System Architect: Difference between revisions
requires Elite Dangerous: Odyssey |
Development info |
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== Colonial development == | == Colonial development == | ||
A player becomes a system architect after an empty star system is claimed by building a primary starport.<ref name=":6">[https://www.youtube.com/watch?v=8XopKY1VWyA Frontier Unwrapped 🎄 | Planet Coaster 2, Elite Dangerous news and more from Planet Zoo!] - 19 Dec 2024 - YouTube</ref> There can be only 1 architect per system.<ref name=":6" /> That person stays the architect forever.<ref name=":6" /> It requires lots of commodities to expand a colony.<ref name=":6" /> There are no upkeep costs.<ref name=":6" /> Facilities such as settlements and [[Outpost|outposts]], determine the [[Market Economy|economy]] in the system.<ref name=":0">[https://www.dpss.space/colonisation New Colonisation Mechanic First Look] - DPSS - Elite Dangerous Squadron - 30 October 2024</ref> This affects the trade within and between systems. A player can be the architect of countless systems.<ref name=":6" /> If you move on to another system then the [[Background Simulation|BGS]] takes over.<ref name=":6" /> Previous colonies stay the same, but you can return to develop it further.<ref name=":6" /> | A player becomes a system architect after an empty star system is claimed by building a primary starport.<ref name=":6">[https://www.youtube.com/watch?v=8XopKY1VWyA Frontier Unwrapped 🎄 | Planet Coaster 2, Elite Dangerous news and more from Planet Zoo!] - 19 Dec 2024 - YouTube</ref> There can be only 1 architect per system.<ref name=":6" /> That person stays the architect forever.<ref name=":6" /> It requires lots of commodities to expand a colony.<ref name=":6" /> There are no upkeep costs.<ref name=":6" /> Facilities such as settlements and [[Outpost|outposts]], determine the [[Market Economy|economy]] in the system.<ref name=":0">[https://www.dpss.space/colonisation New Colonisation Mechanic First Look] - DPSS - Elite Dangerous Squadron - 30 October 2024</ref> This affects the trade within and between systems. A player can be the architect of countless systems.<ref name=":6" /> If you move on to another system then the [[Background Simulation|BGS]] takes over.<ref name=":6" /> Previous colonies stay the same, but you can return to develop it further.<ref name=":6" /> | ||
==Development== | |||
The System Architect career will be added in Q1 2025. It includes developing planetary bodies with tenuous atmospheres thus it requires the [[Elite Dangerous: Odyssey|ED: Odyssey]] expansion. | |||
==Videos== | ==Videos== | ||
<gallery> | <gallery> | ||
Revision as of 15:14, 30 December 2024
Work in progress This page is about an unreleased or work-in-progress item. All information is subject to change. |
The System Architect is a career that involves system colonisation to develop and utilize a star system.
Overview
The architect owns 1 or more star systems and develops it by placing facilities such as a starport, planet ports and settlements. The facilities determine the economy type such as high tech or agribusiness. You can create new civilizations and expand a Power's influence.
Colonial development
A player becomes a system architect after an empty star system is claimed by building a primary starport.[1] There can be only 1 architect per system.[1] That person stays the architect forever.[1] It requires lots of commodities to expand a colony.[1] There are no upkeep costs.[1] Facilities such as settlements and outposts, determine the economy in the system.[2] This affects the trade within and between systems. A player can be the architect of countless systems.[1] If you move on to another system then the BGS takes over.[1] Previous colonies stay the same, but you can return to develop it further.[1]
Development
The System Architect career will be added in Q1 2025. It includes developing planetary bodies with tenuous atmospheres thus it requires the ED: Odyssey expansion.
Videos
Gallery
References
| Colonisation | |
| Combat |
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| Covert |
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| Exploration |
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| Mining |
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| Multiplayer |
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| Trading |
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| Transportation |
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| Careers marked with O are only available if Odyssey is installed. | |