Elite Dangerous: Difference between revisions

Added a video that shows various aspects of Elite Dangerous
Moved the outdated dev diary videos to the Development Plans page
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Elite Dangerous has a seamless, lobby-less galaxy, with the ability to rendezvous with friends as the player chooses. People can play with up to four players in a [[Wings|Wing]] or join other people's ships via [[Multicrew]]. This was tested since the early betas, and uses a combination of peer-to-peer (to reduce lag) and server connections. Frontier spent a lot of time getting this tech to work, because it's way more complicated than a central server.<ref>http://www.rollingstone.com/glixel/features/elite-dangerous-creator-talks-sci-fi-politics-and-whats-next-w492781</ref> The networking system has gradually improved and changed to accommodate new features like Multicrew.
Elite Dangerous has a seamless, lobby-less galaxy, with the ability to rendezvous with friends as the player chooses. People can play with up to four players in a [[Wings|Wing]] or join other people's ships via [[Multicrew]]. This was tested since the early betas, and uses a combination of peer-to-peer (to reduce lag) and server connections. Frontier spent a lot of time getting this tech to work, because it's way more complicated than a central server.<ref>http://www.rollingstone.com/glixel/features/elite-dangerous-creator-talks-sci-fi-politics-and-whats-next-w492781</ref> The networking system has gradually improved and changed to accommodate new features like Multicrew.
[[File:Elite Dangerous Dev Diary 1- Multiplayer and Ships|thumb|right|250px]]


Depending on the player's chosen game mode, some of the other ships they meet while traveling through space will be real players as opposed to computer-controlled ships (NPC). This could be a friend which a player has agreed to rendezvous with, or another real player that is encountered by chance.
Depending on the player's chosen game mode, some of the other ships they meet while traveling through space will be real players as opposed to computer-controlled ships (NPC). This could be a friend which a player has agreed to rendezvous with, or another real player that is encountered by chance.
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== Evolving Universe ==
== Evolving Universe ==
[[File:Elite Dangerous Dev Diary 2- How the Galaxy will Evolve Over Time|right|250px]]<gallery type="slideshow" widths="250" crop="true" hidebutton="true">
 
<gallery type="slideshow" widths="250" crop="true" hidebutton="true">
Stationoverplanet.jpg|Space station over a planet
Stationoverplanet.jpg|Space station over a planet
EDwallpaper2.jpg|Closer view
EDwallpaper2.jpg|Closer view
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== Player Roles ==
== Player Roles ==
[[File:Elite Dangerous Dev Diary 3 - Player Roles|Player Roles Dev Diary|right|250x250px]]In the tradition of the original [[Elite]] and open-world games, there's no linear story: you can be a rich trader, a veteran bounty hunter, a feared pirate, a lonely miner, a notorious smuggler, or all of them, or something else entirely, based on your own actions.
 
In the tradition of the original [[Elite]] and open-world games, there's no linear story: you can be a rich trader, a veteran bounty hunter, a feared pirate, a lonely miner, a notorious smuggler, or all of them, or something else entirely, based on your own actions.


Among the trillions of people in the [[galaxy]] - you start off as an insignificant new member of the [[Pilots Federation]]. You receive an indefinitely loaned and insured [[Sidewinder MkI|Sidewinder]] from a secret benefactor. You've got a [[Ships|ship]] and some spare [[credits]] to get started. One day, you might get fame, wealth or glory.
Among the trillions of people in the [[galaxy]] - you start off as an insignificant new member of the [[Pilots Federation]]. You receive an indefinitely loaned and insured [[Sidewinder MkI|Sidewinder]] from a secret benefactor. You've got a [[Ships|ship]] and some spare [[credits]] to get started. One day, you might get fame, wealth or glory.
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=== Trading ===
=== Trading ===
[[File:Elite Dangerous Trading Dev Diary|right|250px]]In previous Elite games [[trading]] was limited to a relatively small number of different commodities such as hydrogen fuel, precious metals, computers etc.  
 
In previous Elite games [[trading]] was limited to a relatively small number of different commodities such as hydrogen fuel, precious metals, computers etc.  
Traders in Elite Dangerous have access to a vast number of commodities, both legal and illegal. There's also [[rare commodities]] which are unique to a specific star system. These increase in value the further from their origin they're sold.
Traders in Elite Dangerous have access to a vast number of commodities, both legal and illegal. There's also [[rare commodities]] which are unique to a specific star system. These increase in value the further from their origin they're sold.


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Post-launch it can be estimated that the development budget for Elite Dangerous is in the tens of millions of pounds or more when major updates and expansions are included such as [[Elite Dangerous: Horizons|Elite Dangerous Horizons]] and [[Elite Dangerous: Beyond]].
Post-launch it can be estimated that the development budget for Elite Dangerous is in the tens of millions of pounds or more when major updates and expansions are included such as [[Elite Dangerous: Horizons|Elite Dangerous Horizons]] and [[Elite Dangerous: Beyond]].
== Development Team ==
On May 26 2017, the producer for the Elite Dangerous PS4 version Lloyd Morgan-Moore said ''“The Elite Dangerous team is over a hundred people strong, and while we have a dedicated PS4 team to handle things like PSN infrastructure, everyone is working on content which will appear simultaneously on all platforms. We don’t regard platforms separately when it comes to content."''<ref>http://www.redbull.com/en/games/stories/1331858657533/elite-dangerous-ps4-interview</ref> The team size was confirmed by a few people who visited the Frontier offices during the week of June 9, 2017.<ref>https://forums.frontier.co.uk/showthread.php/356790-My-visit-to-Frontier-Developments-and-the-Future-of-the-Game</ref>


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<gallery hideaddbutton="true">
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My_other_car%27s_a_Cobra_MKIII_-_Nordic_Game_2014
My_other_car%27s_a_Cobra_MKIII_-_Nordic_Game_2014
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</gallery>
== Development Team ==
On May 26 2017, the producer for the Elite Dangerous PS4 version Lloyd Morgan-Moore said ''“The Elite Dangerous team is over a hundred people strong, and while we have a dedicated PS4 team to handle things like PSN infrastructure, everyone is working on content which will appear simultaneously on all platforms. We don’t regard platforms separately when it comes to content."''<ref>http://www.redbull.com/en/games/stories/1331858657533/elite-dangerous-ps4-interview</ref> The team size was confirmed by a few people who visited the Frontier offices during the week of June 9, 2017.<ref>https://forums.frontier.co.uk/showthread.php/356790-My-visit-to-Frontier-Developments-and-the-Future-of-the-Game</ref>


== Development Plans ==
== Development Plans ==