Chaff Launcher: Difference between revisions

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'''Chaff Launchers''' allow the player to disrupt enemy weapon locks and scans.  Very useful in combat against ships with gimbal or turret weaponry because their weapons will be unable to track your ship as it maneuvers due to the chaff disruption.  This module can be bound to a specific key so that it can be used quickly and does not need to be in a firegroup.
'''Chaff Launchers''' allow the player to disrupt enemy weapon locks and scans.  Very useful in combat against ships with gimbal or turret weaponry because their weapons will be unable to track your ship as it maneuvers due to the chaff disruption.  This module can be bound to a specific key so that it can be used quickly and does not need to be in a firegroup.


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{| class="article-table sortable" style="text-align: center; width: 300px;" border="1"
|+ Class 0
|+ Class 0
|-
|-
! style="text-align: right;" | Rating
! style="text-align: right;" | Rating
! style="text-align: right;" | Mass (t)
! style="text-align: right;" | Integrity
! style="text-align: right;" | Power Draw
! style="text-align: right;" | Armour Penetration
! style="text-align: right;" | Thermal Load
! style="text-align: right;" | Ammo Clip Size
! style="text-align: right;" | Ammo Maximum
! style="text-align: right;" | Value (Credits)
|-
| I
| I
|-
! style="text-align: right;" | Mass (T)
| 1.30
| 1.30
|-
! style="text-align: right;" | Integrity
| B
| B
|-
! style="text-align: right;" | Power Draw
| 0.200
| 0.200
|-
! style="text-align: right;" | Armour Penetration
| F
| F
|-
! style="text-align: right;" | Thermal Load
| 2
| 2
|-
! style="text-align: right;" | Ammo Clip Size
| 1
| 1
|-
! style="text-align: right;" | Ammo Maximum
| 30
| 30
|-
! style="text-align: right;" | Value (Credits)
| 8,500
| 8,500
|-
|}
|}