Elite Dangerous: Odyssey: Difference between revisions
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== Features == | == Features == | ||
=== Atmospheric landings and on-foot activities === | === Atmospheric landings and on-foot activities === | ||
The landmark feature of ''Odyssey'' is the addition of the ability to [[On Foot|explore planets on foot]]. This is permitted not only on all non-atmospheric landable planets, but ''Odyssey'' also [[Atmospheric Landings|opens planets with tenuous or thin atmospheres for landings]] for the first time, increasing the number of available landable bodies in the game by over 20%. Landing on planets with tenuous atmospheres requires the new [[Advanced Planetary Approach Suite]] module. On Foot activities require a [[Suits|suit]] to protect the player from the hostile environment, but some planets are so inhospitable that players cannot disembark from their ships even if their ships are able to land.<ref>[https://www.pcgamer.com/amp/frontier-talks-about-elites-new-on-foot-exploration-update-odyssey/ Frontier talks about Elite's new on-foot exploration update, Odyssey] | The landmark feature of ''Odyssey'' is the addition of the ability to [[On Foot|explore planets on foot]]. This is permitted not only on all non-atmospheric landable planets, but ''Odyssey'' also [[Atmospheric Landings|opens planets with tenuous or thin atmospheres for landings]] for the first time, increasing the number of available landable bodies in the game by over 20%. Landing on planets with tenuous atmospheres requires the new [[Advanced Planetary Approach Suite]] module. On Foot activities require a [[Suits|suit]] to protect the player from the hostile environment, but some planets are so inhospitable that players cannot disembark from their ships even if their ships are able to land.<ref>[https://www.pcgamer.com/amp/frontier-talks-about-elites-new-on-foot-exploration-update-odyssey/ PC Gamer: Frontier talks about Elite's new on-foot exploration update, Odyssey] | ||
</ref><ref name="Footfall">[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-q-a-first-footfall.564630/ Frontier Forums: Elite Dangerous: Odyssey Q&A- First Footfall]</ref> In order to disembark from a ship on foot, the player must first land the ship on the ground.<ref name="SV Q&A">[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-q-a-ships-and-vehicles.564230/ Frontier Forums: Elite Dangerous: Odyssey Q&A - Ships and Vehicles]</ref> A planet's gravity is also a factor during On Foot activities, and can affect the player's movement, jumping, and their thrown grenades.<ref name="Mission">[https://www.youtube.com/watch?v=a_xFJThTGJw | </ref><ref name="Footfall">[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-q-a-first-footfall.564630/ Frontier Forums: Elite Dangerous: Odyssey Q&A- First Footfall]</ref> In order to disembark from a ship on foot, the player must first land the ship on the ground.<ref name="SV Q&A">[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-q-a-ships-and-vehicles.564230/ Frontier Forums: Elite Dangerous: Odyssey Q&A - Ships and Vehicles]</ref> A planet's gravity is also a factor during On Foot activities, and can affect the player's movement, jumping, and their thrown grenades.<ref name="Mission">[https://www.youtube.com/watch?v=a_xFJThTGJw Elite Dangerous: Odyssey - Mission Playthrough Livestream]</ref> | ||
The first player to set foot on a planet will receive the "First Footfall" credit on the [[System Map]]. First Footfall credit can only be claimed on planets in systems with 0 population; inhabited systems have already been explored at some point in the ''Elite Dangerous'' universe's 1300-year history of interstellar exploration, and thus First Footfall credit in those systems is already long claimed. Unlike the "First Discovered" and "First Mapped" credits, "First Footfall" credit is recorded immediately upon a player dismebarking on a previously unclaimed body, and does not require selling scan data to [[Universal Cartographics]].<ref name="Footfall" /> | The first player to set foot on a planet will receive the "First Footfall" credit on the [[System Map]]. First Footfall credit can only be claimed on planets in systems with 0 population; inhabited systems have already been explored at some point in the ''Elite Dangerous'' universe's 1300-year history of interstellar exploration, and thus First Footfall credit in those systems is already long claimed. Unlike the "First Discovered" and "First Mapped" credits, "First Footfall" credit is recorded immediately upon a player dismebarking on a previously unclaimed body, and does not require selling scan data to [[Universal Cartographics]].<ref name="Footfall" /> | ||
Millions of older planets have refreshed visuals with new levels of detail. Each sunset feels unique with a new algorithm that factors in the composition of the planetary atmosphere, the color, distance of the nearby stars, and other variables. New living creatures are distributed across the galaxy based on complex, in-fiction rules and logic. These biologicals (flora and vegetation) can be located from orbit. The player can then land to sample their genomes, and return to a starport and exchange those discoveries for credits and buy upgrades. Player names are permanently attached to the things they discover.<ref name=":3">[https://www.polygon.com/2020/8/18/21372562/elite-dangerous-odyssey-expansion-details-one-giant-leap-interview Elite: Dangerous expansion aims to give players their own 'Neil Armstrong moment']</ref> | Millions of older planets have refreshed visuals with new levels of detail. Each sunset feels unique with a new algorithm that factors in the composition of the planetary atmosphere, the color, distance of the nearby stars, and other variables. New living creatures are distributed across the galaxy based on complex, in-fiction rules and logic. These biologicals (flora and vegetation) can be located from orbit. The player can then land to sample their genomes, and return to a starport and exchange those discoveries for credits and buy upgrades. Player names are permanently attached to the things they discover.<ref name=":3">[https://www.polygon.com/2020/8/18/21372562/elite-dangerous-odyssey-expansion-details-one-giant-leap-interview Polygon: Elite: Dangerous expansion aims to give players their own 'Neil Armstrong moment']</ref> | ||
