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Development Plans: Difference between revisions

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David Braben has said there will be several features not included at launch but will be eventually added in future updates. These features include:
The expansions include significant new features such as seamless freeform (manual pitch/yaw/roll) [[Elite: Dangerous FAQ#Will it be possible to manually land on planets.3F|atmospheric flight and landings]] and [[Elite: Dangerous FAQ#Can I walk around the ship.2C planets and space stations.3F|on-foot and out-of-ship activities]] (such as FPS combat, walking around and boarding ships, walking in stations and walking and driving vehicles on full 1:1 scale populated living planets), [[Elite: Dangerous FAQ#Will I be able to hire crew for my ship.3F|multi-player crew]] and [[Elite: Dangerous FAQ#Can I own and control capital ships.3F|player executive controlled capital ships]].


Frontier intends to release small, free updates after launch. Expansions that include significant new features and content will have to be purchased.


[[File:Wallpaper12.jpg|thumb|180px]]
For example, the initial roadmap is to add these features over the following expansions (in no particular order): [http://www.pcgamesn.com/elite-dangerous/elite-dangerous-standard-beta-begins-next-week-last-chance-grab-lifetime-expansion-pack]
===The ability to land on a planet's surface ===
* Landing / driving / prospecting on airless rocky planets, moons & asteroids
* Walking around interiors and combative boarding of other ships
* Combat and other interactions with other players and AIs in the internal areas of star ports
* Accessing richly detailed planetary surfaces
* Availability of giant ‘executive control’ ships to players
The [https://www.youtube.com/watch?v=EM0Gcl7iUM8&t=35 scope for ''Elite'' is huge], so a sensible strategy is used to add to the game in stages.


At launch you will not be able to descend all the way down to the planet surface.
Keep in mind that the game has been [https://www.youtube.com/watch?v=EM0Gcl7iUM8&t=151 well planned and designed from the start] with all these features in mind (it is not an afterthought) and [http://elite-dangerous.wikia.com/wiki/Elite:_Dangerous_FAQ#Does_the_.22Elite:_Dangerous.22_developer_Frontier_Developments_have_enough_expertise_to_pull_off_such_an_ambitious_project.3F Frontier Developments already has the technology for this.]


*[https://www.youtube.com/watch?v=EM0Gcl7iUM8&t=35 Elite: Dangerous - Development Plan video]
*[http://forums.frontier.co.uk/showthread.php?t=5659 Q&A about Development Plan]
*[http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=ac1081437f&e=0439f6773e#launch%20and%20beyond Newsletter about Landing on Planets, Ship interiors and Walking around]
*[https://games.yahoo.com/video/interview-elite-dangerouss-david-braben-211040547.html In-depth Yahoo interview with David Braben about the scope of Elite.]
*[http://www.edge-online.com/features/frontier-developments-elite-dangerous-the-rebirth-of-a-legend/ In-depth Edge article with David Braben and Jonny Watts about the scope of Elite.]


 
<gallery>
===[[File:Wallpaper09.jpg|thumb|180px]]The ability to move around within ships===
PlanetaryLanding 2.jpg
 
Flightsuit_combatsketch01.jpg
At launch Elite: Dangerous will be similar to the other incarnations of Elite in that you will be stuck in your cockpit looking out. However David Braben has said he would like to implement moving around inside your ship with functionality such as fighting fires etc.
Elite Dangerous - Cockpit Interiors
===[[File:Stationinside_08.jpg|thumb|180px]]The ability to leave your ship===
</gallery>
 
Also mentioned was the ability to leave your ship, board other people's ships and walk on planetary surfaces as well as in space stations and ground stations. Suggested outcomes by David Braben include sneaking onto another ship, possibly even stealing them as well as big game hunting on planetary surfaces.

Revision as of 02:04, 3 September 2014

The expansions include significant new features such as seamless freeform (manual pitch/yaw/roll) atmospheric flight and landings and on-foot and out-of-ship activities (such as FPS combat, walking around and boarding ships, walking in stations and walking and driving vehicles on full 1:1 scale populated living planets), multi-player crew and player executive controlled capital ships.

Frontier intends to release small, free updates after launch. Expansions that include significant new features and content will have to be purchased.

For example, the initial roadmap is to add these features over the following expansions (in no particular order): [1]

  • Landing / driving / prospecting on airless rocky planets, moons & asteroids
  • Walking around interiors and combative boarding of other ships
  • Combat and other interactions with other players and AIs in the internal areas of star ports
  • Accessing richly detailed planetary surfaces
  • Availability of giant ‘executive control’ ships to players

The scope for Elite is huge, so a sensible strategy is used to add to the game in stages.

Keep in mind that the game has been well planned and designed from the start with all these features in mind (it is not an afterthought) and Frontier Developments already has the technology for this.