Burst Laser: Difference between revisions
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[[File:BurstLaser_Ingame.png|300px|thumb|Class 1 burst laser]] | [[File:BurstLaser_Ingame.png|300px|thumb|Class 1 burst laser]] | ||
{{quote|Multiple-pulse laser weapon...|In-Game Description}} | {{quote|Multiple-pulse laser weapon...|In-Game Description}} | ||
The '''Burst Laser''' is an energy weapon that emits a burst of three laser blasts with each shot. Burst Lasers can inflict more damage per shot than a [[Pulse Laser]] provided that each blast hits its target. | |||
==Usage== | |||
As with other laser weapons, the Burst Laser inflicts thermal damage, and so shields have a resistance penalty against them. [[Armour Hardness|Armour piercing]] capability is low, but slightly higher than that of [[Beam Laser]]s, making them less effective against hulls than shields. Burst Lasers require more power to use and generate more heat than a [[Pulse Laser]], but not as much so as a Beam Laser. The weapon's range is 3000m but [[Damage Falloff]] begins at 500m. | |||
Burst Lasers require more power to use and generate more heat than a [[ | |||
==Specifications== | ==Specifications== | ||
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|1,245,600 | |1,245,600 | ||
|} | |} | ||
== | |||
== Engineering == | |||
This weapon can be modified by [[Engineers]] to enhance its abilities. | This weapon can be modified by [[Engineers]] to enhance its abilities. | ||
=== Modifications === | === Modifications === | ||
The following modifications can be applied to this module: | The following modifications can be applied to this module: | ||
* [[Efficient Weapon|Efficient]] | * [[Efficient Weapon|Efficient]] | ||
* [[Focused Weapon|Focused]] | * [[Focused Weapon|Focused]] | ||
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* [[Sturdy Weapon|Sturdy]] | * [[Sturdy Weapon|Sturdy]] | ||
=== | === Experimental Effects === | ||
The following [[Experimental Effect]]s can be applied to this module: | |||
* [[Concordant Sequence]] | * [[Concordant Sequence]] | ||
* [[Double Braced]] | |||
* [[Flow Control]] | |||
* [[Inertial Impact]] | * [[Inertial Impact]] | ||
* [[Multi-Servos]] | |||
* [[Oversized]] | |||
* [[Phasing Sequence]] | * [[Phasing Sequence]] | ||
* [[Scramble Spectrum]] | * [[Scramble Spectrum]] | ||
* [[Stripped Down]] | |||
* [[Thermal Shock]] | * [[Thermal Shock]] | ||
== Purchase Locations == | == Purchase Locations == | ||
Revision as of 02:54, 10 January 2020
Template:Quote The Burst Laser is an energy weapon that emits a burst of three laser blasts with each shot. Burst Lasers can inflict more damage per shot than a Pulse Laser provided that each blast hits its target.
Usage
As with other laser weapons, the Burst Laser inflicts thermal damage, and so shields have a resistance penalty against them. Armour piercing capability is low, but slightly higher than that of Beam Lasers, making them less effective against hulls than shields. Burst Lasers require more power to use and generate more heat than a Pulse Laser, but not as much so as a Beam Laser. The weapon's range is 3000m but Damage Falloff begins at 500m.
