Elite Dangerous: Odyssey: Difference between revisions

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''Odyssey'' also introduces a multi-layered tactical environment in which [[commander]]s (on foot), [[SRV]]s, and [[ship|ships]] can engage in combat with each other simultaneously. With [[Multicrew]], multiple commanders aboard the same ship can deploy on foot, in an SRV, and in a [[Ship-Launched Fighters|Ship-Launched Fighter]] all at the same time. Ship weapons cannot target commanders because they are too small to target, but commanders can use certain handheld weapons to target ships. SRVs can damage commanders by running over them, but ships cannot ram commanders.<ref name="SV Q&A" />
 
In the event a player is critically injured while on foot, where they [[Redeployment|redeploy]] is determined by their location and whether or not they own a ship. Players who do not own a ship will respawnredeploy at the nearest [[Concourse]]. Players who own a ship and used it to travel to the planet where they diedwere injured may choose to respawnredeploy aboard that ship, which will be automatically relocated to a safe orbit above the planet, or the nearest Concourse. Players who own a ship but left it at a port will respawnredeploy aboard that ship at that port.<ref name="Mission" /> Players also lose any items in their suit's backpack when they dieare injured, but not equipped tools or weapons.<ref name="SCN26" />
 
=== Concourses ===
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*With ''Odyssey'', the [[Standard Docking Computer]] and [[Advanced Docking Computer]] can detect suitable landing sites and automatically land ships on planetary surfaces. Previously, these modules were only capable of automatically docking ships with [[Landing Pad]]s at [[Station]]s and [[Surface Port]]s, and landing on planetary surfaces required manual control from the player.<ref name="Mission" />
*Various [[Ships|ship]]-related visual enhancements, including exterior details and textures, shield impact cues, explosions resulting from a ship's destruction, the [[hyperspace]] jump animation, and [[Pulse Wave Analyser]] scanning graphics.
*Redesigns for the [[Mission Board]], [[Galaxy Map]], [[System Map]], [[Shipyard]], and the [[Respawn]]/[[Insurance costs|InsuranceRedeployment]] interface.
*"Wings" are renamed to "[[Teams]]".
*The [[Detailed Surface Scanner]] gains a series of filters to allow players to isolate various geological and biological features on planetary surfaces.