Players can explore both [[settlement]]s and crashed ships, as well as [[Guardian]] and [[Thargoid]] sites.<ref name="SCN26">[https://forums.frontier.co.uk/threads/edo-q-a-notes-supercruise-news-26.566830/ Frontier Forums: EDO Q&A Notes - (Supercruise News #26)]</ref> | Players can explore both [[settlement]]s and crashed ships, as well as [[Guardian]] and [[Thargoid]] sites.<ref name="SCN26">[https://forums.frontier.co.uk/threads/edo-q-a-notes-supercruise-news-26.566830/ Frontier Forums: EDO Q&A Notes - (Supercruise News #26)]</ref> | ||
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=== Concourses === | === Concourses === | ||
[[Starport]]s, orbital [[Outpost]]s, [[Asteroid Base]]s, and [[Surface Port#Planetary Port|Planetary Ports]] are home to new [[Concourse]]s, public common areas where players can meet with each other, take on missions, purchase equipment and ships, exchange or sell certain commodities, and redeem discoveries. All Concourses provide access to seven different vendors, each offering a unique service. Players can even travel from one Concourse to another, or to settlements, without the need for their own ship via [[Apex Interstellar Transport]]'s shuttle service.<ref name=":7">[https://www.polygon.com/features/2020/9/29/21493772/elite-dangerous-odyssey-paid-dlc-preview-release-date-price Polygon: New expansion for Elite Dangerous will add tens of thousands of locations to the game]</ref><ref>[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-the-road-to-odyssey-part-2-forging-your-path.555410/ Frontier Forums: Elite Dangerous: Odyssey | The Road To Odyssey Part 2 - Forging Your Path]</ref><ref name=":6">[https://forums.frontier.co.uk/threads/odyssey-update-on-vr-and-ship-interiors.554223/ Odyssey: Update on VR and Ship Interiors]</ref> Players can also participate in large ground battles through [[Frontline Solutions]].<ref name="SCN26" /> | [[Starport]]s, orbital [[Outpost]]s, [[Asteroid Base]]s, and [[Surface Port#Planetary Port|Planetary Ports]] are home to new [[Concourse]]s, public common areas where players can meet with each other, take on missions, purchase equipment and ships, exchange or sell certain commodities, and redeem discoveries. All Concourses provide access to seven different vendors, each offering a unique service. Players can even travel from one Concourse to another, or to settlements, without the need for their own ship via [[Apex Interstellar Transport]]'s shuttle service.<ref name=":7">[https://www.polygon.com/features/2020/9/29/21493772/elite-dangerous-odyssey-paid-dlc-preview-release-date-price Polygon: New expansion for Elite Dangerous will add tens of thousands of locations to the game]</ref><ref>[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-the-road-to-odyssey-part-2-forging-your-path.555410/ Frontier Forums: Elite Dangerous: Odyssey | The Road To Odyssey Part 2 - Forging Your Path]</ref><ref name=":6">[https://forums.frontier.co.uk/threads/odyssey-update-on-vr-and-ship-interiors.554223/ Frontier Forums: Odyssey: Update on VR and Ship Interiors]</ref> Players can also participate in large ground battles through [[Frontline Solutions]].<ref name="SCN26" /> | ||
=== Equipment === | === Equipment === | ||
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=== Settlements === | === Settlements === | ||
[[Settlement#Odyssey Settlements|Settlements]] have an expanded range of functionality in ''Odyssey'', as well as new layouts. There are over 16 new settlement types with distinct structures and room types. These are located on planets and moons with tenuous atmospheres. The type of settlement determines everything from its layout, the kind of NPCs present, the range of available activities and missions, and what items can be retrieved or stolen. The interiors of all settlement buildings have breathable atmospheres, which means players will not draw on their suit's life support while indoors. Players can interact with the local NPCs peacefully, such as through trade, or violently, such as by eliminating NPCs loyal to a hostile faction or engaging in piracy.<ref name=":4">[https://twinfinite.net/2020/08/elite-dangerous-odyssey-interview/ Elite Dangerous Interview: Devs Detail Upcoming Odyssey Expansion]</ref><ref name=":7" /> Players with a neutral or positive [[reputation]] with the minor faction that controls a settlement will be permitted to land at a settlement's [[Landing Pad]] or in its vicinity without triggering the settlement's defence turrets.<ref name="SCN26" /> | [[Settlement#Odyssey Settlements|Settlements]] have an expanded range of functionality in ''Odyssey'', as well as new layouts. There are over 16 new settlement types with distinct structures and room types. These are located on planets and moons with tenuous atmospheres. The type of settlement determines everything from its layout, the kind of NPCs present, the range of available activities and missions, and what items can be retrieved or stolen. The interiors of all settlement buildings have breathable atmospheres, which means players will not draw on their suit's life support while indoors. Players can interact with the local NPCs peacefully, such as through trade, or violently, such as by eliminating NPCs loyal to a hostile faction or engaging in piracy.<ref name=":4">[https://twinfinite.net/2020/08/elite-dangerous-odyssey-interview/ Twinfinite: Elite Dangerous Interview: Devs Detail Upcoming Odyssey Expansion]</ref><ref name=":7" /> Players with a neutral or positive [[reputation]] with the minor faction that controls a settlement will be permitted to land at a settlement's [[Landing Pad]] or in its vicinity without triggering the settlement's defence turrets.<ref name="SCN26" /> | ||
