Elite Dangerous FAQ: Difference between revisions

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: The are '''no''' multi-player lobbies.
: The are '''no''' multi-player lobbies.
: The server transparently creates sessions (instances) when meeting other players and [http://forums.frontier.co.uk/showthread.php?t=7494 NPCs]within that galaxy based on a perception bubble around you, that is defined by your scanner/visual range, and the effects of that are stored on the server and shared by everybody.
: The server transparently creates sessions (instances) when meeting other players and [http://forums.frontier.co.uk/showthread.php?t=7494 NPCs] within that galaxy based on a perception bubble around you, that is defined by your scanner/visual range, and the effects of that are stored on the server and shared by everybody.


: Because the game features very high speed twitch combat and very detailed damage models, this is the most reliable way to do it, also keep in mind there can be many sessions within a star system and those sessions can dynamically move around, also because this game uses a [[Elite:_Dangerous_FAQ#How_big_will_planets_and_star_systems.C2.A0be.3F|1:1 scale Milky Way galaxy]], sessions will typically be spread out much farther away [[Elite:_Dangerous_FAQ#How_are_players_going_to_meet_each_other_in_such_a_huge_galaxy.3F|(although most of the action will be within the core systems)]] and it wouldn't be immersion breaking as opposed to a space game in a smaller area.
: Because the game features very high speed twitch combat and very detailed damage models, this is the most reliable way to do it, also keep in mind there can be many sessions within a star system and those sessions can dynamically move around, also because this game uses a [[Elite:_Dangerous_FAQ#How_big_will_planets_and_star_systems.C2.A0be.3F|1:1 scale Milky Way galaxy]], sessions will typically be spread out much farther away [[Elite:_Dangerous_FAQ#How_are_players_going_to_meet_each_other_in_such_a_huge_galaxy.3F|(although most of the action will be within the core systems)]] and it wouldn't be immersion breaking as opposed to a space game in a smaller area.