Elite Dangerous: Odyssey: Difference between revisions

added info
moved on-foot info to Storyline
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=== Storyline ===
=== Storyline ===
Odyssey doesn't include a single-player, story-driven campaign. The on-foot tutorial has voice acting and objectives. However, there is a persistent [[Background Simulation]] and political backdrop via [[Powerplay]] and [[GalNet|Galnet News]]. The community influences events via [[Community Goals|community goals]] and other activities for e.g. the [[Second Thargoid War]] and the creation of the [[Colonia Bridge]].
Odyssey doesn't include a single-player, story-driven campaign. The tutorial for [[On Foot]] gameplay has voice acting and objectives.<ref name="OdysseyPC Patch" /> However, there is a persistent [[Background Simulation]] and political backdrop via [[Powerplay]] and [[GalNet|Galnet News]]. The community influences events via [[Community Goals|community goals]] and other activities for e.g. the [[Second Thargoid War]] and the creation of the [[Colonia Bridge]].


=== Other additions and changes ===
=== Other additions and changes ===
*A new tutorial sequence for [[On Foot]] gameplay.<ref name="OdysseyPC Patch" />
*Two new [[Pilots Federation]] [[Ranks]]: [[Mercenary]] and [[Exobiologist]].
*Two new [[Pilots Federation]] [[Ranks]]: [[Mercenary]] and [[Exobiologist]].
*With ''Odyssey'', the [[Standard Docking Computer]] and [[Advanced Docking Computer]] can detect suitable landing sites and automatically land ships on planetary surfaces. Previously, these modules were only capable of automatically docking ships with [[Landing Pad]]s at [[Station]]s and [[Surface Port]]s, and landing on planetary surfaces required manual control from the player.<ref name="Mission" />
*With ''Odyssey'', the [[Standard Docking Computer]] and [[Advanced Docking Computer]] can detect suitable landing sites and automatically land ships on planetary surfaces. Previously, these modules were only capable of automatically docking ships with [[Landing Pad]]s at [[Station]]s and [[Surface Port]]s, and landing on planetary surfaces required manual control from the player.<ref name="Mission" />