Settlements can be found in one of nine different states, which further determine its contents. If a player attacks a populated settlement, the controlling minor faction will dispatch a squad of military-strength reinforcements. A player who massacres an entire settlement and manages to defeat all reinforcements will face severe consequences. Depopulated settlements will repopulate over time. Anti-ship defences also make aerial attacks on settlements dangerous to attempt unless players on the ground disable those defences first, either by deactivating them in a settlement's security center or shutting down a settlement's power plant. Players can also deactivate a settlement's power plant to unlock restricted areas that are normally sealed or steal the [[Power Regulator]].<ref>[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-q-a-settlements.563342/ Frontier Forums: Elite Dangerous: Odyssey Q&A - Settlements]</ref><ref name="Mission" /><ref name="SCN26" /> | Settlements can be found in one of nine different states, which further determine its contents. If a player attacks a populated settlement, the controlling minor faction will dispatch a squad of military-strength reinforcements. A player who massacres an entire settlement and manages to defeat all reinforcements will face severe consequences. Depopulated settlements will repopulate over time. Anti-ship defences also make aerial attacks on settlements dangerous to attempt unless players on the ground disable those defences first, either by deactivating them in a settlement's security center or shutting down a settlement's power plant. Players can also deactivate a settlement's power plant to unlock restricted areas that are normally sealed or steal the [[Power Regulator]].<ref>[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-q-a-settlements.563342/ Frontier Forums: Elite Dangerous: Odyssey Q&A - Settlements]</ref><ref name="Mission" /><ref name="SCN26" /> | ||
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=== Stellar Forge improvements === | === Stellar Forge improvements === | ||
[[File:ED-Horizons-Odyssey-Qa%27wakana-7-A.jpg|thumb|300px|Qa'wakana-7-A in ED Horizons and Odyssey]] | [[File:ED-Horizons-Odyssey-Qa%27wakana-7-A.jpg|thumb|300px|Qa'wakana-7-A in ED Horizons and Odyssey]] | ||
The [[Stellar Forge]] (SF) has been upgraded with terrains and terrain materials of various different types and scales which are deterministically selected and blended together depending on the SF-driven properties of that planet. Landable planets are classified between rocky, icy, rocky ice, high metal content and metal rich depending on what emerges from the SF, but their terrains are dependent on those simulation values more than these discrete titles. Terrain shapes, styles, and combinations are mixed together, meaning there is a lot of variation within these classes.<ref name=":8">https://forums.frontier.co.uk/threads/new-odyssey-article-more-on-planet-generation.562834/#post-8891009</ref><ref name=":9">https://issuu.com/bizmediauk/docs/mcv964_jan21_digital</ref> | The [[Stellar Forge]] (SF) has been upgraded with terrains and terrain materials of various different types and scales which are deterministically selected and blended together depending on the SF-driven properties of that planet. Landable planets are classified between rocky, icy, rocky ice, high metal content and metal rich depending on what emerges from the SF, but their terrains are dependent on those simulation values more than these discrete titles. Terrain shapes, styles, and combinations are mixed together, meaning there is a lot of variation within these classes.<ref name=":8">[https://forums.frontier.co.uk/threads/new-odyssey-article-more-on-planet-generation.562834/#post-8891009 Frontier Forums: New Odyssey Article - more on planet generation post-8891009]</ref><ref name=":9">[https://issuu.com/bizmediauk/docs/mcv964_jan21_digital Issuu: MCV/DEVELOP 964 January 2021] </ref> | ||
Across a planet there is now a large scale mask processed which determines different zones of types of terrain based. The mask depends on things like how gravitationally stressed the planet is, the crust thickness and if the planet is, or has been, tectonically active. These zones mask out further subzones of terrain and material types, and follow the flow patterns laid out by the layer above it, creating a seamless landscape across the planet.<ref name=":8" /><ref name=":9" /> | Across a planet there is now a large scale mask processed which determines different zones of types of terrain based. The mask depends on things like how gravitationally stressed the planet is, the crust thickness and if the planet is, or has been, tectonically active. These zones mask out further subzones of terrain and material types, and follow the flow patterns laid out by the layer above it, creating a seamless landscape across the planet.<ref name=":8" /><ref name=":9" /> | ||
New occlusion systems. New tech will enable identifying areas and features of planets, the type of terrain, basins, craters, etc from orbit/space. Distinct regions are blended together such as flat and mountainous areas. Planets now use a mix of procedural features and pre-baked, hand-crafted assets, all blended together. Scatter system for rocks, flora, etc will be more systemic and deterministic for each planet, so that assets are in a more natural place. Multiple geomes are supported, so planets can have mixed-combinations of surfaces: dusty, rocky, icy, snowy, etc. Most of the game has has graphical changes, which includes the stars.<ref name=":31">[https://www.reddit.com/r/EliteDangerous/comments/mzrvwt/quick_notes_from_livestream_discovery_scanner_w/ Quick Notes from Livestream - Discovery Scanner: w/ Piers Jackson & Dr Kay Ross. - 27 April, 2021.] </ref> | New occlusion systems. New tech will enable identifying areas and features of planets, the type of terrain, basins, craters, etc from orbit/space. Distinct regions are blended together such as flat and mountainous areas. Planets now use a mix of procedural features and pre-baked, hand-crafted assets, all blended together. Scatter system for rocks, flora, etc will be more systemic and deterministic for each planet, so that assets are in a more natural place. Multiple geomes are supported, so planets can have mixed-combinations of surfaces: dusty, rocky, icy, snowy, etc. Most of the game has has graphical changes, which includes the stars.<ref name=":31">[https://www.reddit.com/r/EliteDangerous/comments/mzrvwt/quick_notes_from_livestream_discovery_scanner_w/ reddit: Quick Notes from Livestream - Discovery Scanner: w/ Piers Jackson & Dr Kay Ross. - 27 April, 2021.] </ref> | ||
