Station: Difference between revisions
m Spelling errors |
|||
| Line 1: | Line 1: | ||
'''Stations''' are built in space to provide living space for humans, and are specialized to produce certain [[goods]]. [[Ships]] can dock at them, allowing access to the station services. Station services include accepting [[mission]]s, buying new ships or [[outfitting]] for ships, clearing and collecting bounty, paying [[fine]]s, | '''Stations''' are built in space to provide living space for humans, and are specialized to produce certain [[goods]]. [[Ships]] can dock at them, allowing access to the station services. Station services include accepting [[mission]]s, buying new ships or [[outfitting]] for ships, clearing and collecting bounty, paying [[fine]]s, refuelling, repairs, [[trader|trading]] (legally and illegally). They are also equipped with their own defence systems in place to deal with criminals and [[smuggler]]s. Station defences are very powerful and can destroy a small size ship ([[Hauler]], [[Cobra]]) in a matter of seconds. | ||
These structures rotate to provide centrifugal force simulating the pull of gravity. The exterior appearance of a station is an accurate depiction of its specialized economic output, although there are several variants of each model. For example, towns and farms are clearly visible in agricultural hubs, or Orbis models. | These structures rotate to provide centrifugal force simulating the pull of gravity. The exterior appearance of a station is an accurate depiction of its specialized economic output, although there are several variants of each model. For example, towns and farms are clearly visible in agricultural hubs, or Orbis models. | ||
The number and quality of services available at a station can vary. Under certain extreme conditions, such as when a large quantity of [[Unknown Artefact | The number and quality of services available at a station can vary. Under certain extreme conditions, such as when a large quantity of [[Unknown Artefact]]s has been sold on a station's black market, most or all services, including refuelling, may be disabled. | ||
==Features== | ==Features== | ||
| Line 15: | Line 15: | ||
Upon undocking from your landing platform, you will have 5 minutes to exit the station before you are considered a loiterer and a 60-second hostility timer begins. | Upon undocking from your landing platform, you will have 5 minutes to exit the station before you are considered a loiterer and a 60-second hostility timer begins. | ||
To either side of the docking port are lights | To either side of the docking port are lights coloured green and red. Pilots should approach on the side with the green lights to reduce the chance of a collision. | ||
===Ship Storage=== | ===Ship Storage=== | ||
| Line 21: | Line 21: | ||
===No Fire Zone=== | ===No Fire Zone=== | ||
All stations have an area surrounding them designated a no fire zone. You are notified each time your ship enters and exits this area. You will also receive a message when your ship enters this zone to retract your weapons, should they be deployed at the time. If you should fire any of your [[weapons]] within the no fire zone you will be fined. Station | All stations have an area surrounding them designated a no fire zone. You are notified each time your ship enters and exits this area. You will also receive a message when your ship enters this zone to retract your weapons, should they be deployed at the time. If you should fire any of your [[weapons]] within the no fire zone you will be fined. Station defences will activate and open fire on your ship if your weapons hit the station or any ship that is not wanted in that jurisdiction. Using any scanner within the no fire zone is perfectly legitimate and legal. | ||
Dumping any cargo within the no fire zone will get you fined, except while docked in the station. | Dumping any cargo within the no fire zone will get you fined, except while docked in the station. | ||
Travelling faster than 100 m/s in a no fire zone will give you a reckless flying fine if you are in a collision with another ship, however this does not apply for speeds under 100 m/s. If a collision, no matter the speed, results in a ship being destroyed you will be charged for murder and have the station open fire on you.<ref group="nb">If the ship is player controlled and has Report Crimes Against Me turned off, no fines or bounties will be issued</ref> | |||
==Types== | ==Types== | ||