Elite Dangerous: Odyssey: Difference between revisions
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''Odyssey'' also introduces a multi-layered tactical environment in which [[commander]]s (on foot), [[SRV]]s, and [[ship|ships]] can engage in combat with each other simultaneously. With [[Multicrew]], multiple commanders aboard the same ship can deploy on foot, in an SRV, and in a [[Ship-Launched Fighters|Ship-Launched Fighter]] all at the same time. Ship weapons cannot target commanders because they are too small to target, but commanders can use certain handheld weapons to target ships. SRVs can damage commanders by running over them, but ships cannot ram commanders.<ref name="SV Q&A" />
In the event a player is critically injured while on foot, where they [[Redeployment|redeploy]] is determined by their location and whether or not they own a ship. Players who do not own a ship will
=== Concourses ===
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*With ''Odyssey'', the [[Standard Docking Computer]] and [[Advanced Docking Computer]] can detect suitable landing sites and automatically land ships on planetary surfaces. Previously, these modules were only capable of automatically docking ships with [[Landing Pad]]s at [[Station]]s and [[Surface Port]]s, and landing on planetary surfaces required manual control from the player.<ref name="Mission" />
*Various [[Ships|ship]]-related visual enhancements, including exterior details and textures, shield impact cues, explosions resulting from a ship's destruction, the [[hyperspace]] jump animation, and [[Pulse Wave Analyser]] scanning graphics.
*Redesigns for the [[Mission Board]], [[Galaxy Map]], [[System Map]], [[Shipyard]], and the [[
*"Wings" are renamed to "[[Teams]]".
*The [[Detailed Surface Scanner]] gains a series of filters to allow players to isolate various geological and biological features on planetary surfaces.
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