Use of a new Physically Based Rendering system throughout the game gives stars a new "light". Different planets' atmospheres will have different colours based on their primary composition. For example atmosphere colours/types: red, yellow, green, blue, lots of shades. Raleigh scattering for light refraction based on the star light's wavelength and planet atmosphere density. Mie scattering for light absorption based on atmosphere elements and composition. Oxygen, Argon, Neon, etc. absorb light differently. This produces a huge variety of visual possibilities.<ref name=":31" /> | Use of a new Physically Based Rendering system throughout the game gives stars a new "light". Different planets' atmospheres will have different colours based on their primary composition. For example atmosphere colours/types: red, yellow, green, blue, lots of shades. Raleigh scattering for light refraction based on the star light's wavelength and planet atmosphere density. Mie scattering for light absorption based on atmosphere elements and composition. Oxygen, Argon, Neon, etc. absorb light differently. This produces a huge variety of visual possibilities.<ref name=":31" /> | ||
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Due to the addition of first-person shooter gameplay in ''Odyssey'', it was given a higher age restriction rating than the ''Elite Dangerous'' base game by the PEGI. As a result, players who own ''Odyssey'' are blocked from instancing on non-atmospheric landable worlds with players who do not own ''Odyssey''.<ref>[https://forums.frontier.co.uk/threads/cm-arf-elite-horizons-pegi-7-cmdrs-wont-instance-with-odyssey-higher-pegi-rating-cmdrs-on-non-atmos-planets-because-of-rating-restrictions.565878/ Frontier Forums: CM Arf: Elite/Horizons (PEGI 7?) CMDRs won't instance with Odyssey (higher PEGI rating) CMDRs on non-atmos planets because of rating restrictions]</ref> | Due to the addition of first-person shooter gameplay in ''Odyssey'', it was given a higher age restriction rating than the ''Elite Dangerous'' base game by the PEGI. As a result, players who own ''Odyssey'' are blocked from instancing on non-atmospheric landable worlds with players who do not own ''Odyssey''.<ref>[https://forums.frontier.co.uk/threads/cm-arf-elite-horizons-pegi-7-cmdrs-wont-instance-with-odyssey-higher-pegi-rating-cmdrs-on-non-atmos-planets-because-of-rating-restrictions.565878/ Frontier Forums: CM Arf: Elite/Horizons (PEGI 7?) CMDRs won't instance with Odyssey (higher PEGI rating) CMDRs on non-atmos planets because of rating restrictions]</ref> | ||
Development of the console version of Odyssey was officially cancelled on March 10, 2022.<ref name="Console Update" /> On May 4, 2022, Frontier confirmed that players can copy their profiles from console to PC. This process will be time limited and optional with a specific date. <ref>[https://forums.frontier.co.uk/threads/console-profile-transfers-and-2022-updates.603032/ Console Profile Transfers and 2022 Updates]</ref> | Development of the console version of Odyssey was officially cancelled on March 10, 2022.<ref name="Console Update" /> On May 4, 2022, Frontier confirmed that players can copy their profiles from console to PC. This process will be time limited and optional with a specific date. <ref name=":10">[https://forums.frontier.co.uk/threads/console-profile-transfers-and-2022-updates.603032/ Frontier Forums: Console Profile Transfers and 2022 Updates]</ref> | ||
On August 17, 2022, compatibility with Windows 7 was cancelled in order to "continue focus on providing the best experience for the more commonly used systems."<ref>[https://forums.frontier.co.uk/threads/windows-7-compatibility.606995/ Windows 7 Compatibility] - August 17, 2022</ref> | On August 17, 2022, compatibility with Windows 7 was cancelled in order to ''"continue focus on providing the best experience for the more commonly used systems."''<ref>[https://forums.frontier.co.uk/threads/windows-7-compatibility.606995/ Frontier Forums: Windows 7 Compatibility] - August 17, 2022</ref> | ||
[[File:ED Horizons Odyssey 4.0 Features.png|thumb|250x250px|ED Horizons and Odyssey Features]] | [[File:ED Horizons Odyssey 4.0 Features.png|thumb|250x250px|ED Horizons and Odyssey Features]] | ||
Update 13 for Odyssey was released on 9 August 2022.<ref name=":0">[https://www.elitedangerous.com/news/update-13-narrative-and-access-40 Update 13, Narrative and Access to 4.0.] - August 3, 2022</ref> It featured the conclusion of the Azimuth Saga and related gameplay scenarios for both Horizons and Odyssey owners.<ref name=":0" /> Since then game development has been aligned for the post-Odyssey 4.0+ codebase to modernize content delivery and improve the scope and quality of various elements.<ref name=":0" /> Subsequent narrative and gameplay elements will only be available on the PC version 4.0+.<ref name=":0" /> Narrative phases with on-foot gameplay will require Odyssey 4.0+.<ref name=":0" /> | Update 13 for Odyssey was released on 9 August 2022.<ref name=":0">[https://www.elitedangerous.com/news/update-13-narrative-and-access-40 Update 13, Narrative and Access to 4.0.] - August 3, 2022</ref> It featured the conclusion of the Azimuth Saga and related gameplay scenarios for both Horizons and Odyssey owners.<ref name=":0" /> Since then game development has been aligned for the post-Odyssey 4.0+ codebase to modernize content delivery and improve the scope and quality of various elements.<ref name=":0" /> Subsequent narrative and gameplay elements will only be available on the PC version 4.0+.<ref name=":0" /> Narrative phases with on-foot gameplay will require Odyssey 4.0+.<ref name=":0" /> | ||
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*'''Elite Dangerous: Odyssey''' (PC) | *'''Elite Dangerous: Odyssey''' (PC) | ||
**£29.99/$39.99/34.99EUR/₽2,900<ref name="FDStore">[https://www.frontierstore.net/rub/games/elite-dangerous-cat.html Frontier | **£29.99/$39.99/34.99EUR/₽2,900<ref name="FDStore">[https://www.frontierstore.net/rub/games/elite-dangerous-cat.html Frontier Store: Elite Dangerous]</ref>/₽725<ref name="retail">Steam or Epic Games</ref> | ||
**Includes the ''Odyssey'' expansion | **Includes the ''Odyssey'' expansion | ||
**Pre-orders include the exclusive "Pioneer" suit skin | **Pre-orders include the exclusive "Pioneer" suit skin | ||
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On 15 November 2019 Frontier described the new era of Elite in a Trading Statement and Roadmap Update: | On 15 November 2019 Frontier described the new era of Elite in a Trading Statement and Roadmap Update: | ||
