own multiple ships | ||
| Line 144: | Line 141: | ||
Fuel scooping | Fuel scooping | ||
Asteroid mining | Asteroid mining | ||
|Viper | |Viper | ||
| Line 154: | Line 152: | ||
|Permits for systems and regions | |Permits for systems and regions | ||
Major faction Missions | Major faction Missions | ||
new mission templates | new mission templates | ||
| Line 207: | Line 204: | ||
|1:1 scale Galaxy (diameter 100,000 LY) | |1:1 scale Galaxy (diameter 100,000 LY) | ||
NPC factions | NPC factions | ||
Trading and Smuggling, Bounty Hunting and Piracy, Exploration, Mining | Trading and Smuggling, Bounty Hunting and Piracy, Exploration, Mining | ||
3 Game Modes (Solo, Private Game and Open) | 3 Game Modes (Solo, Private Game and Open) | ||
|Adder, Anaconda, Asp Explorer, Cobra Mk III, Eagle, Federal Dropship, Hauler, Imperial Clipper, Orca, Python, Sidewinder, Type-6 Transporter, Type-7 Transporter, Type-9 Heavy, Viper MK III | |Adder, Anaconda, Asp Explorer, Cobra Mk III, Eagle, Federal Dropship, Hauler, Imperial Clipper, Orca, Python, Sidewinder, Type-6 Transporter, Type-7 Transporter, Type-9 Heavy, Viper MK III | ||
| Line 216: | Line 215: | ||
|Community Goal | |Community Goal | ||
Route planning extend to 1,000 LY | Route planning extend to 1,000 LY | ||
planet city lights | planet city lights | ||
| | | | ||
| Line 244: | Line 244: | ||
reputation and rank lock mission | reputation and rank lock mission | ||
spawn interdicting NPC according to mission difficulty | spawn interdicting NPC according to mission difficulty | ||
Mining Mission | Mining Mission | ||
Low and high RES | Low and high RES | ||
| Line 259: | Line 260: | ||
|HAZ Type RES | |HAZ Type RES | ||
Compromised Nav Beacon | Compromised Nav Beacon | ||
Legal Salvage Mission | Legal Salvage Mission | ||
CQC | CQC | ||
| Line 274: | Line 276: | ||
|Mission: Crashed Ship, multistage, assassination | |Mission: Crashed Ship, multistage, assassination | ||
new event: Salvage, crashed ship, deep space salvage, Distress Call | new event: Salvage, crashed ship, deep space salvage, Distress Call | ||
zero atmosphere planet landing | zero atmosphere planet landing | ||
5 types Surface Port | 5 types Surface Port | ||
Planetary Gameplay (exploration, fighting hovering drone, scan or hacking terminal) | Planetary Gameplay (exploration, fighting hovering drone, scan or hacking terminal) | ||
Synthesis | Synthesis | ||
|SRV: Scarab; ASPS, Viper4, Federal Corvette, Imperial Cutter, Keelback, Imperial Fighter (CQC)Total 31 Playable Ships | |SRV: Scarab; ASPS, Viper4, Federal Corvette, Imperial Cutter, Keelback, Imperial Fighter (CQC)Total 31 Playable Ships | ||
| Line 291: | Line 297: | ||
|Engineering with random stat outcome | |Engineering with random stat outcome | ||
ATC voice | ATC voice | ||
more mission templates | more mission templates | ||
galaxy map: bookmark, Increased filter options | galaxy map: bookmark, Increased filter options | ||
surface POIs | surface POIs | ||
material | material | ||
| | | | ||
| Line 302: | Line 312: | ||
|Ship Launch Fighter and NPC Crew | |Ship Launch Fighter and NPC Crew | ||
new Passenger Mission | new Passenger Mission | ||
Yuri Grom joined PowerPlay | Yuri Grom joined PowerPlay | ||
Shipyard: Ship and Module Transfer, remote ship selling | Shipyard: Ship and Module Transfer, remote ship selling | ||
star ejection | star ejection | ||
capital shipdock | capital shipdock | ||
Training Tutorial Scenarios | Training Tutorial Scenarios | ||
|Beluga Liner; SLF: F-63 Condor, Imperial Fighter, Taipan | |Beluga Liner; SLF: F-63 Condor, Imperial Fighter, Taipan | ||
| Line 314: | Line 329: | ||