Specifications
| Class | Rating | Mass (T) | Integrity | Power Draw | Weapon Mode | Damage Type | Distributor Draw/Shot (MW) | Damage | Armour Piercing | ROF/s | DPS | Thermal Load/s | Value (CR) |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | F | 2.00 | 40 | 0.650 | Fixed | Thermic | 0.25 | 1.70 | 20 | 4.70 | 8.10 | 0.40 | 4,400 |
| 1 | G | 2.00 | 40 | 0.640 | Gimbal | Thermic | 0.24 | 1.20 | 20 | 5.30 | 6.40 | 0.30 | 8,600 |
| 1 | G | 2.00 | 40 | 0.600 | Turret | Thermic | 0.14 | 0.90 | 20 | 4.80 | 4.20 | 0.20 | 52,800 |
| 2 | E | 4.00 | 51 | 1.050 | Fixed | Thermic | 0.50 | 3.50 | 35 | 3.70 | 13.00 | 0.80 | 48,500 |
| 2 | F | 4.00 | 51 | 1.040 | Gimbal | Thermic | 0.49 | 2.50 | 35 | 4.20 | 10.30 | 0.70 | 23,000 |
| 2 | F | 4.00 | 51 | 0.980 | Turret | Thermic | 0.28 | 1.70 | 35 | 3.90 | 6.80 | 0.40 | 162,800 |
| 3 | D | 8.00 | 64 | 1.660 | Fixed | Thermic | 1.11 | 7.70 | 52 | 2.70 | 20.80 | 1.70 | 140,400 |
| 3 | E | 8.00 | 64 | 1.650 | Gimbal | Thermic | 1.03 | 5.20 | 52 | 3.20 | 16.60 | 1.40 | 281,600 |
| 3 | E | 8.00 | 64 | 1.570 | Turret | Thermic | 0.56 | 3.50 | 52 | 3.10 | 11.00 | 0.80 | 800,400 |
| 4 | E | 16.00 | 80 | 2.580 | Fixed | Thermic | 2.98 | 20.60 | 65 | 1.60 | 32.30 | 4.50 | 281,600 |
| 4 | E | 16.00 | 80 | 2.590 | Gimbal | Thermic | 2.41 | 12.10 | 65 | 2.10 | 25.90 | 3.30 | 1,245,600 |
Engineering
This weapon can be modified by Engineers to enhance its abilities.
Modifications
The following modifications can be applied to this module:
Experimental Effects
The following Experimental Effects can be applied to this module:
- Concordant Sequence
- Double Braced
- Flow Control
- Inertial Impact
- Multi-Servos
- Oversized
- Phasing Sequence
- Scramble Spectrum
- Stripped Down
- Thermal Shock
Purchase Locations
| Class | Type | System | Station | CR | Date
Found |
|---|---|---|---|---|---|
| 1 | Fixed | LTT 7543 | Clervoy Port | 3,960 | 06/07/2015 |
| 3 | Fixed | Eravate | Russell Ring | 140,400 | 07/10/2015 |
| 2 | Fixed | Furbaide | Effinger Port | 23,000 | 11/10/2015 |
| 1 | Fixed | Furbaide | Effinger Port | 4,400 | 11/10/2015 |
| 3 | Gimballed | LTT 9810 | Kerimov Dock | 281,600 | 05/10/2015 |
| 3 | Turreted | Hariti | Goeppert-Mayer
Station |
800,400 | 01/23/2016 |
| 3 | Gimballed | Sol | Mars High | 281,600 | 05/07/2015 |
| 3 | Gimballed | Vaka | Zenbei Orbital | 281,600 | 23/05/2015 |
| 2 | Gimballed | Chona | Smoot Station | 48,500 | 19/06/2015 |
| 2 | Gimballed | 51 Arietis | Dillon Hub | 41,225 | 29/06/2015 |
| 3 | Gimballed | LHS 3505 | Olivias City | 281,600 | 27/07/2015 |
| 3 | Turreted | LHS 3505 | Olivas City | 720,360 | 27/06/2015 |
| 3 | Fixed | LHS 3505 | Olivas City | 126,360 | 27/06/2015 |
| 2 | Fixed | LHS 3505 | Olivas City | 20,700 | 27/06/2015 |
| 3 | Gimballed | Kalak | Noble Terminal | 281,600 | 20/09/2015 |
| 2 | Gimballed | XI Ursae Majoris | Durrance Dock | 48,500 | 1/10/2015 |
| 2 | Turreted | I Bootis | Chango Dock | 152,000 (Not Exact) | 1/30/18 |
Gallery
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Class 1 Burst Laser
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Class 2 Burst Laser
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Class 3 Burst Laser
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Class 4 Burst Laser
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Burst Laser and an Anaconda