''"The future for Elite Dangerous is also exciting. Frontier is developing a major new paid-for release for the iconic space simulation which will dramatically expand gameplay and mark the beginning of a new era for Elite Dangerous. This will be characterised by significant new features to appeal to existing commanders, whilst being specifically designed to be a compelling, attractive and welcoming entry point for new players. Targeted for launch at the end of 2020, this major new release on multiple platforms will fall into financial year 2021."''<ref>[https://otp.tools.investis.com/clients/uk/frontier_developments_plc/rns/regulatory-story.aspx?cid=1725&newsid=1345143 Frontier Trading Statement & Roadmap Update]</ref> | ''"The future for Elite Dangerous is also exciting. Frontier is developing a major new paid-for release for the iconic space simulation which will dramatically expand gameplay and mark the beginning of a new era for Elite Dangerous. This will be characterised by significant new features to appeal to existing commanders, whilst being specifically designed to be a compelling, attractive and welcoming entry point for new players. Targeted for launch at the end of 2020, this major new release on multiple platforms will fall into financial year 2021."''<ref>[https://otp.tools.investis.com/clients/uk/frontier_developments_plc/rns/regulatory-story.aspx?cid=1725&newsid=1345143 Investis: Frontier Trading Statement & Roadmap Update]</ref> | ||
[[File:ED-Odyssey-bar-area-concept.jpg|thumb|250px|Bar concept art]] | [[File:ED-Odyssey-bar-area-concept.jpg|thumb|250px|Bar concept art]] | ||
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''"As development progresses, we will share more news and announcements on features, as well as timelines regarding this upcoming content for Elite. We can understand that having a long wait for news can be frustrating, but we truly believe that this will be the single most impactful update for our community. Having a development team dedicated to this milestone is our continued and unwavering commitment to making Elite Dangerous the most authentic, ambitious, and expansive evolving space game in the world."''<ref name=":5" /> | ''"As development progresses, we will share more news and announcements on features, as well as timelines regarding this upcoming content for Elite. We can understand that having a long wait for news can be frustrating, but we truly believe that this will be the single most impactful update for our community. Having a development team dedicated to this milestone is our continued and unwavering commitment to making Elite Dangerous the most authentic, ambitious, and expansive evolving space game in the world."''<ref name=":5" /> | ||
On October 22, 2019, Community Manager Will Flanagan said:''"The team have been hard at work on the next major milestone, which you may remember we mentioned back in March as our next major paid addition to the game. They’re making fantastic progress and on schedule for release by the end of next year. We are very excited to show you what we’ve been working on. However, we can only announce the content when it’s at the right stage of development, we estimate this will be ready to talk about at some time in summer 2020, after the Fleet Carriers update. We appreciate there is a bit of a wait, but we want to make sure it is ready to be shown before making our full official announcement to the world."''<ref>https://forums.frontier.co.uk/threads/community-update-22-10.527123/</ref> | On October 22, 2019, Community Manager Will Flanagan said:''"The team have been hard at work on the next major milestone, which you may remember we mentioned back in March as our next major paid addition to the game. They’re making fantastic progress and on schedule for release by the end of next year. We are very excited to show you what we’ve been working on. However, we can only announce the content when it’s at the right stage of development, we estimate this will be ready to talk about at some time in summer 2020, after the Fleet Carriers update. We appreciate there is a bit of a wait, but we want to make sure it is ready to be shown before making our full official announcement to the world."''<ref>[https://forums.frontier.co.uk/threads/community-update-22-10.527123/ Frontier Forums: Community Update (22/10)]</ref> | ||
On June 3, 2020, less than a week before the release of the [[Fleet Carriers Update]], a trailer for the expansion containing in-engine pre-alpha footage and revealing its name as ''Elite Dangerous: Odyssey'' was accidentally uploaded to the official ''Elite Dangerous'' YouTube channel. Although the trailer was swiftly removed, copies of it were captured and uploaded by fans, and Frontier Developments eventually decided to advance their announcement plans and reveal ''Odyssey'' the same day.<ref name="Odyssey" /> | On June 3, 2020, less than a week before the release of the [[Fleet Carriers Update]], a trailer for the expansion containing in-engine pre-alpha footage and revealing its name as ''Elite Dangerous: Odyssey'' was accidentally uploaded to the official ''Elite Dangerous'' YouTube channel. Although the trailer was swiftly removed, copies of it were captured and uploaded by fans, and Frontier Developments eventually decided to advance their announcement plans and reveal ''Odyssey'' the same day.<ref name="Odyssey" /> | ||
== Launch == | == Launch == | ||
The PC version of ''Elite Dangerous: Odyssey'' was released on May 19, 2021. The press reviews are generally mediocre at 55/100.<ref>[https://www.metacritic.com/game/pc/elite-dangerous---odyssey Metacritic ED: Odyssey reviews.]</ref> On May 23, 2021, the user review score dropped to 30% positive out of 2,055 reviews.<ref> | The PC version of ''Elite Dangerous: Odyssey'' was released on May 19, 2021. The press reviews are generally mediocre at 55/100.<ref>[https://www.metacritic.com/game/pc/elite-dangerous---odyssey Metacritic ED: Odyssey reviews.]</ref> On May 23, 2021, the user review score dropped to 30% positive out of 2,055 reviews.<ref>[https://forums.frontier.co.uk/threads/the-great-big-odyssey-mostly-negative-rating-thread.576799/ Frontier Forums: The great big Odyssey MOSTLY NEGATIVE rating thread]</ref> The main reasons users gave for their disapproval include a plethora of technical issues, poor optimization and performance, and bugs.<ref name="Steam Reviews">[https://store.steampowered.com/app/1336350/Elite_Dangerous_Odyssey/#app_reviews_hash Steam: Elite Dangerous: Odyssey - Customer Reviews]</ref> By September 2021, the Steam user reviews score improved to 37%.<ref name="Steam Reviews" /> | ||