|Holo-Me customization | |Holo-Me customization | ||
Multi-Crew | Multi-Crew | ||
Camera Suite | Camera Suite | ||
Megaship | Megaship | ||
Pirate NPC demand cargo | Pirate NPC demand cargo | ||
Ship naming and ID customization | Ship naming and ID customization | ||
Asteroid base stations | Asteroid base stations | ||
New challenge scenarios | New challenge scenarios | ||
|Dolphin (total 35 ships now) | |Dolphin (total 35 ships now) | ||
| Line 334: | Line 355: | ||
Pilot Federation Bounty | Pilot Federation Bounty | ||
no more expiration for Fine and Bounty | no more expiration for Fine and Bounty | ||
more facilities added in Colonia region | more facilities added in Colonia region | ||
Starport added in Pleiades region | Starport added in Pleiades region | ||
Route planning extend to 20,000 LY and include Neutron Boost | Route planning extend to 20,000 LY and include Neutron Boost | ||
S&R Contact added | S&R Contact added | ||
mission distance in system | mission distance in system | ||
| | | | ||
| Line 363: | Line 389: | ||
|Crime and punishment overhaul: Notoriety, Detention Megaship, ATC NPC security force | |Crime and punishment overhaul: Notoriety, Detention Megaship, ATC NPC security force | ||
Powerplay Bounty | Powerplay Bounty | ||
Wing Mission | Wing Mission | ||
Mission Depot for delivery mission | Mission Depot for delivery mission | ||
Engineering: no more RNG when Engineering, self select experimental effect, Engineer Workshop for remote enginnering | Engineering: no more RNG when Engineering, self select experimental effect, Engineer Workshop for remote enginnering | ||
Galnet Audio | Galnet Audio | ||
Megaship interaction | Megaship interaction | ||
Interstellar Factor | Interstellar Factor | ||
export and import price in Starmap | export and import price in Starmap | ||
Material Trader, Tech Broker | Material Trader, Tech Broker | ||
Target Ignore for collector limpet and refinery | Target Ignore for collector limpet and refinery | ||
|Chieftain, add seat for Keelback | |Chieftain, add seat for Keelback | ||
| Line 379: | Line 413: | ||
|new Wing Mission | |new Wing Mission | ||
Space installation interaction | Space installation interaction | ||
escape pod interaction in destroyed Megaship | escape pod interaction in destroyed Megaship | ||
Surrender at Local Authority | Surrender at Local Authority | ||
Notoriety decrease when docking | Notoriety decrease when docking | ||
|Challenger, Krait Mk2 | |Challenger, Krait Mk2 | ||
| Line 396: | Line 433: | ||
|economic, security and Happiness stat in BGS | |economic, security and Happiness stat in BGS | ||
Megaship move weekly | Megaship move weekly | ||
Orrery in system map | Orrery in system map | ||
Codex | Codex | ||
Squadron creation | Squadron creation | ||
Core mining | Core mining | ||
|Krait Phantom, Mamba | |Krait Phantom, Mamba | ||
| Line 424: | Line 465: | ||
Game tip when loading | Game tip when loading | ||
Starter Area in Dromi system | Starter Area in Dromi system | ||
Pilot handbook in Codex | Pilot handbook in Codex | ||
Flight Assistance: Auto Dock/Launch, Hyperspace De-throttle | Flight Assistance: Auto Dock/Launch, Hyperspace De-throttle | ||
Plot Route shown at External Panel (panel 1) | Plot Route shown at External Panel (panel 1) | ||
| | | | ||
| Line 459: | Line 503: | ||
|First Person Gameplay | |First Person Gameplay | ||
On-foot Tutorial for Odyssey | On-foot Tutorial for Odyssey | ||
9 new personnel equipment Engineers | 9 new personnel equipment Engineers | ||
Odyssey Settlement | Odyssey Settlement | ||
On-foot mission | On-foot mission | ||
Apex Interstellar Transport | Apex Interstellar Transport | ||
