Pilots Guide: Difference between revisions
added overview info |
|||
| Line 5: | Line 5: | ||
If you've never played an open world, space, trading, exploration and combat simulation game before then follow this Pilots Guide to get your bearings. | If you've never played an open world, space, trading, exploration and combat simulation game before then follow this Pilots Guide to get your bearings. | ||
Elite Dangerous has a steep learning curve with complex controls and minimal in-game guidance. There are basic tutorials, but the game expects you to figure out navigation, trading and survival by yourself. However, there are free [[Third Party Tools]] for e.g. optimal trade routes, track market prices and engineering materials. | Elite Dangerous has a steep learning curve with complex controls and minimal in-game guidance. There are basic tutorials, but the game expects you to figure out navigation, trading and survival by yourself. However, there are free [[Third Party Tools]] for e.g. optimal trade routes, track market prices and [[Engineers|engineering]] [[materials]]. | ||
The controls require learning dozens of keybindings for thrusters, shields, landing gear and power distribution. You can customize the controls (mouse + keyboard, joystick/HOTAS or gamepad). By playing you will learn the basics like flight routines and gain muscle memory. | The controls require learning dozens of keybindings for thrusters, shields, landing gear and power distribution. You can customize the controls (mouse + keyboard, joystick/HOTAS or gamepad). By playing you will learn the basics like flight routines and gain muscle memory. | ||
The #1 golden rule is ''“Never fly without a rebuy”''. This means you should always have enough [[credits]] to cover your [[Ships|ship]]'s [[Galactic Insurance Company|insurance]] if it gets destroyed. The Pilots Federation covers most of the cost , but you must pay the ''rebuy fee'' rebuy fee (circa 5% of your total ship and module value). | The #1 golden rule is ''“Never fly without a rebuy”''. This means you should always have enough [[credits]] to cover your [[Ships|ship]]'s [[Galactic Insurance Company|insurance]] if it gets destroyed. The [[Pilots Federation]] covers most of the cost , but you must pay the ''rebuy fee'' rebuy fee (circa 5% of your total ship and module value). All independent pilots are members of the Pilots Federation. | ||
The activities range from easy to complex. Space trucking, data courier and basic exploration are easy. [[Combat]], [[Miner|mining]], [[Mission Board|missions]] at [[Settlement|settlements]] and [[System Colonisation|system colonisation]] are complex. | The activities range from easy to complex. Space trucking, data courier and basic exploration are easy. [[Combat]], [[Miner|mining]], [[Mission Board|missions]] at [[Settlement|settlements]] and [[System Colonisation|system colonisation]] are complex. | ||
There are 3 game modes: Solo (single player), Private Group (with friends), and Open Play (with everyone). Newbies are recommended to play in Solo or Private Group. Open Play has the added risk of random encounters with other pilots and PVP combat. Certain [[Squadrons]] support newbies and teach them the ropes. | |||
[[Powerplay]] is a multi-player, strategic territorial control game where players pledge allegiance to one of 12 galactic [[:Category:Power|Powers]]. This is completely optional and recommended for intermediate [[Commander|commanders]]. | |||
[[GalNet]] is the galactic news network and data aggregator in ED that broadcasts lore, market information, and political developments across the Milky Way. This official news is made by [[Frontier Developments]]. The [[lore]] of ED is deep and related to previous titles in the [[Elite series]]. Terminology and acronyms are frequently used in wiki articles and lore. Learn the common terms in the glossary of [[Acronyms & Slang]]. | [[GalNet]] is the galactic news network and data aggregator in ED that broadcasts lore, market information, and political developments across the Milky Way. This official news is made by [[Frontier Developments]]. The [[lore]] of ED is deep and related to previous titles in the [[Elite series]]. Terminology and acronyms are frequently used in wiki articles and lore. Learn the common terms in the glossary of [[Acronyms & Slang]]. | ||
Communication is primarily via the in-game [[Communications|Communications Panel]], which splits messages into several specific chat channels. You can also use voice chat and [[emotes]]. | |||
== Codex == | == Codex == | ||