Hangar: Difference between revisions

Adding categories
added Services and Hangar Modules info
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''Placeholder for page about the Hangar (for ships, SRVs) (under construction).''
 
 
The hangar can be entered after a [[ship]] successfully [[Docking|docked]]. The commander is connected with a service-link element of the [[station]] or [[settlement]]. which shows the option ''"Enter Hangar".'' By selecting this it transfers the ship inside the internal hangar. To exit a hangar simply select Launch. The station grants permission to exit and undock. The docking clamps are disabled and the ship is released.
 
== Services ==
Some services are only available if your ship is inside a hangar.
 
When the ship is inside the hangar you can disembark to walk around the ship or towards to Express Lift which lead to the [[Concourse]]. Each station type has a different hangar interior: Standard/Industrial, Wealthy/Service, Tourism, Refinery/Extraction, High Tech, and Agriculture.
 
The station, carrier or settlement will have specific services such as Universal Cartographics, Shipyard, Commodities Market, Mission Board, Contacts, Crew Lounge, local news and ship services.
 
== Hangar modules ==
Ships can be outfitted with a ''planetary vehicle hangar'' for a [[Surface Recon Vehicle]]. There are multiple hangar sizes. Larger ones increase the number of vehicle bays. A fighter hangar is purchasable via Outfitting. It can construct and maintain [[Ship-Launched Fighters]]. These fighters can be launched via the role switch panel in the cockpit interface.
[[Category:Guides]]
[[Category:Guides]]