| | | | ||
| Line 477: | Line 525: | ||
|Wells class megaship walkable; Emote | |Wells class megaship walkable; Emote | ||
Settlement NPC interaction mission | Settlement NPC interaction mission | ||
on foot courier and smuggle mission | on foot courier and smuggle mission | ||
|Add 4th seat for 4 players crew: Alliance Crusader, Anaconda, Beluga, Federal Corvette, Imperial Cutter, Type9 and Type10 | |Add 4th seat for 4 players crew: Alliance Crusader, Anaconda, Beluga, Federal Corvette, Imperial Cutter, Type9 and Type10 | ||
| Line 510: | Line 559: | ||
|8 Thargoid Titans attack bubble, Second Thargoid War | |8 Thargoid Titans attack bubble, Second Thargoid War | ||
4.0 live and 3.8 legacy separatation | 4.0 live and 3.8 legacy separatation | ||
Thargoid Maelstrom and on-foot gameplay | Thargoid Maelstrom and on-foot gameplay | ||
| | | | ||
| Line 616: | Line 666: | ||
|Vista Genomics and Pioneer Supply added to Squadron Carrier | |Vista Genomics and Pioneer Supply added to Squadron Carrier | ||
eliminate economies 'cannibalize' each other via market links, resulted in limited or zero goods available at commodity market | eliminate economies 'cannibalize' each other via market links, resulted in limited or zero goods available at commodity market | ||
Squadron member increase from 500 to 600 | Squadron member increase from 500 to 600 | ||
| | | | ||
| Line 624: | Line 675: | ||
|Bar added to Squadron Carrier | |Bar added to Squadron Carrier | ||
Squadron privacy changes | Squadron privacy changes | ||
Carrier balance accessible via Squadron Bank, members able to contribute directly to the account | Carrier balance accessible via Squadron Bank, members able to contribute directly to the account | ||
| | | | ||
| Line 638: | Line 690: | ||
|Cancel or demolition building in Colonization system | |Cancel or demolition building in Colonization system | ||
Show require material in Starmap or system map | Show require material in Starmap or system map | ||
Organic Sampler range increase to 750m | Organic Sampler range increase to 750m | ||
Improved onfoot tutorial (Added marker to Ship Vendor when arriving at Chamberlain’s Rest to guide players to the next step of the tutorials) | Improved onfoot tutorial (Added marker to Ship Vendor when arriving at Chamberlain’s Rest to guide players to the next step of the tutorials) | ||
500 ARX to change CMDR name | 500 ARX to change CMDR name | ||
|Type 11 | |Type 11 | ||
Revision as of 10:00, 20 June 2026
This page is a quick reference for the purpose of informing returning-CMDRs, after time away from the cockpit, of what has been added to Elite Dangerous and when, in chronological order, without any hotfixes, bug-fix updates and stat fine tuning update.
Crowd Funding - Pre-release (2012/11 - 2014/12)
| Date | Update Title | Content Description | Vehicle/Suit | Module/Personal Equipment |
|---|---|---|---|---|
| 2012/11 | Kickstarter | 25,681 backers in 2 months, pledged £1,578,316 | ||
| 2013/12 | Alpha 1.0[1] | 9 PvE only Combat Scenarios
Ship Mechanism: Power Management, Firegroup, Shield and Hull, Power Distributor, Life-Support |
Sidewinder Mk1
Cobra Mk3 as NPC enemies |
Drives, Shield Generator, Life-Support, Power Distributor, Sensor Suite, Multi Cannon, Pulse Laser, Burst Laser, Small Missile (seeker), Heat Sink Ejector |
| 2014/02 | Alpha 2.0[2] | 4 Multiplayer modes: Free-for-all DM, Ethic and Credit TDM, Endless War, Impeccable Defense
Bounty and Combat Bond prototype (earn Credits in each scenario to purchase new ship loadouts) |
Cobra Mk3, Anaconda (non-flyable) | Cargo bay Scanner, Pulse Laser, Beam Laser, Burst Laser, Heat Sink Ejector, Missile Rack - He Dumbfire |