Frontier Developments CEO [[David Braben]] personally responded to the rocky launch of ''Odyssey'' in two posts on the Frontier Forums that outlined issues players were experiencing and the company's plans to address them: | Frontier Developments CEO [[David Braben]] personally responded to the rocky launch of ''Odyssey'' in two posts on the Frontier Forums that outlined issues players were experiencing and the company's plans to address them: | ||
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*[https://forums.frontier.co.uk/threads/odyssey-progress-2.578127/ Odyssey Progress 2 - May 25, 2021] | *[https://forums.frontier.co.uk/threads/odyssey-progress-2.578127/ Odyssey Progress 2 - May 25, 2021] | ||
In September 2021, Frontier Developments reported a 19% rise in revenue and its existing game franchise portfolio continued to perform well. Engagement has gradually improved in the player community for ''Elite Dangerous'' after the botched release of ''Odyssey''.<ref>[https://www.proactiveinvestors.co.uk/companies/amp/news/959739 Proactive Investors: Frontier Developments reports record results, 2021-09-08 | In September 2021, Frontier Developments reported a 19% rise in revenue and its existing game franchise portfolio continued to perform well. Engagement has gradually improved in the player community for ''Elite Dangerous'' after the botched release of ''Odyssey''.<ref>[https://www.proactiveinvestors.co.uk/companies/amp/news/959739 Proactive Investors: Frontier Developments reports record results], 2021-09-08</ref> | ||
==Post-launch support== | ==Post-launch support== | ||
=== Fixes and updates === | === Fixes and updates === | ||
Frontier Developments released a series of updates and hotfixes in the weeks after the ''Odyssey'' launch to correct the large number of issues reported by players, and address feedback about ways to improve ''Odyssey'' features and changes.<ref>[https://forums.frontier.co.uk/threads/odyssey-optimisation-performance-and-ui-galaxy-system-map-feedback.578093/ Frontier Forums: Optimisation/Performance and UI Feedback]</ref><ref>[https://www.reddit.com/r/EliteDangerous/comments/npcz7y/what_obsidian_ants_video_gets_right_and_this/ | Frontier Developments released a series of updates and hotfixes in the weeks after the ''Odyssey'' launch to correct the large number of issues reported by players, and address feedback about ways to improve ''Odyssey'' features and changes.<ref>[https://forums.frontier.co.uk/threads/odyssey-optimisation-performance-and-ui-galaxy-system-map-feedback.578093/ Frontier Forums: Optimisation/Performance and UI Feedback]</ref><ref>[https://www.reddit.com/r/EliteDangerous/comments/npcz7y/what_obsidian_ants_video_gets_right_and_this/ reddit: What Obsidian Ant's Video Gets Right, and this community gets wrong.]</ref> A roadmap of patches was provided for the month of June 2021, ending with Update 5.<ref>[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-roadmap.580527/ Frontier Forums: Elite Dangerous | Odyssey: Roadmap]</ref> From there, Frontier planned to turn its focus to the rollout of ''Odyssey'' on consoles, but would continue to provide improvements to the PC version.<ref>[https://forums.frontier.co.uk/threads/development-update-1.584162/ Frontier Forums: Development Update 1 - June]</ref> | ||
On July 12, 2021, Frontier reiterated its post-launch priorities for ''Odyssey'', explaining that they had decided to focus on further improvements to the PC version, and push the console release back indefinitely until the PC version had reached an acceptable state. More patches for the PC version were planned for the remainder of 2021, beginning with Update 6.<ref name="Forwards">[https://forums.frontier.co.uk/threads/odyssey-going-forwards.585652/ Frontier Forums: Odyssey Going Forwards]</ref> It was confirmed on July 26 that beginning with Update 6, small content additions and gameplay changes were also planned for future ''Odyssey'' updates.<ref name="July2" /> | On July 12, 2021, Frontier reiterated its post-launch priorities for ''Odyssey'', explaining that they had decided to focus on further improvements to the PC version, and push the console release back indefinitely until the PC version had reached an acceptable state. More patches for the PC version were planned for the remainder of 2021, beginning with Update 6.<ref name="Forwards">[https://forums.frontier.co.uk/threads/odyssey-going-forwards.585652/ Frontier Forums: Odyssey Going Forwards]</ref> It was confirmed on July 26 that beginning with Update 6, small content additions and gameplay changes were also planned for future ''Odyssey'' updates.<ref name="July2" /> | ||
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=== Console Profile Transfer Portal === | === Console Profile Transfer Portal === | ||
The introduction of Live and Legacy modes required the developers to [https://forums.frontier.co.uk/threads/console-profile-copy-process-live-now.608037/ pause the Console Profile Transfer Portal] in November 2022. However, the portal to transfer console Commander profiles (PlayStation and Xbox) to PC will be reopened on 3 April 2023.<ref>[https://forums.frontier.co.uk/threads/the-console-profile-transfer-portal-information.615343/ The Console Profile Transfer Portal | Information] - March 23, 2023</ref> This [https://forums.frontier.co.uk/threads/the-console-profile-transfer-portal.615343/ forum post] shows which elements of a console profile will be transferred.