Elite Dangerous: Odyssey: Difference between revisions
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There are four different suit models, each optimized for a different type of activity. The basic [[Remlok Suit]] used by pilots is the least versatile and resilient of the four, but is safe enough for venturing out of the ship. Upgraded suits include the Remlok Maverick, designed for scavenging, the Supratech Artemis, designed for exploration, and the Manticore Dominator, designed for combat. All suits possess shields and life support systems which are maintained by a battery with a finite charge; the player can adjust the power distribution for these systems. Suits also have varying backpack capacities; the Maverick has the most amount of space, while the Dominator has the least. Lastly, suits can be cosmetically customized with different [[Livery|skins]].<ref name=":7" /><ref name="Mission" /><ref name="SCN26" />
Handheld weapons and tools allow the player battle other players and NPC or defensive emplacements, and interact with the enviroment. Weapon types include assault rifles, rocket launchers, shotguns, sniper rifles, submachine guns, pistols, and multiple types of grenades, including [[Frag Grenade]]s. The first weapon that players receive is a pistol.<ref name="QAwep">[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-q-a-weapons.566058/ Frontier Forums: Elite Dangerous: Odyssey Q&A - Weapons]</ref> Tools include the [[Genetic Sampler]], which is used to take samples of organisms that can be sold to [[Vista Genomics]], the [[Arc Cutter]], which can open panels and carve new pathways inside settlement buildings, the [[Energylink]], which can drain power from or overload devices, and the [[Profile Analyser]], which can scan targeted individuals and clone security authorisation profiles. Tools are tied to the type of suit the player is wearing. The Remlok Maverick is equipped with the Arc Cutter and Energylink, the Supratech Artemis is equipped with the Genetic Sampler, and the Manticore Dominator eschews tools in favor of carrying a second primary weapon and extra grenades.<ref name="Mission" />
The corporations [[Kinematic Armaments]], [[Manticore]], and [[Takada]] each specialize in handheld weapons that fire a certain type of projectile. Kinematic Armaments weapons fire kinetic rounds (very effective against armoured targets), Takada weapons fire lasers (very effective against shielded targets), and Manticore weapons fire plasma rounds (moderately effective against all targets). In addition, rocket launchers and grenades are explosive weapons that are especially effective against ships and SRVs.<ref name="QAwep" /><ref name="Mission" />
All handheld weapons possess an aim-down-sight function. They can also be modified with a number of attachments, such as scopes, but replacing one attachment with another results in the loss of the old attachment. Players can own multiple copies of the same weapon, but can only carry a limited number of weapons when disembarking from their ships. Weapons have finite ammunition which can be replenished with consumable pickups found in the field. Players can drop ammunition and grenades for other players in their instance to pick up if desired.<ref name="QAwep" /> Other consumables include the [[Medkit]] and the [[E-Breach]].<ref name="Mission" />
Several new [[Engineers]] offer their services in modifying suits and handheld weapons.<ref name=":7" />
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ED-Odyssey-Combat-2.png|Close combat
ED-Odyssey-FPS-Combat.jpg|First person combat
Pioneer Suit Skin.png|The Pioneer Suit Skin bonus for pre-ordering Odyssey
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