| 2014/03 | Alpha 3.0[3] | Station Service: ship Outfitting, ship repair, Black Market
Station docking (Coriolis) Fine and Bounty, Different jurisdictions Station Crime, Station Defense Ship insurance Hyperspace Jump to different location |
||
| 2014/03 | Original Planned Release Date | Delayed | ||
| 2014/05 | Alpha 4.0[4] | 5 systems; Galaxy map
Unidentified Signal Source Trading, Commodities Market Bounty Hunting Supercruise, Hyperspace Jump between Systems NPC Interdiction NPC Faction: Federation, Independent space background from real galaxy data |
Eagle
Type-9 Anaconda |
Fixed Cannon, Plasma Accelerator, Turret Burst Laser (can defend incoming missile) |
| 2014/07/30 | Beta 1.0[5] | Game range radius of 21 LY, around 50 systems
USS Spawn when Supercruise Event scenarios new station variants, 'rich' station interior variant text chat, voice comms missions System fuel consumption interdiction random Events Local Security Office in Contact trade route visualization in galaxy map; Beacons and associated traffic new pilot animations |
Viper
Type 6 Imperial Fighter (AI only) Hauler(?) Dreadnought (Farragut-Class Battle Cruiser, non-flyable) |
Docking computer, Large Plasma Accelerator |
| 2014/10/01 | Beta 2.0[6] | 500 Systemsmore starport (Ocellus) and outpost type
celestial bodies scan and saleable exploration data Pre-flight checks System map wear and tear and repair Loans docking tutorial NPC ship in Supercruise backers' NPC names NPC rankings ECM systems metal and ice asteroids Drives and shields effected by mass |
ASP(X) | Mine launcher |
| 2014/10/29 | Beta 3.0[7] | 2400 Systems
Player-driven interdiction own multiple ships Donate missions Asteroid belt clusters Nebulae Fuel scooping Asteroid mining |
Viper
Imperial Clipper Federal Dropship |
Fuel scoop, Mining Laser, Refinery |
| 2014/11/20 | Beta 3.9[8] | Permits for systems and regions
Major faction Missions new mission templates Rare goods imperial starport variants Dormant fines/bounty Imperial and Federation missions More variety for USSs free Trade Route data for current system Support for the free-track protocol in addition to TrackIR, allow FaceTrackNoIR to work with the game without additional setup |
||
| 2014/11/22 | Gamma 1.0[9] | Playable area no longer restricted
Kickstarter starting ships and locations Capital ship events |
Python
Orca Freagles(?) Majestic-Class Interdictor (non-flyable) |
|
| 2014/12/10 | Gamma 2.0[10] | Slavery missions and commodities
Route planning |
Type-7
Adder |
Official Release - Version 2.0 (2014/12 - 2017/12)
| Date | Update Title | Content Description | Vehicle/Suit | Module/Personal Equipment |
|---|---|---|---|---|
| 2014/12/16 | Official Release 1.0 | 1:1 scale Galaxy (diameter 100,000 LY)
NPC factions Trading and Smuggling, Bounty Hunting and Piracy, Exploration, Mining 3 Game Modes (Solo, Private Game and Open) |
Adder, Anaconda, Asp Explorer, Cobra Mk III, Eagle, Federal Dropship, Hauler, Imperial Clipper, Orca, Python, Sidewinder, Type-6 Transporter, Type-7 Transporter, Type-9 Heavy, Viper MK III | previous added modules |
| 2015/02/10 | Version 1.1[11] | Community Goal
Route planning extend to 1,000 LY planet city lights |
||
| 2015/03/10 | Version 1.2[12] | Wings
system re-boot |
FDL, Vulture | |
| 2015/04/03 | Steam Release | Steam Version | ||
| 2015/05/12 | Mac Release | Mac Version | ||
| 2015/06/05 | Version 1.3[13] | PowerPlay
reputation and rank lock mission spawn interdicting NPC according to mission difficulty Mining Mission Low and high RES |
Imperial Courier, Diamondback Scout and Explorer | Limpet Controller: Collector, Fuel Transfer, Prospector |
