Outfitting: Difference between revisions

Starting a section on module malfunctions here since there's no detailed information anywhere else on the wiki and there wasn't anywhere more fitting to put this.
No edit summary
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|Power generation reduced to 40% for malfunction duration
|Power generation reduced to 40% for malfunction duration
|Power generation reduced to 50% until repaired (malfunctions are still possible, during which power generation will be reduced to 20%)
|Power generation reduced to 50% until repaired (malfunctions are still possible, during which power generation will be reduced to 20%)
Further damage has a chance to instantly destroy the ship regardless of hull integrity
Further power plant damage has a chance to instantly destroy the ship regardless of hull integrity
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|Thrusters (called "Drive" in target panel)
|Thrusters (called "Drive" in target panel)
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|Ship completely loses directional and velocity control, and will continue moving and/or spinning until halted by collisions or until it is destroyed (or despawned in the case of NPC ships)
|Ship completely loses directional and velocity control, and will continue moving and/or spinning until halted by collisions or until it is destroyed (or despawned in the case of NPC ships)
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|Frame Shift Drive
|80%
|Ship spontaneously drops out of supercruise
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|Laser
|Laser