Thargoid Hunter: Difference between revisions

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=== Design ===
=== Design ===
The Hunter is drastically different to the Interceptor, in that it's petals are not of constant length. It has 4 Frontal Petals shaped like large curved blades with lightning emitters on the front, shaped like small round bumps. The Hunter then has 4 Rear Petals shaped more bluntly. These 8 Petals counter-rotate and glow a greenish-yellow when the Hunter is about to attack.
The Hunter is drastically different to the Interceptor, in that it's petals are not of constant length. It has 4 Frontal Petals shaped like large curved blades with lightning emitters on the front, shaped like small round bumps. The Hunter then has 4 Rear Petals shaped more bluntly. These 8 Petals counter-rotate and glow a greenish-yellow when the Hunter is about to attack. The Hunter also possesses a near opaque, reddish cockpit window. It is unknown if this indicates the presence of a pilot.


=== Weaponry ===
=== Weaponry ===
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=== Vulnerabilities ===
=== Vulnerabilities ===
The Hunter is a relatively weak vessel, with Enhanced AX Multicannons being sufficient to take one down. However, the Hunter will immediately start with its shield up and will regenerate it rapidly if not taken down quickly. Since Guardian Weaponry is entirely impractical within the Maelstrom, one must strive to remove the Hunters shields quickly using conventional laser weaponry, then immediately switch to Multicannon Fire. The Lightning it uses is quite frequent, and since Guardian Module Reinforcements are useless, it is recommended to stay far away from the vessel if it begins to glow. Point Defence Turrets are recommended to be placed strategically across your vessel to have full coverage, as the missiles will inflict Caustic on your ship, and Caustic Sink Launchers will take away from Utility Mounts you can dedicate to more Point Defense or Shield Boosters.
The Hunter is a relatively weak vessel, with [[AX Multi-cannon|Enhanced AX Multi-cannons]] being sufficient to take one down. However, the Hunter will immediately start with its shield up and will regenerate it rapidly if not taken down quickly. Since Guardian Weaponry is entirely impractical within the Maelstrom, one must strive to remove the Hunters shields quickly using conventional laser weaponry, then immediately switch to Multicannon Fire. The Lightning it uses is quite frequent, and since Guardian Module Reinforcements are useless, it is recommended to stay far away from the vessel if it begins to glow. Point Defence Turrets are recommended to be placed strategically across your vessel to have full coverage, as the missiles will inflict Caustic on your ship, and Caustic Sink Launchers will take away from Utility Mounts you can dedicate to more Point Defense or Shield Boosters.


 
Multi-cannons are recommended over AX Missiles due to the Hunters immense speed making acquiring missile lock extremely difficult.
Multicannons are recommended over AX Missiles due to the Hunters immense speed making acquiring missile lock extremely difficult.


==Notes==
==Notes==