Elite Dangerous: Odyssey: Difference between revisions

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== Features ==
=== Atmospheric landings and footfallon-foot activities ===
The landmark feature of ''Odyssey'' is the addition of the ability to [[Space Legs|explore planets on foot]]. This is permitted not only on all non-atmospheric landable planets, but ''Odyssey'' also [[Atmospheric Landings|opens planets with tenuous or thin atmospheres for landings]] for the first time, increasing the number of available landable bodies in the game by over 20%. FootfallOn Foot activities require a [[Suits|suit]] to protect the player from the hostile environment, but some planets are so inhospitable that players cannot disembark from their ships even if their ships are able to land.<ref>[https://www.pcgamer.com/amp/frontier-talks-about-elites-new-on-foot-exploration-update-odyssey/ Frontier talks about Elite's new on-foot exploration update, Odyssey]
</ref><ref name="Footfall">[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-q-a-first-footfall.564630/ Frontier Forums: Elite Dangerous: Odyssey Q&A- First Footfall]</ref> In order to disembark from a ship on foot, the player must first land the ship on the ground.<ref name="SV Q&A">[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-q-a-ships-and-vehicles.564230/ Frontier Forums: Elite Dangerous: Odyssey Q&A - Ships and Vehicles]</ref> A planet's gravity is also a factor during footfallOn Foot activities, and can affect the player's movement, jumping, and their thrown grenades.<ref name="Mission">[https://www.youtube.com/watch?v=a_xFJThTGJw YouTube: Elite Dangerous: Odyssey - Mission Playthrough]</ref>
 
The first player to makeset footfallfoot on a planet will receive the "First Footfall" credit on the [[System Map]]. First Footfall can only be claimed on planets in systems with 0 population; inhabited systems have already been explored at some point in the ''Elite Dangerous'' universe's 1300-year history of interstellar exploration, and thus First Footfall credit in those systems is already claimed. Unlike the "First Discovered" and "First Mapped" credits, First Footfall is recorded immediately upon a player dismebarking on a previously unclaimed body, and does not require selling scan data to [[Universal Cartographics]].<ref name="Footfall" />
 
Millions of older planets have refreshed visuals with new levels of detail. Each sunset feels unique with a new algorithm that factors in the composition of the planetary atmosphere, the color, distance of the nearby stars, and other variables. New living creatures are distributed across the galaxy based on complex, in-fiction rules and logic. These biologicals (flora and vegetation) can be located from orbit. The player can then land to sample their genomes, and return to a starport and exchange those discoveries for credits and buy upgrades. Player names are permanently attached to the things they discover.<ref name=":3">[https://www.polygon.com/2020/8/18/21372562/elite-dangerous-odyssey-expansion-details-one-giant-leap-interview Elite: Dangerous expansion aims to give players their own 'Neil Armstrong moment']</ref>
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''Odyssey'' also introduces a multi-layered tactical environment in which [[commander]]s (on foot), [[SRV]]s, and [[ship|ships]] can engage in combat with each other simultaneously. With [[Multicrew]], multiple commanders aboard the same ship can deploy on foot, in an SRV, and in a [[Ship-Launched Fighters|Ship-Launched Fighter]] all at the same time. Ship weapons cannot target commanders because they are too small to target, but commanders can use certain handheld weapons to target ships. SRVs can damage commanders by running over them, but ships cannot ram commanders.<ref name="SV Q&A" />
 
In the event a player diesis critically injured duringwhile anon EVAfoot, where they [[respawn]] is determined by their location and whether or not they own a ship. Players who do not own a ship will respawn at the nearest social hub[[Concourse]]. Players who own a ship and used it to travel to the planet where they died may choose to respawn aboard that ship, which will be automatically relocated to a safe orbit above the planet, or the nearest social hubConcourse. Players who own a ship but left it at a port will respawn aboard that ship at that port.<ref name="Mission" /> Players also lose any items in their suit's backpack when they die, but not equipped tools or weapons.<ref name="SCN26" />
 
=== Social hubsConcourses ===
[[Starport]]s, orbital [[Outpost]]s, [[Asteroid Base]]s, and [[Surface Port#Planetary Port|Planetary Ports]] are home to new [[social hubConcourse]]s, public common areas where players can meet with each other, take on missions, purchase equipment and ships, exchange or sell certain commodities, and redeem discoveries. All social hubsConcourses provide access to seven different vendors, each offering a unique service. Players can even travel from one social hubConcourse to another, or to settlements, without the need for atheir own ship via [[Apex Interstellar Transport]]'s shuttle service.<ref name=":7">[https://www.polygon.com/features/2020/9/29/21493772/elite-dangerous-odyssey-paid-dlc-preview-release-date-price Polygon: New expansion for Elite Dangerous will add tens of thousands of locations to the game]</ref><ref>[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-the-road-to-odyssey-part-2-forging-your-path.555410/ Frontier Forums: Elite Dangerous: Odyssey | The Road To Odyssey Part 2 - Forging Your Path]</ref><ref name=":6">[https://forums.frontier.co.uk/threads/odyssey-update-on-vr-and-ship-interiors.554223/ Odyssey: Update on VR and Ship Interiors]</ref> Players can also participate in large ground battles through [[Frontline Solutions]].<ref name="SCN26" />
 
=== Equipment ===