Outfitting: Difference between revisions

Added main article link to Hardpoints.
Updated Hardpoints sub-section / stub with link to main article.
 
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===Hardpoints===
===Hardpoints===
{{Main|Hardpoint}}[[File:ED-Shop-Hardpoint-Outfitting-Weapons.png|thumb|250px|Shop categories for outfitting]]
{{Main|Hardpoint}}[[File:ED-Shop-Hardpoint-Outfitting-Weapons.png|thumb|250px|Shop categories for outfitting]]
Hardpoints are mechanized mounts where [[:Category:Weapons|weapons]] can be installed and then deployed from or retracted within a ship's hull. There are four classes of hardpoints: Small, Medium, Large, and Huge. Each class of hardpoint denotes the maximum class of weapon that can be installed there.
Hardpoints are mechanized mounts where [[:Category:Weapons|weapons]] can be installed on a ship's hull. There are four classes of hardpoints that denote the maximum class of weapon that can be installed there. On some ships some hardpoints are reserved for only specific types of weapons.
{| class="article-table" style="text-align: center;" border="1"
!Hardpoint Size
!Max Weapon Class
|-
|Small
|1
|-
|Medium
|2
|-
|Large
|3
|-
|Huge
|4
|}
On some ships, some hardpoints are reserved for only specific types of weapons (for example [[:Category:Weapons#Mining Tools|Mining Tools]] on the [[Type-11 Prospector]]).
 
===Utility Mounts===
===Utility Mounts===
Utility Mounts are slots on the exterior of a ship where specialised Utility modules can be installed. Unlike Hardpoints, they cannot be retracted, but this does not interfere with other ship functions. Ships have between 2 and 8 Utility Mounts. All available Utility modules are listed below:
Utility Mounts are slots on the exterior of a ship where specialised Utility modules can be installed. Unlike Hardpoints, they cannot be retracted, but this does not interfere with other ship functions. Ships have between 2 and 8 Utility Mounts. All available Utility modules are listed below: