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Point Defence Turret: Difference between revisions

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The '''Point Defence Turret''' is defensive weapon equipment that can be mounted on the "utility mount".  Once mounted, the Point Defence Turret will automatically shoot  [[Missile Rack|missiles]] and [[Mine Launcher|mines]] (including your own missiles) for as long as it has power and ammunition. It also shoots incoming any incoming cargo hatch breaker if in the turret's angle.
The '''Point Defence Turret''' is defensive weapon equipment that can be mounted on the "utility mount".  Once mounted, the Point Defence Turret will automatically shoot  [[Missile Rack|missiles]] and [[Mine Launcher|mines]] (including your own missiles) for as long as it has power and ammunition. It also shoots incoming any incoming cargo hatch breaker if in the turret's angle.


==<nowiki/>==
==Munitions==
Make sure to restock on ammo.  Upon purchasing, it is fully pre-stocked with munition.
Spent ammunition must be replenished once used.  Any station is equipped with a "Re-arm" service will be able to replenish ammunition.  Once docked at the station, ammunition can be purchased from the Munitions menu in the Starport Services.
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Each shot costs ? CR per unit.


==Specifications==
==Specifications==
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* Will shoot at all missiles and mines including the player's.
* Will shoot at all missiles and mines including the player's.
* The bullets appear to be green and fire in a three round burst.
* The bullets appear to be green and fire in a three round burst.
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[[Category:Equipment]]
[[Category:Equipment]]

Revision as of 10:53, 5 February 2015

Missile Defence. Automatically tracks and fires upon missiles and torpedoes in range when powered.

— In-Game Description

The Point Defence Turret is defensive weapon equipment that can be mounted on the "utility mount". Once mounted, the Point Defence Turret will automatically shoot missiles and mines (including your own missiles) for as long as it has power and ammunition. It also shoots incoming any incoming cargo hatch breaker if in the turret's angle.

Munitions

Spent ammunition must be replenished once used. Any station is equipped with a "Re-arm" service will be able to replenish ammunition. Once docked at the station, ammunition can be purchased from the Munitions menu in the Starport Services. Each shot costs ? CR per unit.

Specifications

  • Updated as of Gamma 1.05
Class 0
Rating I
Mass (T) 0.00
Integrity B
Power Draw 0.200
Armour Penetration F
Thermal Load 1
Value 18,546 CR
  • Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an "out of 10" scale thus the values for these sections should be assumed as approximations.

Notes

  • Will shoot at all missiles and mines including the player's.
  • The bullets appear to be green and fire in a three round burst.

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