Elite Dangerous: Difference between revisions
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Elite Dangerous builds upon the legacy and foundations of the previous Elite games, and aims to expand it to a modern context while adding new features that have never before been seen in the [[:Category:Elite series|Elite series]]. The [[Elite Dangerous FAQ]] has additional information. | Elite Dangerous builds upon the legacy and foundations of the previous Elite games, and aims to expand it to a modern context while adding new features that have never before been seen in the [[:Category:Elite series|Elite series]]. The [[Elite Dangerous FAQ]] has additional information. | ||
* The vast 1:1 scale [[ | * The vast 1:1 scale [[Galaxy Map|Milky Way galaxy]] is based on real scientific principles, current scientific data and theories. It's created using a mix of [[Procedural Generation|procedural generation]] and artist direction. There are around 400 billion star systems. More information in [[Elite Dangerous#Realistic Astrophysics and Scale|Realistic Astrophysics and Scale]]. | ||
* An immersive, evolving [[galaxy]] with dynamic society, economy and stories, allowing pilots to join each other and together change the story of the Milky Way. | * An immersive, evolving [[galaxy]] with dynamic society, economy and stories, allowing pilots to join each other and together change the story of the Milky Way. | ||
* [https://www.youtube.com/watch?v=mrrNlml4Ibk&t=120 Free-form play] allows everyone to choose their own path, becoming an angry pirate, a spy, a peaceful trader, an explorer, a soldier, or a mix between these [[roles]]. | * [https://www.youtube.com/watch?v=mrrNlml4Ibk&t=120 Free-form play] allows everyone to choose their own path, becoming an angry pirate, a spy, a peaceful trader, an explorer, a soldier, or a mix between these [[roles]]. | ||
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The player can customize his or her character's physical characteristics with [[Holo-Me]]. It allows deep character customization which can be done at any time. For example, players can change their suit, head and facial features, gender and other cosmetics. The [[Camera suite|Camera Suite]] is a fully functional third-person camera suite. It lets players take sophisticated screenshots, make cinematic videos and fly ships in third person. | The player can customize his or her character's physical characteristics with [[Holo-Me]]. It allows deep character customization which can be done at any time. For example, players can change their suit, head and facial features, gender and other cosmetics. The [[Camera suite|Camera Suite]] is a fully functional third-person camera suite. It lets players take sophisticated screenshots, make cinematic videos and fly ships in third person. | ||
The choice and customisation of a player's ship gears it towards specific role(s). Some examples are [[ | The choice and customisation of a player's ship gears it towards specific role(s). Some examples are [[Trader]], [[Miner]], [[Explorer]], [[Bounty Hunter]], [[Smuggler]], [[Courier]], [[Mercenary]], [[Assassin]] and [[Pirate]]. Hybrid roles are possible through emergent gameplay. For example defensive bounty hunting while trading in a multipurpose vessel, or taking long-range trade missions and exploring systems along the way. | ||
In order to allow each player to explore each role they are able to own multiple ships. Every ship can be customised to fill a certain role. Unused ships are stored in station hangars and can be retrieved by returning to that station at any time. It can also be delivered to a station near your location, as long as it has a shipyard. | In order to allow each player to explore each role they are able to own multiple ships. Every ship can be customised to fill a certain role. Unused ships are stored in station hangars and can be retrieved by returning to that station at any time. It can also be delivered to a station near your location, as long as it has a shipyard. | ||
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[[Atmospheric Landings]] will be added with a series of major updates in the future. | [[Atmospheric Landings]] will be added with a series of major updates in the future. | ||
== Vehicles == | |||
[[File:SRV-Scarab-Driving-Planet.png|thumb|250px|SRV Scarab drives on a planet]] | |||
The first available vehicle is the [[SRV]] [[Scarab]]. It allows pilots to drive on planetary surfaces. It's also used for mining [[materials]]. The [[Planetary Vehicle Hangar]] module provides a hangar space on-board a ship to carry and repair an SRV. It's equipped with a [[Wave Scanner]] which is an unidirectional long-range forward facing scanner that detects a variety of vehicles and points of interest. | |||
==Customization== | ==Customization== | ||