Outfitting: Difference between revisions
Starting a section on module malfunctions here since there's no detailed information anywhere else on the wiki and there wasn't anywhere more fitting to put this. |
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|Power generation reduced to 40% for malfunction duration | |Power generation reduced to 40% for malfunction duration | ||
|Power generation reduced to 50% until repaired (malfunctions are still possible, during which power generation will be reduced to 20%) | |Power generation reduced to 50% until repaired (malfunctions are still possible, during which power generation will be reduced to 20%) | ||
Further damage has a chance to instantly destroy the ship regardless of hull integrity | Further power plant damage has a chance to instantly destroy the ship regardless of hull integrity | ||
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|Thrusters (called "Drive" in target panel) | |Thrusters (called "Drive" in target panel) | ||
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|Ship completely loses directional and velocity control, and will continue moving and/or spinning until halted by collisions or until it is destroyed (or despawned in the case of NPC ships) | |Ship completely loses directional and velocity control, and will continue moving and/or spinning until halted by collisions or until it is destroyed (or despawned in the case of NPC ships) | ||
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|Frame Shift Drive | |||
|80% | |||
|Ship spontaneously drops out of supercruise | |||
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|Laser | |Laser | ||