Elite Dangerous FAQ: Difference between revisions

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In contrast to its predecessors, mass-multiplayer will be an integral part of Elite: Dangerous, while still allowing singleplayer.
In contrast to its predecessors, mass-multiplayer will be an integral part of Elite: Dangerous, while still allowing singleplayer.


"Dangerous" refers to the third best "Elite Rating" that could be achieved during combat in the Elite games.<ref>http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=f72c0f91b2#Badge%20of%20Honour</ref> In Elite: Dangerous this system has been expanded to include more than only combat achievements.<ref>http://forums.frontier.co.uk/showthread.php?t=6279</ref>
"Dangerous" refers to the third best "Elite Rating" that could be achieved during combat in the Elite games.<ref>http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=f72c0f91b2#Badge%20of%20Honour</ref> In Elite: Dangerous this system has been expanded to include more than only combat achievements<ref>http://forums.frontier.co.uk/showthread.php?t=6279</ref>.


The original game spawned two sequels: ''Frontier: Elite II'' in 1993<ref>https://frontier.co.uk/games/older/frontier_elite_ii</ref> and ''Frontier: First Encounters (Elite III)'' in 1995.<ref>https://frontier.co.uk/games/older/frontier_first_encounters</ref>
The original game spawned two sequels: ''Frontier: Elite II'' in 1993<ref>https://frontier.co.uk/games/older/frontier_elite_ii</ref> and ''Frontier: First Encounters (Elite III)'' in 1995<ref>https://frontier.co.uk/games/older/frontier_first_encounters</ref>.
Those already attempted to simulate a [[Elite:_Dangerous_FAQ#How_big_will_planets_and_star_systems.C2.A0be.3F|realistic Milky Way galaxy]] with realistic star systems. Seamless freeform interplanetary and atmospheric flight, and landing on [[Elite:_Dangerous_FAQ#Will_planets_rotate_and_orbit_around_stars.3F|moving planets]], with realistic day/night cycles were also parts of the games.
Those already attempted to simulate a [[Elite:_Dangerous_FAQ#How_big_will_planets_and_star_systems.C2.A0be.3F|realistic Milky Way galaxy]] with realistic star systems. Seamless freeform interplanetary and atmospheric flight, and landing on [[Elite:_Dangerous_FAQ#Will_planets_rotate_and_orbit_around_stars.3F|moving planets]], with realistic day/night cycles were also parts of the games.