<ref name=":1">[https://forums.frontier.co.uk/threads/update-15-the-upcoming-feature-rework-and-more.615342/ Update 15, the Upcoming Feature Rework and More]</ref> The [https://user.frontierstore.net/user/transfer/login-origin Console Profile Transfer Portal Re-Opened] on April 3, 2023. | The introduction of Live and Legacy modes required the developers to [https://forums.frontier.co.uk/threads/console-profile-copy-process-live-now.608037/ pause the Console Profile Transfer Portal] in November 2022. However, the portal to transfer console Commander profiles (PlayStation and Xbox) to PC will be reopened on 3 April 2023.<ref>[https://forums.frontier.co.uk/threads/the-console-profile-transfer-portal-information.615343/ Frontier Forums: The Console Profile Transfer Portal | Information] - March 23, 2023</ref> This [https://forums.frontier.co.uk/threads/the-console-profile-transfer-portal.615343/ forum post] shows which elements of a console profile will be transferred.<ref name=":1">[https://forums.frontier.co.uk/threads/update-15-the-upcoming-feature-rework-and-more.615342/ Frontier Forums: Update 15, the Upcoming Feature Rework and More]</ref> The [https://user.frontierstore.net/user/transfer/login-origin Console Profile Transfer Portal Re-Opened] on April 3, 2023. | ||
=== Roadmap === | === Roadmap === | ||
[[File:ED Odyssey Roadmap 2022.png|thumb|Odyssey Roadmap for 2022]] | [[File:ED Odyssey Roadmap 2022.png|thumb|Odyssey Roadmap for 2022]] | ||
On May 4, 2022, Frontier released a top-level roadmap for 2022. The three focuses are launching the next phase of the narrative, stability and optimisation with 3 updates. Within the narrative, human space balances on the precipice as tension mounts within the bubble. The Azimuth Saga will conclude in a grand finale event, the consequences of which will mark the beginning of the next stage of the Elite story in Update 14. Meanwhile, updates 12 and 13 will largely focus on quality-of-life changes, stability and optimisation. Work has also begun on a major feature overhaul for 2023 that will be discussed later this year. Additional game content will be revealed once it is confirmed.<ref | On May 4, 2022, Frontier released a top-level roadmap for 2022. The three focuses are launching the next phase of the narrative, stability and optimisation with 3 updates. Within the narrative, human space balances on the precipice as tension mounts within the bubble. The Azimuth Saga will conclude in a grand finale event, the consequences of which will mark the beginning of the next stage of the Elite story in Update 14. Meanwhile, updates 12 and 13 will largely focus on quality-of-life changes, stability and optimisation. Work has also begun on a major feature overhaul for 2023 that will be discussed later this year. Additional game content will be revealed once it is confirmed.<ref name=":10" /> | ||
'''May 2022 ''' | '''May 2022 ''' | ||
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===Reset graphics=== | ===Reset graphics=== | ||
If problems persist, the following procedure may improve the game's performance and is officially recommended by Frontier Developments:<ref>[https://www.reddit.com/r/EliteDangerous/comments/ngszgh/for_anyone_with_awful_fps_after_getting_odyssey/ | If problems persist, the following procedure may improve the game's performance and is officially recommended by Frontier Developments:<ref>[https://www.reddit.com/r/EliteDangerous/comments/ngszgh/for_anyone_with_awful_fps_after_getting_odyssey/ reddit: For anyone with awful FPS after getting Odyssey: here's how I fixed it]</ref><ref>[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-hotfix-1.576023/ Frontier Forums: Elite Dangerous: Odyssey Hotfix 1]</ref> | ||
#Navigate to this file location: %LOCALAPPDATA%\Frontier Developments\Elite Dangerous\Options\Graphics | #Navigate to this file location: %LOCALAPPDATA%\Frontier Developments\Elite Dangerous\Options\Graphics | ||
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===Alpha files=== | ===Alpha files=== | ||
For ''Odyssey'' owners who pre-ordered and played the alpha version, the alpha file PUBLIC_TEST_SERVER_0D can be deleted to free up 46 gigabytes of space.<ref>[https://www.reddit.com/r/EliteDangerous/comments/ngu34s/commanders_did_you_play_alpha_of_elitedangerous/ | For ''Odyssey'' owners who pre-ordered and played the alpha version, the alpha file PUBLIC_TEST_SERVER_0D can be deleted to free up 46 gigabytes of space.<ref>[https://www.reddit.com/r/EliteDangerous/comments/ngu34s/commanders_did_you_play_alpha_of_elitedangerous/ reddit: Commanders! Did you play alpha of #EliteDangerous #Odyssey? Then you should know that you have around 46GB of trash folder sitting in your game directory and you should remove it manually if you need that space back! Just saying! 07!]</ref> | ||
=== Orange Sidewinder fix === | === Orange Sidewinder fix === | ||
'''[https://forums.frontier.co.uk/threads/update-4-orange-sidewinder-workaround-and-investigation.582654/ Possible workaround] by Frontier:[https://forums.frontier.co.uk/threads/update-4-orange-sidewinder-workaround-and-investigation.582654/]'''<ref>https://www.reddit.com/r/EliteDangerous/comments/o1uct8/steam_users_with_orange_sidewinder_after_update_4/</ref> | '''[https://forums.frontier.co.uk/threads/update-4-orange-sidewinder-workaround-and-investigation.582654/ Possible workaround] by Frontier:[https://forums.frontier.co.uk/threads/update-4-orange-sidewinder-workaround-and-investigation.582654/]'''<ref>[https://www.reddit.com/r/EliteDangerous/comments/o1uct8/steam_users_with_orange_sidewinder_after_update_4/ reddit: Steam users with Orange Sidewinder after Update 4.... Possible Fix.]</ref> | ||
# Open the Elite Dangerous Steam launcher. | # Open the Elite Dangerous Steam launcher. | ||
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* Tip: Disable Virtual Cache in the options before verifying the files, not doing so can slow down the process a lot on slow PC's. Also, it may take a while for the launcher to get past "preparing for update" (20+ min on old hard disks (it's less than a minute on NVMe). I didn't disable the cache but I also have a very fast M.2 NVMe drive. <br /> | * Tip: Disable Virtual Cache in the options before verifying the files, not doing so can slow down the process a lot on slow PC's. Also, it may take a while for the launcher to get past "preparing for update" (20+ min on old hard disks (it's less than a minute on NVMe). I didn't disable the cache but I also have a very fast M.2 NVMe drive. <br /> | ||