| 2015/09/21 | VR[14] | HTC Vive support | ||
| 2015/10/05 | Version 1.4[15] | HAZ Type RES
Compromised Nav Beacon Legal Salvage Mission CQC |
Imperial Eagle, FGS, FAS | |
| 2015/10/06 | Xbox Release | Xbox One version | ||
| 2015/12/15 | 1.5/2.0 Horizon DLC[16] | Mission: Crashed Ship, multistage, assassination
new event: Salvage, crashed ship, deep space salvage, Distress Call zero atmosphere planet landing 5 types Surface Port Planetary Gameplay (exploration, fighting hovering drone, scan or hacking terminal) Synthesis |
SRV: Scarab; ASPS, Viper4, Federal Corvette, Imperial Cutter, Keelback, Imperial Fighter (CQC)Total 31 Playable Ships | |
| 2016/02/16 | Elite Dangerous: Arena[17] | stand-alone product | ||
| 2016/05/26 | 1.6/2.1 The Engineers[18] | Engineering with random stat outcome
ATC voice more mission templates galaxy map: bookmark, Increased filter options surface POIs material |
Class 2 and 3 Enhanced Performance Thrusters, Huge class weapon module: BeamLaser, Pulse, Multi-cannon and Large Multi-cannon | |
| 2016/10/27 | 1.7/2.2 The Guardians[19] | Ship Launch Fighter and NPC Crew
new Passenger Mission Yuri Grom joined PowerPlay Shipyard: Ship and Module Transfer, remote ship selling star ejection capital shipdock Training Tutorial Scenarios |
Beluga Liner; SLF: F-63 Condor, Imperial Fighter, Taipan | |
| 2017/04/11 | 2.3 The Commanders | Holo-Me customization
Multi-Crew Camera Suite Megaship Pirate NPC demand cargo Ship naming and ID customization Asteroid base stations New challenge scenarios |
Dolphin (total 35 ships now) | turreted mining lasers; Data Link scanner |
| 2017/06/27 | PS Release | PlayStation 4 version | ||
| 2017/09/26 | 2.4 The Return | Destroyed CMDR cause rebuy increase
Pilot Federation Bounty no more expiration for Fine and Bounty more facilities added in Colonia region Starport added in Pleiades region Route planning extend to 20,000 LY and include Neutron Boost S&R Contact added mission distance in system |
||
| 2017/12/20 | Type-10 | Type-10 Defender |
Version 3.0 Beyond (2018/02 - 2018/12)
| Date | Update Title | Content Description | Vehicle/Suit | Module/Personal Equipment |
|---|---|---|---|---|
| 2018/02/27 | 3.0 Beyond Chapter 1 | Crime and punishment overhaul: Notoriety, Detention Megaship, ATC NPC security force
Powerplay Bounty Wing Mission Mission Depot for delivery mission Engineering: no more RNG when Engineering, self select experimental effect, Engineer Workshop for remote enginnering Galnet Audio Megaship interaction Interstellar Factor export and import price in Starmap Material Trader, Tech Broker Target Ignore for collector limpet and refinery |
Chieftain, add seat for Keelback | Shock Cannon, Remote Flechette, Enzyme Missile, Class 4 Meta-Alloy HRP, Recon Limpet Controller |
| 2018/06/28 | 3.0 Beyond Chapter 2 | new Wing Mission
Space installation interaction escape pod interaction in destroyed Megaship Surrender at Local Authority Notoriety decrease when docking |
Challenger, Krait Mk2 | L class Plasma Shock (FGT), Guardian Shard (FT), Plasma Launcher (FT), Guardian FSD Booster |
| 2018/08/28 | 3.0 Beyond Chapter 3 | 4 new Engineers in Colonia
new Guardian Site |
Crusader, Guardian SLF: Trident, Javelin, Lance | L Class dumbfire missile. seeker missile, torpedo, Multi-Cannon(T), S class Shock Cannon(FGT), S Class Guardian Plasma Launcher (FT), S Class Guardian Shard Cannon(FT), S Class Guardian Gauss Cannon (F) |
| 2018/12/11 | 3.0 Beyond Chapter 4 | economic, security and Happiness stat in BGS
Megaship move weekly Orrery in system map Codex Squadron creation Core mining |
