Pre-Built Ships: Difference between revisions
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== Outfitting == | == Outfitting == | ||
The Pre-Built Ships are fully outfitted. You can replace the weapons, optional internals, core internals and the utility mounts, However, you cannot take the modules of a Pre-Built Ship and swap them with other ships. The included free modules cannot be stored. If you buy a replacement module then you can swap that one for e.g. an engineered module. | The Pre-Built Ships (PBS) are fully outfitted. You can replace the weapons, optional internals, core internals and the utility mounts, However, you cannot take the modules of a Pre-Built Ship and swap them with other ships. The included free modules cannot be stored. If you buy a replacement module then you can swap that one for e.g. an engineered module. Some PBS come with engineered and [[Guardian|guardian modules]]. | ||
Pre-built Ships cost [[ARX]]. They have average specs for a viable start so there is no pay-to-win in this regard. Anyone can purchase and engineer any ship for free and change it with better specs than | == Benefits == | ||
Pre-built Ships cost [[ARX]]. They have average specs for a viable start so there is no pay-to-win in this regard. Anyone can purchase and engineer any ship for free and change it with better specs than a Pre-built Ship. An advantage is that PBS have 0 rebuy cost unless you customize the loadout. So you cannot lose a pre-built ship if you have insufficient [[credits]], but it's not hard to earn enough credits. PBS are instantly deployable at places with a [[shipyard]], and [[Drake-Class Carrier|Fleet Carriers]]. | |||
== Available Pre-Built Ships == | == Available Pre-Built Ships == | ||