Related: a fix if the launcher is stuck on '[https://customersupport.frontier.co.uk/hc/en-us/articles/360020793039-The-launcher-is-stuck-on-Preparing-for-update-when-I-try-to-install-the-Odyssey-Alpha- preparing for update]'.<ref>https://customersupport.frontier.co.uk/hc/en-us/articles/360020793039-The-launcher-is-stuck-on-Preparing-for-update-when-I-try-to-install-the-Odyssey-Alpha-</ref> | Related: a fix if the launcher is stuck on '[https://customersupport.frontier.co.uk/hc/en-us/articles/360020793039-The-launcher-is-stuck-on-Preparing-for-update-when-I-try-to-install-the-Odyssey-Alpha- preparing for update]'.<ref>[https://customersupport.frontier.co.uk/hc/en-us/articles/360020793039-The-launcher-is-stuck-on-Preparing-for-update-when-I-try-to-install-the-Odyssey-Alpha- Frontier Customer Support: The launcher is stuck on Preparing for update when I try to install the Odyssey Alpha]</ref> | ||
==Mods== | ==Mods== | ||
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== VR == | == VR == | ||
''ED: Odyssey'' will not feature VR compatibility in footfall-related activities at launch. There are currently no definite plans to bring VR to ''Odyssey'', but it has not been ruled out.<ref name=":2">https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-announcement.546389/page-363#post-9310835</ref><ref>https://uploadvr.com/elite-dangerous-odyssey-wont-have-vr-support-at-launch/</ref> VR remains available when piloting a ship.<ref name=":6" /> | ''ED: Odyssey'' will not feature VR compatibility in footfall-related activities at launch. There are currently no definite plans to bring VR to ''Odyssey'', but it has not been ruled out.<ref name=":2">[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-announcement.546389/page-363#post-9310835 Frontier Forums: Elite Dangerous: Odyssey Announcement - page 363 #post-9310835]</ref><ref>[https://uploadvr.com/elite-dangerous-odyssey-wont-have-vr-support-at-launch/ UploadVR: Elite Dangerous: Odyssey Won't Have VR Support 'For Launch']</ref> VR remains available when piloting a ship.<ref name=":6" /> | ||
=== VR mod === | === VR mod === | ||
Some players [https://forums.frontier.co.uk/threads/vr-first-person-on-foot-vr-works-in-odyssey.582713/ figured out] how to activate head tracking in Odyssey.<ref>https://steamcommunity.com/app/359320/discussions/0/4164121860559128897/?ctp=2</ref><ref>https://forums.frontier.co.uk/threads/vr-first-person-on-foot-vr-works-in-odyssey.582713/</ref> | Some players [https://forums.frontier.co.uk/threads/vr-first-person-on-foot-vr-works-in-odyssey.582713/ figured out] how to activate head tracking in Odyssey.<ref>https://steamcommunity.com/app/359320/discussions/0/4164121860559128897/?ctp=2</ref><ref>[https://forums.frontier.co.uk/threads/vr-first-person-on-foot-vr-works-in-odyssey.582713/ Frontier Forums: VR - First Person On Foot VR Works in Odyssey]</ref> | ||
# Get into [[Camera suite|Camera Suite]] | # Get into [[Camera suite|Camera Suite]] | ||
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# This will free up the camera, enable full VR walking with crouch and head bob. | # This will free up the camera, enable full VR walking with crouch and head bob. | ||
[https://www.youtube.com/watch?v=HRE9SzKqK6s This video] shows that VR in Elite on foot is possible and supported by the engine. The fundamentals are there for first person VR (minus the HUD).<ref>https://www.reddit.com/r/EliteDangerous/comments/o26l3n/on_foot_vr_in_elite_dangerous_odyssey/</ref> | [https://www.youtube.com/watch?v=HRE9SzKqK6s This video] shows that VR in Elite on foot is possible and supported by the engine. The fundamentals are there for first person VR (minus the HUD).<ref>[https://www.reddit.com/r/EliteDangerous/comments/o26l3n/on_foot_vr_in_elite_dangerous_odyssey/ reddit: On Foot VR in Elite Dangerous Odyssey]</ref> | ||
== Notes == | == Notes == | ||
*Contrary to alleged leaks and rumours,<ref>https://forums.frontier.co.uk/threads/roadmap-leaked.509196/</ref> ''Odyssey'' does not include the ability explore the interior of one's ship on foot,<ref name=":6" /> nor the ability build custom planetside bases.<ref name=":2" /> | *Contrary to alleged leaks and rumours,<ref>[https://forums.frontier.co.uk/threads/roadmap-leaked.509196/ Frontier Forums: Roadmap leaked??]</ref> ''Odyssey'' does not include the ability explore the interior of one's ship on foot,<ref name=":6" /> nor the ability build custom planetside bases.<ref name=":2" /> | ||
*Unlike ''[[Elite Dangerous: Horizons]]'', the previous paid content addition for ''Elite Dangerous'', ''Odyssey'' is not a season of new content and updates released over a period of time, but a single, feature-complete expansion. In other words, all features announced and confirmed to be included in ''Odyssey'' will be available at launch, rather than doled out over multiple post-launch updates. | *Unlike ''[[Elite Dangerous: Horizons]]'', the previous paid content addition for ''Elite Dangerous'', ''Odyssey'' is not a season of new content and updates released over a period of time, but a single, feature-complete expansion. In other words, all features announced and confirmed to be included in ''Odyssey'' will be available at launch, rather than doled out over multiple post-launch updates. | ||
*''Odyssey'' and access to its alpha are both included in the [[Lifetime Expansion Pass]].<ref name=":2" /> | *''Odyssey'' and access to its alpha are both included in the [[Lifetime Expansion Pass]].<ref name=":2" /> | ||
*During development, ''Odyssey's'' internal codename was "Watson".<ref>https://www.reddit.com/r/EliteDangerous/comments/gxx6qk/seeming_confirmation_that_the_leak_was_about/</ref> | *During development, ''Odyssey's'' internal codename was "Watson".<ref>[https://www.reddit.com/r/EliteDangerous/comments/gxx6qk/seeming_confirmation_that_the_leak_was_about/ reddit: Seeming Confirmation That 'The Leak' Was About Odyssey]</ref> | ||
*Players experiencing problems with installing or activating the Odyssey expansion should check [https://customersupport.frontier.co.uk/hc/en-us/sections/360005732320-Purchasing-and-Technical-Support Frontier Support]. | *Players experiencing problems with installing or activating the Odyssey expansion should check [https://customersupport.frontier.co.uk/hc/en-us/sections/360005732320-Purchasing-and-Technical-Support Frontier Support]. | ||