Krait Phantom, Mamba | Full Spectrum System Scanner, Detailed Surface Scanner, unified Discovery Scanner, Pulse Wave Analyser, Abrasion Blaster, Sub-surface Displacement Missile, Seismic Charge Launcher |
| 2018/12/11 | Mac support dropped |
Pre-Odyssey - Odyssey Release (2019/04 - 2024/08)
| Date | Update Title | Content Description | Vehicle/Suit | Module/Personal Equipment |
|---|---|---|---|---|
| 2019/04/23 | April Update | Main Menu Overhual
Game tip when loading Starter Area in Dromi system Pilot handbook in Codex Flight Assistance: Auto Dock/Launch, Hyperspace De-throttle Plot Route shown at External Panel (panel 1) |
Supercruise Assist, Advanced Docking Computer | |
| 2019/09/18 | September Update | New Starter Experience
ARX |
||
| 2020/06/09 | Fleet Carrier Update | Fleet Carrier | ||
| 2020/10/27 | Free Horizon | Horizons rolled into base game as free add-on | ||
| 2020/11/19 | Epic Game Store release | |||
| 2021/05/19 | 4.0 Odyssey DLC | First Person Gameplay
On-foot Tutorial for Odyssey 9 new personnel equipment Engineers Odyssey Settlement On-foot mission Apex Interstellar Transport |
personnel weapon and armour | |
| 2021/09/22 | Odyssey Update 7 | AA Cannon and Enforcer Unit in Planetary CZ
change destination when using Apex Interstellar Transport |
||
| 2021/10/27 | Odyssey Update 8 | Wells class megaship walkable; Emote
Settlement NPC interaction mission on foot courier and smuggle mission |
Add 4th seat for 4 players crew: Alliance Crusader, Anaconda, Beluga, Federal Corvette, Imperial Cutter, Type9 and Type10 | |
| 2021/12/09 | Odyssey Update 9 | Mission provider NPC in settlement | SRV: Scorpion (last SRV added: 2015/12/15 6 years ago) | Multi Limpet Controller |
| 2022/03/10 | Console Dev Canceled[20] | Console development canceled | ||
| 2022/03/15 | Odyssey Update 11 | Fleet carrier become walkable
Settlement new mission type: Protect |
||
| 2022/08/09 | Odyssey Update 13 | Azimuth Biotech Proteus Wave took place in the HIP 22460 system | ||
| 2022/11/29 | Odyssey Update 14 | 8 Thargoid Titans attack bubble, Second Thargoid War
4.0 live and 3.8 legacy separatation Thargoid Maelstrom and on-foot gameplay |
||
| 2023/05/09 | Odyssey Update 15 | New settlement restoration AX mission
Thargoid Revenant |
Pulse Neutraliser | |
| 2023/08/01 | Odyssey Update 16 | Thargoid Scythe
new Evacuation Passenger mission |
||
| 2024/02/26 | Odyssey Update 18 | Ending of Second Thargoid War | Guardian Nanite Torpedo Pylon | |
| 2024/04/09 | Odyssey Update 18.02 | Supercruise Overcharge | SCO FSD | |
| 2024/05/08 | Odyssey Update 18.04 | Python Mk2 Prebuild ship pack purchase with ARX, Last ship added into game: Krait Phantom, Mamba (2018/12/11 5.5 years ago) | ||
| 2024/05/28 | Odyssey Update 18.06 | Thargoid Destroy income increase | ||
| 2024/08/06 | Odyssey Update 18.08 | Engineering material demand decrease | Type-8 |
Post-Odyssey (2024/10 - NOW)
| Date | Update Title | Content Description | Vehicle/Suit | Module/Personal Equipment |
|---|---|---|---|---|
| 2024/10/22 | Ascendancy Update | PowerPlay 2.0 | Mandalay | |
| 2024/12/13 | Cobra Mk5 Update | 10th Years Anniversary
Thargoid War End |
Cobra Mk5 | |
| 2025/02/27 | Trailblazers Update | Colonization
Refinery Contact |
||
| 2025/04/08 | Corsair Update | Corsair | ||
| 2025/04/24 | Cobra Mk5 Credit Purchase | Cobra Mk5 open for credit (4 months after Early Access) | ||
| 2025/07/22 | Panther Clipper Update | Panther Clipper | MK II Cargo Rack | |
| 2025/08/19 | Vanguards Update 4.2.0.0 | Squadron Overhaul, allowed Credit, ships, cargo and on-foot material sharing | Squadron Carrier | |
| 2025/08/22 | Vanguards Update 4.2.0.1 | Vista Genomics and Pioneer Supply added to Squadron Carrier
