Outpost: Difference between revisions
Added empirical data |
|||
| Line 198: | Line 198: | ||
After some testing, the commodities required for establishing a new primary port, or to construct additional facilities in the same system, are completely off. Also the requirement seems to be the same (or extremely close) no matter the facility, only varying between primary and additional facilities. | After some testing, the commodities required for establishing a new primary port, or to construct additional facilities in the same system, are completely off. Also the requirement seems to be the same (or extremely close) no matter the facility, only varying between primary and additional facilities. | ||
Further investigation is required. | |||
Here are some screenshots with an extract of the commodities requirements in different cases. | Here are some screenshots with an extract of the commodities requirements in different cases. | ||
| Line 217: | Line 217: | ||
The differences between requirements determine how much cargo a player has to haul. The amount of commodities can range between >18.000 and <22.000. Making the difference of the commodities you need to haul of about 3000 tons. Generally, it seems that primary ports are more expensive (about 21.800 tons) than a non primary (about 18.400 tons). | The differences between requirements determine how much cargo a player has to haul. The amount of commodities can range between >18.000 and <22.000. Making the difference of the commodities you need to haul of about 3000 tons. Generally, it seems that primary ports are more expensive (about 21.800 tons) than a non primary (about 18.400 tons). | ||
After constructing and documenting the requirements for multiple outposts constructions here are some findings: | |||
(Note that these findings only apply to primary ports - outposts) | |||
* Constructing a primary port (Outpost) requires more commodities (about 22.000) than constructing a new outpost in an already colonized system. | |||
* The '''''list''''' of commodities required to construct the primary outpost is identical, regardless of the type of outpost | |||
* The '''''quantity''''' of commodities required is randomly rolled each time a '''new''' claim is made. Otherwise, the commodities required will be the same no matter where the claim is made in the galaxy. Example: suppose you make a claim and check the requirements for the outpost cost. The quantity of commodities required will be the same, no matter where you'll make the claim. Now, suppose you completed the previous claim, and check the cost for the outpost for another claim: the quantity of commodities required have changed. | |||
* The quantity of commodities when constructing a primary outpost will always be around >21.000 to about 22.000 tons. | |||
* Each and all commodities quantities in the list are randomly rolled with "clamped" values. This means that the quantities will always be of similar magnitude, no matter the roll. | |||
Example: | |||
Your Aluminum required will be in the range of 500 tons. It could be as low as 485 tons, or even 522 tons (data from records). But it will never be much higher or lower. | |||
Your Power Generators required will be in the range of 20 tons. It could be 18 tons or 20 (data from records). But it will never be a requirement that will go in the hundreds. | |||
{| class="fandom-table" | |||
|+Empirical Records | |||
!Commodity | |||
!Min recorded | |||
!Max recorded | |||
!Estimated range | |||
|- | |||
|Aluminum | |||
|485 | |||
|522 | |||
|450 - 550 | |||
|- | |||
|Ceramic Composites | |||
|517 | |||
|544 | |||
|500 - 550 | |||
|- | |||
|CMM Composite | |||
|4321 | |||
|4644 | |||
|4000 - 5000 | |||
|- | |||
|Computer Components | |||
|60 | |||
|64 | |||
|60 - 70 | |||
|- | |||
|Copper | |||
|231 | |||
|245 | |||
|225 - 250 | |||
|- | |||
|Food Cartridges | |||
|90 | |||
|99 | |||
|90 - 100 | |||
|- | |||
|Fruit and vegetables | |||
|50 | |||
|51 | |||
|50 - 55 | |||
|- | |||
|Insulating Membrane | |||
|336 | |||
|359 | |||
|300- 400 | |||
|- | |||
|Liquid Oxygen | |||
|1747 | |||
|1813 | |||
|1700 - 1900 | |||
|- | |||
|Medical Diagnostic Equipment | |||
|12 | |||
|14 | |||
|12 - 15 | |||
|- | |||
|Non lethal weapons | |||
|13 | |||
|14 | |||
|12 - 15 | |||
|- | |||
|Polymers | |||
|504 | |||
|530 | |||
|500 - 550 | |||
|- | |||
|Power generators | |||
|18 | |||
|20 | |||
|17 - 20 | |||
|- | |||
|Semiconductors | |||
|65 | |||
|71 | |||
|65 - 75 | |||
|- | |||
|Steel | |||
|6331 | |||
|6978 | |||
|6250 - 7000 | |||
|- | |||
|Superconductors | |||
|108 | |||
|117 | |||
|100 - 120 | |||
|- | |||
|Titanium | |||
|5283 | |||
|5564 | |||
|5250- 5750 | |||
|- | |||
|Water | |||
|713 | |||
|748 | |||
|700 - 750 | |||
|- | |||
|Water Purifiers | |||
|36 | |||
|39 | |||
|35 - 40 | |||
|} | |||