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{{Quote|-|In-Game Description}}
{{Quote|-|In-Game Description}}


The '''Squadron Carrier''' is a [[Capital Ship|capital ship]] specifically for [[Squadrons]]. It was included with the free [[Squadrons|Vanguards]] update on 19 August 2025.
The '''Squadron Carrier''' is a [[Capital Ship|capital ship]] specifically designed to act as a base of operations for [[Squadrons]], similar in functionality to a Fleet Carrier, though with many more management options. It was included with the free [[Squadrons|Vanguards]] update on 19 August 2025.


== Overview ==
== Overview ==


It operates similar to a [[Drake-Class Carrier]], and it's bigger. There are 32 [[Landing Pad|landing pads]]: 16 large, 8 medium and 8 small. You're the one managing it and deciding where to jump. Anyone with permission can decide where to hyperjump. It has more storage space for a physical bank: commodities, personal items, goods and assets that you collect. Ships can be stored. Such as a trading squadron can put together some ships in the bank and others can lease them. There are currently no engineered modules, but you can outfit it anyway you want. Such as store fully A-rated vessels. You can put them in the bank and someone else can use it. Use it for mining, trading, BGS, Thargoid hunting, [[System Colonisation|colonisation]] etc. Access and control is restricted by ranks in the Squadron.<ref>[https://www.youtube.com/watch?v=W-N8Fly9HTc Elite Dangerous | Frontier Unlocked | May Highlight] - 30 May 2025 - YouTube</ref>
Squadron Carriers operate similar to a [[Drake-Class Carrier]], though are considerably larger with twice as many [[Landing Pad|landing pads]] (32 in total: 16 large, 8 medium and 8 small). Only a Squadron leader can purchase a Squadron Carrier, though once bought it can be interacted with to varying degrees by other squadron members; anyone with Navigation permissions can plot a Hyperspace jump to another system.  
 
Squadron Carriers also have a bank for sharing resources between squadron members, including commodities, personal items, goods, assets and even ships. Ships can be stored can be leased to other members and, while engineered and unlocked modules cannot be added, they can be outfitted with any purchasable module (such as a fully A-rated vessel). Access and control of bank asses is restricted by ranks with the Squadron that can be freely configured by squadron leadership.<ref>[https://www.youtube.com/watch?v=W-N8Fly9HTc Elite Dangerous | Frontier Unlocked | May Highlight] - 30 May 2025 - YouTube</ref>


== Upkeep ==
== Upkeep ==
Acquiring it will cost 25 billion [[credits]]. Much like the Drake-Class Carrier, the Squadron Carrier has a weekly upkeep cost.
Acquiring a Squadron Carrier costs 25 billion [[credits]] from a [[Fleet Carrier Outfitting Service|Carrier Management system]]. Despite the high initial cost, the upkeep costs are similar to a standard Drake-Class Carrier's, with a flat base upkeep that increases based on the available services, and additional maintenance costs for hyperspace jumps.


== Cosmetics ==
== Cosmetics ==
There will be [[livery]] to customize the Squadron Carrier.
There will be [[livery]] to customize the Squadron Carrier.
== Development ==
Squadron Carriers were first announced as a feature of the Vanguards update (a refresh to the older [[Squadrons]] system) in May of 2025, however the concept of Squadron Carriers predates the release of personal Fleet Carriers. The original intention was that all Fleet Carriers would be squadron specific purchases, however this approach was changed sometime around or after the release of the original Squadrons system (Fleet Carriers were originally intended to be released with Squadrons, though were delays for more than a year)<ref>[[Drake-Class Carrier#Development]]</ref>.


== Videos ==
== Videos ==

Revision as of 12:44, 29 September 2025

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— In-Game Description

The Squadron Carrier is a capital ship specifically designed to act as a base of operations for Squadrons, similar in functionality to a Fleet Carrier, though with many more management options. It was included with the free Vanguards update on 19 August 2025.

Overview

Squadron Carriers operate similar to a Drake-Class Carrier, though are considerably larger with twice as many landing pads (32 in total: 16 large, 8 medium and 8 small). Only a Squadron leader can purchase a Squadron Carrier, though once bought it can be interacted with to varying degrees by other squadron members; anyone with Navigation permissions can plot a Hyperspace jump to another system.

Squadron Carriers also have a bank for sharing resources between squadron members, including commodities, personal items, goods, assets and even ships. Ships can be stored can be leased to other members and, while engineered and unlocked modules cannot be added, they can be outfitted with any purchasable module (such as a fully A-rated vessel). Access and control of bank asses is restricted by ranks with the Squadron that can be freely configured by squadron leadership.[1]

Upkeep

Acquiring a Squadron Carrier costs 25 billion credits from a Carrier Management system. Despite the high initial cost, the upkeep costs are similar to a standard Drake-Class Carrier's, with a flat base upkeep that increases based on the available services, and additional maintenance costs for hyperspace jumps.

Cosmetics

There will be livery to customize the Squadron Carrier.

Development

Squadron Carriers were first announced as a feature of the Vanguards update (a refresh to the older Squadrons system) in May of 2025, however the concept of Squadron Carriers predates the release of personal Fleet Carriers. The original intention was that all Fleet Carriers would be squadron specific purchases, however this approach was changed sometime around or after the release of the original Squadrons system (Fleet Carriers were originally intended to be released with Squadrons, though were delays for more than a year)[2].

Videos

References

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ru:Корабль-носитель эскадрильи zh:Squadron Carrier