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== Findings ==
== Findings ==
The following is known based on the memory dumps: Land can be claimed and purchased to build a base.<ref name=":0" /> There is survey data, a map and terrain view for materials, minerals, radiation and resources.<ref name=":0" /> Base building has a special camera mode.<ref name=":0" /> The buildings cost credits and resources.<ref name=":0" /> Add modules with decorations, demolish, move or name them.<ref name=":0" /> Human NPCs and drones are at the base.<ref name=":0" /> There are hangar gates, external doors, scenery, structures and rooms.<ref name=":0" />
The following is known based on the memory dumps: land can be claimed and purchased to build a base.<ref name=":0" /> There is survey data, a map and terrain view for materials, minerals, radiation and resources.<ref name=":0" /> Base building has a special camera mode and a building panel.<ref name=":0" /> The buildings cost credits and resources.<ref name=":0" /> Add modules with decorations, move, name or demolish them.<ref name=":0" /> Human NPCs and drones are at the base.<ref name=":0" /> There are hangar gates, external doors, scenery, rocks, structures, rooms, character customization area, shipyard customization area.<ref name=":0" />


== Videos ==
== Videos ==

Revision as of 15:35, 7 June 2024

Template:Speculate

Base Building is a rumored upcoming, brand new feature for ED: Odyssey. Little is known about it except datamined info from the memory dumps of recent game updates.

A memory dump of Odyssey update 17 shows a list of new features related to base building.[1] Update 18 shows more strings associated with base building in the RAM dumps.[2]

The Odyssey expansion added the Building Schematic. This good is obtainable at a settlement.

Findings

The following is known based on the memory dumps: land can be claimed and purchased to build a base.[2] There is survey data, a map and terrain view for materials, minerals, radiation and resources.[2] Base building has a special camera mode and a building panel.[2] The buildings cost credits and resources.[2] Add modules with decorations, move, name or demolish them.[2] Human NPCs and drones are at the base.[2] There are hangar gates, external doors, scenery, rocks, structures, rooms, character customization area, shipyard customization area.[2]

Videos

References