eliminate economies 'cannibalize' each other via market links, resulted in limited or zero goods available at commodity market Squadron member increase from 500 to 600 |
||
| 2025/09/02 | Vanguards Update 4.2.0.2 | Bar added to Squadron Carrier
Squadron privacy changes Carrier balance accessible via Squadron Bank, members able to contribute directly to the account |
||
| 2025/09/11 | Vanguards Update 4.2.0.3 | automatically assign a new Squadron Leader if current leader become inactive for 90 days | ||
| 2025/09/29 | Vanguards Update 4.2.1.0 | Cancel or demolition building in Colonization system
Show require material in Starmap or system map Organic Sampler range increase to 750m Improved onfoot tutorial (Added marker to Ship Vendor when arriving at Chamberlain’s Rest to guide players to the next step of the tutorials) 500 ARX to change CMDR name |
Type 11 | Mk II Mining Repeater, Mk II Mining Multi Limpet Controller - Size 5 mining multi limpet controller |
| 2025/10/16 | Vanguards Update 4.2.1.2 | Introduced new functional to prevent claim sniping | ||
| 2025/11/11 | Vanguards Update 4.2.2.0 | New T3 Starport Dodecs with Tech Broker
Powerplay Care Package open automatically after 30 days, convert to credit if material is full |
||
| 2025/12/02 | Vanguards Update 4.3.0.0 | FPS NPC AI improvement
Rebalanced NPCs suit and shield resistances Decreased flight time of plasma projectiles |
Caspian Explorer | Mk II Ablative Armours, Mk II Gravity Optimised Thrusters, Mk II Supercharge Optimised Frame Shift Drive (SCO) |
| 2025/12/11 | Vanguards Update 4.3.0.1 | Capped damage resistance at 75%
Station weapons deal plasma damage |
Mk II Ablative Mirrored Surface Composite for Caspian Explorer | |
| 2026/02/24 | Vanguards Update 4.3.1.0 | Kestrel Mk II | Mk II Agile Boost Thrusters, Mk II Plasma Shock Accelerator | |
| 2026/04/28 | Vanguards Update 4.3.3.0 | new bulk passenger evacuation missions | Lynx Highliner | Mk II Business & Economy Passenger Cabins |
| 2026/06/30 TBC | Operation Update | Megaship boarding and FPS combat | SLV Nomad (Last SLV added: Guardian SLF 2018/08/28) | Mk II Discovery Scanner, Mk II Vessel Bay |
- ↑ www.youtube.com/watch?v=M44wH8NCc3g
- ↑ https://forums.frontier.co.uk/threads/elite-dangerous-alpha-phase-2-0-released-video.11397/
- ↑ https://www.reddit.com/r/EliteDangerous/comments/20ec8a/alpha_30_to_be_released_shortly/
- ↑ https://www.reddit.com/r/EliteDangerous/comments/25ngry/alpha_4_is_live_patch_notes/
- ↑ https://forums.frontier.co.uk/threads/beta-1-available-for-download.28314/
- ↑ https://forums.frontier.co.uk/threads/beta-2-now-available.43776/
- ↑ https://forums.frontier.co.uk/threads/beta-3-00-change-log.52242/
- ↑ https://forums.frontier.co.uk/threads/beta-3-9-change-log.61341/
- ↑ https://forums.frontier.co.uk/threads/gamma-released.62454/
- ↑ https://forums.frontier.co.uk/threads/gamma-2-00-incoming.71785/
- ↑ https://www.reddit.com/r/EliteDangerous/comments/2vfe9k/complete_11_patch_notes_pack_a_lunch/
- ↑ https://community.elitedangerous.com/en/patch-notes/1.2-wings
- ↑ https://community.elitedangerous.com/en/node/190
- ↑ https://store.steampowered.com/news/app/359320/view/5220191245401201833
- ↑ https://store.steampowered.com/news/app/359320/view/5220191245401201728
- ↑ https://community.elitedangerous.com/node/247
- ↑ https://store.steampowered.com/news/app/359320/view/5220191245401200698
- ↑ https://store.steampowered.com/news/app/359320/view/5220191245401200280
- ↑ https://store.steampowered.com/news/app/359320/view/5220191245401198704
- ↑ https://forums.frontier.co.uk/threads/console-update.600233/